Just a thought about cities. - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: 1024 needs a life
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-07-26, 09:35 PM   [Ignore Me] #1
BraavikStal
Private
 
Just a thought about cities.


Auraxis has a very large population yes? Well where are the cities and towns. The various factions seem to be fighting over relatively unpopulated areas and bases in the middle of nowhere. It just seems logical that they should at least be fighting over a city or two. Don't get me wrong I am incredibly excited for the game and can't wait to start playing.

I was just wondering if they are thinking about adding city or town environments later on down the track?
BraavikStal is offline  
Reply With Quote
Old 2012-07-26, 09:37 PM   [Ignore Me] #2
haticK
First Sergeant
 
haticK's Avatar
 
Re: Just a thought about cities.


i just assumed it was all about the resources. kind of like how we have war over oil.
__________________
haticK is offline  
Reply With Quote
Old 2012-07-26, 09:38 PM   [Ignore Me] #3
vVRedOctoberVv
First Lieutenant
 
vVRedOctoberVv's Avatar
 
Re: Just a thought about cities.


Shhhhhhh! You're not supposed to think about stuff like this!
vVRedOctoberVv is offline  
Reply With Quote
Old 2012-07-26, 09:42 PM   [Ignore Me] #4
Littleman
First Lieutenant
 
Re: Just a thought about cities.


If they're going to introduce cities, the only way to do it right is to dedicate a continent to looking like a city.

Sky scrapers acting as cliffsides and plataeus. Rubble acting as hills. Streets will act like... well... they'll act like streets! Bases would be vital portions of the city - amp station = power plant, bio lab = nature preserve/park(?) tech plant = factory.

I wouldn't expect players to be capable of entering most if any structures. Maybe smaller one and two story buildings (like convenience stores) at most, and the rest will basically be concrete/glass walls (as opposed to rock.)
Littleman is offline  
Reply With Quote
Old 2012-07-26, 09:43 PM   [Ignore Me] #5
Daemonn
Private
 
Re: Just a thought about cities.


The bases/outposts are the "cities". Auraxis was only recently terraformed and built upon. The faction war started before they even landed. Who's gonna build cities or villages during a boiling rebellion? They just barely have all the bases up and running...
Daemonn is offline  
Reply With Quote
Old 2012-07-26, 09:46 PM   [Ignore Me] #6
BraavikStal
Private
 
Re: Just a thought about cities.


Originally Posted by haticK View Post
i just assumed it was all about the resources. kind of like how we have war over oil.
But we still fight in cities in our current wars. Population centres nearly always build up near resource areas.

Originally Posted by Daemonn View Post
The bases/outposts are the "cities". Auraxis was only recently terraformed and built upon. The faction war started before they even landed. Who's gonna build cities or villages during a boiling rebellion? They just barely have all the bases up and running...
I was under the impression that humanity had been on Auraxis for quite awhile before this current round of hostilities broke out.
BraavikStal is offline  
Reply With Quote
Old 2012-07-26, 09:54 PM   [Ignore Me] #7
damijin
Private
 
Re: Just a thought about cities.


I don't know the lore for PS2 or even PS1 that well, but I believe the ship that travelled through the wormhole to Auraxis was a military ship of the Terran Republic back on Earth. We are all first-generation soldiers (I think?) so the additional factions are all trained military/science/government/etc in some way or another, even the ones who don't directly fight.

Cities, if they exist, would be highly militarized. Unless I'm totally off and we've been fighting for generations on this planet. In which case, I suppose there could be more city-ish cities somewhere.

Edit: Nevermind, quick wiki sorted me out. We've been here 300 years. Is immortality still the same as in PS1 lore? Are we dying and ressurrecting or...?

Last edited by damijin; 2012-07-26 at 09:57 PM.
damijin is offline  
Reply With Quote
Old 2012-07-26, 10:06 PM   [Ignore Me] #8
SFJake
Sergeant
 
Re: Just a thought about cities.


Originally Posted by Littleman View Post
If they're going to introduce cities, the only way to do it right is to dedicate a continent to looking like a city.

Sky scrapers acting as cliffsides and plataeus. Rubble acting as hills. Streets will act like... well... they'll act like streets! Bases would be vital portions of the city - amp station = power plant, bio lab = nature preserve/park(?) tech plant = factory.

I wouldn't expect players to be capable of entering most if any structures. Maybe smaller one and two story buildings (like convenience stores) at most, and the rest will basically be concrete/glass walls (as opposed to rock.)
Gameplay wise, I'd love a continent like that, though I'd see no appeal to it if all buildings could not be entered. Its definitively a big part of the appeal of urban environments to enter buildings. Though I can certainly see how that is a lot of work.

Last edited by SFJake; 2012-07-26 at 10:24 PM.
SFJake is offline  
Reply With Quote
Old 2012-07-26, 10:13 PM   [Ignore Me] #9
Renegadeknight
Sergeant
 
Re: Just a thought about cities.


I would love to see an urban continent. Would be a whole different style to the current continents.
Renegadeknight is offline  
Reply With Quote
Old 2012-07-26, 10:42 PM   [Ignore Me] #10
vVRedOctoberVv
First Lieutenant
 
vVRedOctoberVv's Avatar
 
Re: Just a thought about cities.


Yeah, the only way to do it right would be to have an "urban continent". By the way, if they did that, and then made 90% of the buildings completely unenterable = fail. If it's just going to be giant cubes all over the map, even if they're pretty cubes, that would somewhat defeat the point of having the "city".
vVRedOctoberVv is offline  
Reply With Quote
Old 2012-07-26, 11:06 PM   [Ignore Me] #11
Blackwolf
First Lieutenant
 
Blackwolf's Avatar
 
Re: Just a thought about cities.


I think it most likely that cities are underground structures beneath the foot holds. Soldiers, for obvious reasons, wouldn't be allowed. After decades of violence above ground in a ruthless and grueling un-ending war, entering civilian populations might be a bad idea.
Blackwolf is offline  
Reply With Quote
Old 2012-07-26, 11:08 PM   [Ignore Me] #12
Gugabalog
Major
 
Gugabalog's Avatar
 
Re: Just a thought about cities.


The population are currently still in orbital Space Stations for the most part. The **** hit the fan when the expeditionary personnel tried to colonize, and that was only on one continent.
Gugabalog is offline  
Reply With Quote
Old 2012-07-26, 11:08 PM   [Ignore Me] #13
vVRedOctoberVv
First Lieutenant
 
vVRedOctoberVv's Avatar
 
Re: Just a thought about cities.


@Blackwolf

Heh, yeah. They have problems rehabilitating soldiers who have only been doing it a for a while, in much less intense instances than this.

But Gug is right. Most folks are still in orbit, I think.
vVRedOctoberVv is offline  
Reply With Quote
Old 2012-07-26, 11:18 PM   [Ignore Me] #14
foam
Private
 
foam's Avatar
 
Re: Just a thought about cities.


It would be epic indeed to see galaxies dropping off sniper teams on tops of buildings.

The bases compared to PS1 look incredible, and have a lot of variety instead of the same base template over the whole continent.

I look forward to different variety and features in future planetside expansions. Some things may include

-City-like continents
-Naval warfare
-Space warfare
-etc
foam is offline  
Reply With Quote
Old 2012-07-26, 11:22 PM   [Ignore Me] #15
Blackwolf
First Lieutenant
 
Blackwolf's Avatar
 
Re: Just a thought about cities.


I think instead of cities they could just add a new base type, sort of a residential base designed for housing a population. Would make more sense with bio domes being designed for food production and tech plants for research, now you have population centers.

Individual apartments would probably be locked up tight to prevent looting or, you know, death by gunshot? Would be cool to fight in long corridors again with doorways to hide in and such. Include food court areas with various diners or food distribution centers and what not.
Blackwolf is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:09 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.