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Old 2012-07-28, 11:28 AM   [Ignore Me] #1
Gugabalog
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Vanu Galaxy Gunship


Can anyone else see them potentionally being reminiscent of the republic dropships from starwars? With the laser beams and all...
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Old 2012-07-28, 11:29 AM   [Ignore Me] #2
Renegadeknight
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Re: Vanu Galaxy Gunship


Do they use faction specific weapons. or do each faction share the same weapons for the common pool vehicles?
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Old 2012-07-28, 11:34 AM   [Ignore Me] #3
Hamma
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Re: Vanu Galaxy Gunship


Same weapons on all common pool vehicles currently
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Old 2012-07-28, 11:35 AM   [Ignore Me] #4
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Re: Vanu Galaxy Gunship


Good point. I'm not sure. But I totally want a republican gunship feel for a galaxy gunship.

Solid laser beams jetting from the sides sweeping the ground and all.
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Old 2012-07-28, 11:51 AM   [Ignore Me] #5
Solidblock
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Re: Vanu Galaxy Gunship


This niggles me a bit, I think they should get laser weapons as default on the galaxies, lightnings etc. It will look weird with scythes and galaxies and lightnings with magriders.
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Old 2012-07-28, 11:54 AM   [Ignore Me] #6
Renegadeknight
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Re: Vanu Galaxy Gunship


Originally Posted by Hamma View Post
Same weapons on all common pool vehicles currently
a little disappointing, but not unexpected. Maybe they can add faction specific sidegrades in the future.
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Old 2012-07-28, 12:02 PM   [Ignore Me] #7
Accuser
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Re: Vanu Galaxy Gunship


Originally Posted by Gugabalog View Post
Good point. I'm not sure. But I totally want a republican gunship feel for a galaxy gunship.

Solid laser beams jetting from the sides sweeping the ground and all.
Honestly I'm -really- hoping that a "hold the trigger down for a solid, straight, damage-over-time beam" weapon will be in place for Vanu troops. Maybe the Lasher, maybe the Lancer... but something. It's just too cool for the VS not to have.
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Old 2012-07-28, 12:54 PM   [Ignore Me] #8
Nolerhn
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Re: Vanu Galaxy Gunship


Empire specific weapons for the common pool vehicles would definitely be cool. I'll be playing as the TR, but it would be awesome to see a Vanu liberator firing off plasma bombs or something.
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Old 2012-07-28, 04:04 PM   [Ignore Me] #9
Goyo
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Re: Vanu Galaxy Gunship


Originally Posted by Nolerhn View Post
Empire specific weapons for the common pool vehicles would definitely be cool. I'll be playing as the TR, but it would be awesome to see a Vanu liberator firing off plasma bombs or something.
What is the point of Vanu specific sidegrade weapons when currently in PS1 the common pool weapons are better than the Vanu specific weapons?
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Old 2012-07-28, 04:07 PM   [Ignore Me] #10
Xyntech
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Re: Vanu Galaxy Gunship


Considering that a lot of the ES variants of the common pool vehicles in the first game had more faction appropriate weapons, I totally expect to see ES customization options added to NS vehicles. After release if not sometime earlier during the beta process.
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Old 2012-07-28, 04:12 PM   [Ignore Me] #11
Rasui
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Re: Vanu Galaxy Gunship


Originally Posted by Xyntech View Post
Considering that a lot of the ES variants of the common pool vehicles in the first game had more faction appropriate weapons, I totally expect to see ES customization options added to NS vehicles. After release if not sometime earlier during the beta process.
Agreed, it's easy to do asset wise and goes a long way towards making the empires feel more distinct. Though I would like to see more than weapon upgrades. They should have faction tech for the vehicles as well. Like say, a cloaking device when stationary for certain Vanu vehicles?

Last edited by Rasui; 2012-07-28 at 04:51 PM.
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Old 2012-07-28, 04:26 PM   [Ignore Me] #12
disky
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Re: Vanu Galaxy Gunship


Originally Posted by Accuser View Post
Honestly I'm -really- hoping that a "hold the trigger down for a solid, straight, damage-over-time beam" weapon will be in place for Vanu troops. Maybe the Lasher, maybe the Lancer... but something. It's just too cool for the VS not to have.

They would have to severely limit the range. Laser beams tend to have pretty good range.
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Old 2012-07-28, 04:35 PM   [Ignore Me] #13
Xyntech
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Re: Vanu Galaxy Gunship


Originally Posted by Rasui View Post
Agreed, it's easy to do asset wise and goes a long way towards making the empires feel more distinct. Though I would like to see more than weapon upgrades, they should have faction tech for the vehicles as well. Like say, a cloaking device when stationary for certain Vanu vehicles?
Hover ATV's.

FUND IT
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Old 2012-07-28, 04:37 PM   [Ignore Me] #14
Tseralith
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Re: Vanu Galaxy Gunship


Their weapons already "lose potency over distance, causing less damage the further they travel before impact" (wiki) which would limit their usefulness. Though still being able to hit an escaping enemy aircraft despite it being 1km away would still make it rather useful. But then they might just limit the range as you said already.
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Old 2012-07-28, 04:58 PM   [Ignore Me] #15
AzureWatcher
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Re: Vanu Galaxy Gunship


Originally Posted by Xyntech View Post
Hover ATV's.

FUND IT
Let's start a Kickstarter campaign ASAP.
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