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2012-08-13, 04:12 AM | [Ignore Me] #1 | ||
Corporal
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was just thinking. 2000 players (accounts) on one sever. one server will have 3 continents. if players fancy all continents equal then it will be 2000/3 = 666 players per continent. and then maybe not everybody is playing at the same time. hard to estimate but lets say only 1/3 play at the time. then we are down to 222 players per continent. not that massive?? or am I thinking wrong here?
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2012-08-13, 04:19 AM | [Ignore Me] #2 | ||
First Sergeant
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222 players in a base battle isn't massive? Interesting. When is the last time you took 222 people and put them in the same room with guns.
Think about that.
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2012-08-13, 04:20 AM | [Ignore Me] #3 | ||||
Sergeant
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Not 2000 accounts per server, there might be a multitude of 2000 accounts registered to a single server.
You got it all confused with the (targeted) limit of 2000 players per continent. If they reach that number, that will simply mean that the continent is closed to more players. But of course the other continents will then be still available. Last edited by Scotsh; 2012-08-13 at 04:22 AM. |
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2012-08-13, 04:20 AM | [Ignore Me] #4 | |||
Sergeant
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the cap for activ players per server is 6000 which is probably going to happen easily, because active players does not mean the amount of people who have chars on servers there can easily be 30000 people having chars on one server but only 6000 of them can play at the same time also the 2000 per continent/6000 per server is the guaranteed minimum soe assured if the tech goes with it they might allow more where the hell do you people get your numbers from ? :V Last edited by Ivam Akorahil; 2012-08-13 at 04:22 AM. |
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2012-08-13, 04:27 AM | [Ignore Me] #6 | |||||
Sergeant
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2012-08-13, 04:33 AM | [Ignore Me] #8 | ||
First Sergeant
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No. Because people don't spread to random locations. They go to hotspots. Most likely most of those 222 people would be in the same spot.
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2012-08-13, 04:34 AM | [Ignore Me] #9 | ||
Corporal
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Not everyone who has an account will be on at the same time. People do things other than play video games.
Imagine a 6000 person server: over time, players will quit. Eventually, the server will be "full" but have almost nobody available to play. |
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2012-08-13, 04:37 AM | [Ignore Me] #10 | ||
Major
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Just like to point out that all numbers in this thread is pulled out of a hat. No one at SOE have came out and sand that the servers can only handle X players at the time. In fact I don't think anyone at SOE is really sure about how many the servers can hold yet. That is something they have to test in the beta.
However I think it's a safe bet to assume that the servers can hold 6k players per continent at the same time. 18000 players logged into the servers at the same time that is. But the how many the server can handle fighting over one fort is allot more interesting. And I hope we can see 500 or so. But if SOE wants most of there players to be able to play on max graphic settings while doing that... maybe only around 200. Last edited by Sunrock; 2012-08-13 at 04:39 AM. |
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2012-08-13, 04:42 AM | [Ignore Me] #11 | |||
Sergeant
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Choosing the right server at the begin of a MMO is a difficult task. On day 1 you cant know which server will be over- or underpopulated. Later choosing a low-pop server might be a bad idea because if the total amount of players drops over the next months your server might die. Choosing a high-pop server may lead to waiting queues, which (if the total amount of players grows) may be there for a long time. |
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2012-08-13, 04:53 AM | [Ignore Me] #13 | ||||
Sergeant
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WoW servers got cap between 4k and 8k of users online at the same time. And those people are not on one actual server, but different servers (instance servers, PvP servers and continent servers) |
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2012-08-13, 04:55 AM | [Ignore Me] #14 | |||
Sergeant
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If SOE will have a limit of 666/continent, then that is very silly and I can continue playing previously mentioned game some more. I have heard that there will be 3 continents/server, and each server can hold 6 000 players. Therefore, 2 000 players/continent. That sounds a lot more reasonable, and I am willing to believe that. So, yes, you are thinking very wrong here.
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2012-08-13, 05:05 AM | [Ignore Me] #15 | |||
Major
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But with the network tech that exist today I think that is possible to fit in 6k players on a 8km x 8km map. Last edited by Sunrock; 2012-08-13 at 05:06 AM. |
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