Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Better than Pizza Pockets and Dr. Pepper.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2012-07-27, 09:30 PM | [Ignore Me] #1 | ||
Sergeant
|
So here where I'm coming from....
All this time I've been holding this image of a game supporting 2000 people in map. Sounds awesome but then it hit me. There are going to be three different continents come launch each holding 2000 potential players to fight over 64 sq kilometers. That's 6000 people and 192 sq kms. In theory this sounds amazing. If the population of China showed up I'd be in heaven but what if they don't? Do you think its likely that not enough people will show up to create an army that wont be spread too ridiculously thin over all three maps? Please tell me why this wont be so? |
||
|
2012-07-27, 09:35 PM | [Ignore Me] #2 | ||
Private
|
I think it'll be fine. A full server with 3 continents represents 0.00002 percent of the US population.
Eve Online has 8000 star systems and you still run into people pretty often. Least of all Jita. Additionally, unlike Eve, PS2 will have a front line. You're encouraged to go where the action is. |
||
|
2012-07-27, 09:43 PM | [Ignore Me] #5 | ||
Sergeant
|
Frankly, I sometimes wonder of the continents aren't big enough when I see the vids where they're flying around. Maybe I'm just used to the wide open spaces in ps1. Particularly the Akkan, Baal, Dagon, Hanish fight that would often evolve into a three way stalemate late at night.
Maybe it's just that there always seems to be another capture point over every hill rather than the vast tracks of empty land between bases. Last edited by Mauser101; 2012-07-27 at 09:45 PM. |
||
|
2012-07-27, 09:57 PM | [Ignore Me] #6 | ||
Second Lieutenant
|
PlanetSide has larger maps with a lower population cap and this was never a problem (until the game had been out for years and everyone stopped playing). It won't be a problem in PlanetSide 2.
__________________
|
||
|
2012-07-27, 10:01 PM | [Ignore Me] #7 | |||
Private
|
|
|||
|
2012-07-27, 10:02 PM | [Ignore Me] #8 | |||
Sergeant
|
It pretty much HAD to be F2P. I honestly don't believe a game like this could thrive on a P2P model. That said, if they offer a nice monthly premium membership for 15 bucks a month I would gladly pay it. |
|||
|
2012-07-27, 10:21 PM | [Ignore Me] #10 | ||
First Sergeant
|
i see it being pretty popular. one of the biggest things that at least keeps me playing games is the social aspect. since this is a MMO and has an outfit system, that pretty much solves that problem. i think one thing they could do to attract more players is make the game compatiable with macs...but who wants to do that
__________________
|
||
|
2012-07-27, 10:36 PM | [Ignore Me] #11 | |||
First Sergeant
|
Perfectly said. And not to mention the community outside of the game is one in a million.
__________________
~Xen of Onslaught Member Since: September 2003 ~XoO Planetside 2 Air Division Commander ~Recruiting Now! Check our our PSU Recruitment Thread Here |
|||
|
|
Bookmarks |
|
|