Squad spawn grief avoidance, - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: This quote will self destruct in ten seconds.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-07-28, 06:29 AM   [Ignore Me] #1
Marinealver
Sergeant Major
 
Marinealver's Avatar
 
Squad spawn grief avoidance,


Just thought of one nightmare scenario.

You load up a galaxy one person in your squad (the greiver) said he'll get there on his own.

The gal is up in the air he kills himself to squad spawn.

He intentionally pilots the drop pod into the galaxy.
Marinealver is offline  
Reply With Quote
Old 2012-07-28, 06:45 AM   [Ignore Me] #2
Maarvy
Master Sergeant
 
Maarvy's Avatar
 
Re: Squad spawn grief avoidance,


From the footage we have seen the drop pods maneuver but not so much as to hit a galaxy that's moving , even relatively slowly .

Maybe possible if the galaxy/other vehicle is stationary .

Last edited by Maarvy; 2012-07-28 at 06:47 AM.
Maarvy is offline  
Reply With Quote
Old 2012-07-28, 06:46 AM   [Ignore Me] #3
EisenKreutzer
Sergeant Major
 
EisenKreutzer's Avatar
 
Re: Squad spawn grief avoidance,


All he has to do is fly out over the ocean and bail. No need to squad spawn in a drop pod. ^^
EisenKreutzer is offline  
Reply With Quote
Old 2012-07-28, 08:55 AM   [Ignore Me] #4
Stardouser
Colonel
 
Re: Squad spawn grief avoidance,


For that to happen, the game would have to allow you to squad spawn on someone that is in a vehicle. And that's pretty unlikely, but even if it were possible to do it, drop pods would have to be VERY maneuverable in order to enter the game world high above a moving galaxy and still be able to hit it. The videos we've seen show drop pods taking about 10 seconds to come down, so let's assume that a drop pod is flying 2 drop pod seconds above the ground, and so it takes the drop pod 8 seconds to reach it. Galaxies may not be as fast as light jets like Reavers, but if a drop pod can maneuver so well that it can do this, then I would guess that spheres of influence would probably be ineffective too, as you would be able to stand outside of the SOI and people would be able to guide their drop pod 400 meters away from you and land right on a rooftop inside the SOI.

So basically, that seems like a pretty outrageous scenario concocted for reasons unknown.

Last edited by Stardouser; 2012-07-28 at 08:56 AM.
Stardouser is offline  
Reply With Quote
Old 2012-07-28, 09:29 AM   [Ignore Me] #5
maddoggg
Sergeant
 
Re: Squad spawn grief avoidance,


Galaxies,liberators and tanks should not be one shoted by a drop pod IF they are at full health!
maddoggg is offline  
Reply With Quote
Old 2012-07-28, 09:32 AM   [Ignore Me] #6
Gugabalog
Major
 
Gugabalog's Avatar
 
Re: Squad spawn grief avoidance,


False. All involved should die. Except maybe tanks and sunderers.
Gugabalog is offline  
Reply With Quote
Old 2012-07-28, 09:45 AM   [Ignore Me] #7
opticalshadow
First Sergeant
 
Re: Squad spawn grief avoidance,


well ive seen in oneof the gameplay videos released a drop pod managed to hit a lib, and killed it in one shot with the drop pod.

i assume its possible, but i think its going to be vastly more luck then anything if it does happen.
opticalshadow is offline  
Reply With Quote
Old 2012-07-28, 09:50 AM   [Ignore Me] #8
CrystalViolet
First Lieutenant
 
CrystalViolet's Avatar
 
Re: Squad spawn grief avoidance,


This will almost certainly change in beta. The simple solution would be to program drop pods to noclip/rubberband around friendly vehicles without doing damage to them.
CrystalViolet is offline  
Reply With Quote
Old 2012-07-28, 09:52 AM   [Ignore Me] #9
opticalshadow
First Sergeant
 
Re: Squad spawn grief avoidance,


Originally Posted by CrystalViolet View Post
This will almost certainly change in beta. The simple solution would be to program drop pods to noclip/rubberband around friendly vehicles without doing damage to them.
alternitivly destroy both the pod and the plane, charge the pod with FF, and allow the greif system to do its work
opticalshadow is offline  
Reply With Quote
Old 2012-07-28, 11:49 AM   [Ignore Me] #10
SFJake
Sergeant
 
Re: Squad spawn grief avoidance,


Then it becomes so much fun how casual drop pods drop will add grief points to you. Heck, lets just stand under drop pods to screw people.

We all know there needs to be compromises when it comes to drop pods, no need to try and deny it.
SFJake is offline  
Reply With Quote
Old 2012-07-28, 12:40 PM   [Ignore Me] #11
vVRedOctoberVv
First Lieutenant
 
vVRedOctoberVv's Avatar
 
Re: Squad spawn grief avoidance,


Again with the drop pod rage? Seriously, it's not that big a deal, folks. I don't know why all the doomsday scenarios are being worried about. If anything was to be done, it would be taking steering away from the pod, which would solve 90% of potential griefing. Case closed.
vVRedOctoberVv is offline  
Reply With Quote
Old 2012-07-28, 12:43 PM   [Ignore Me] #12
Revanmug
Sergeant
 
Re: Squad spawn grief avoidance,


Originally Posted by opticalshadow View Post
well ive seen in oneof the gameplay videos released a drop pod managed to hit a lib, and killed it in one shot with the drop pod.

i assume its possible, but i think its going to be vastly more luck then anything if it does happen.
Tb's vid I suppose? He was immobile completly in the middle of the base... Himself admit it that it was probably their fault for that.
Revanmug is offline  
Reply With Quote
Old 2012-07-28, 12:47 PM   [Ignore Me] #13
p0intman
Lieutenant Colonel
 
p0intman's Avatar
 
Misc Info
Re: Squad spawn grief avoidance,


-or- don't squad with randoms and join an organised outfit that won't be letting greenies into squad.
__________________

Retired NC CR5, Cerberus Company.
Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU.
p0intman is offline  
Reply With Quote
Old 2012-07-29, 12:03 AM   [Ignore Me] #14
opticalshadow
First Sergeant
 
Re: Squad spawn grief avoidance,


Originally Posted by Revanmug View Post
Tb's vid I suppose? He was immobile completly in the middle of the base... Himself admit it that it was probably their fault for that.
while its unlikly, it can still happen. look at the size of a galaxy, and how relitivly slow it moves. the possibility exsists it would happen again. i mean, in the days of ps1, gal bombs were common, you could see them coming a mile away and still get hit, i like the idea they can cause dmg, and its height makes sense it would destroy a vehicle.

i thinnk that if it hits a vehicle, then it is also destroyed, killing the spawner,


yeah sucks you died, but i wouldnt complain to much if by dying i killed a vanguard or gal.
opticalshadow is offline  
Reply With Quote
Old 2012-07-29, 12:09 AM   [Ignore Me] #15
JoeDragon
Sergeant
 
JoeDragon's Avatar
 
Re: Squad spawn grief avoidance,


Clegg talked about it on the Peace Talks Podcast. They're still discussing solutions internally.
JoeDragon is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:06 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.