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2012-08-07, 12:45 PM | [Ignore Me] #3 | ||
Master Sergeant
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It was nice knowing that implants will only last for 24 hours, not too long, not too short. Of course it would also be nice having them on at all times but this makes it easier for new players. Makes everyone more equal.
Planetside 2. Not Pay to Win, not Pay to Play and not Play to Win either
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2012-08-07, 01:02 PM | [Ignore Me] #11 | ||
Master Sergeant
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Are the boosters going to last 24 hours as well? TB didn't mention them in the video. I'm sure the boosters will be cost effective and not overly costly with a wimpy duration, but I hope they're at least monthly. Something like an XP boost would be equivalent to a monthly fee, $15 a month or so.
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2012-08-07, 01:03 PM | [Ignore Me] #12 | ||
Sergeant
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Nice.
I really like the fact the implants give you just slight advantage that doesnt make a dramatic difference in combat. I only think it would be better if they make it so you can buy implants permanently. The problem with them lasting for only 24 hours,is that people who would play the game every day for 4+ hours and maybe even get boosters will be able to get them no problem,but people who play occasionaly or play actively for a week and than stop for a week,will strugle with the implants. Beeing able to buy 1-2 implants should be accessable for anyone. This way players will be at equal footing since the implants would simply be trade offs compared to each other. |
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2012-08-07, 01:09 PM | [Ignore Me] #13 | ||
a full magazine is a happy magazine!
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2012-08-07, 01:10 PM | [Ignore Me] #14 | |||
Private
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As to being weak, sure they're not Personal Shield or Second Wind, but in a fast-paced shooter that split second faster reload time or weapon swapping can make a difference. |
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