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2012-08-13, 04:57 AM | [Ignore Me] #2 | ||
Sergeant
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They have not mentioned anything like that, it has been suggested though.
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2012-08-13, 04:58 AM | [Ignore Me] #3 | ||
There are many bases and outpost that provide fighting in closed-ish spaces
Here is an amp station, you can go inside all those buildings. Here is a bio lab, infantry only inside Here is an outpost, again you can get inside all the buildings
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2012-08-13, 05:59 AM | [Ignore Me] #7 | ||
First Sergeant
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We know from videos that the Bio-Lab' bases are enclosed, the dome, not permitting vehicles giving a slightly more infantry centric play area.
My personal preference if they want to create a pure infantry-centric play area would be to code up some orbital platform/bases. Fighting over them gives, in some vague way I haven't bothered to think about , the ability for the empire holding it/them to use Orbital strikes back on the ground. Could perhaps have a bit of zero-g sillyness as well in some areas. Oh and welcome to PSU Diehard. I know I didn't answer your post, but er....meh. Last edited by Piper; 2012-08-13 at 06:01 AM. |
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2012-08-13, 06:34 AM | [Ignore Me] #8 | ||
Private
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you know i would venture to say if these bases are really as big as higby said they where, then each of bases in and of itself can be called an urban map.
higby did say the bases where larger than other shooters entire maps. but as far as a whole cont full of urban structures, the lore just really dosent support it imo. |
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2012-08-13, 07:37 AM | [Ignore Me] #9 | ||
Corporal
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Yeah, I meant urban area. Dont worry, I have done my homework . Correct me if I am wrong; According to the lore, the war started around 202 years (2643-2845) after the human arrived and colonized the planet. 200 years should be more than adequate for them to settle and develop a city, no? I mean their technologies are much more advanced than our present time heh.
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2012-08-13, 07:51 AM | [Ignore Me] #10 | ||||
So far no word has been said over having large scale urban areas on a continent, I do hope they plan to make at least one zone that's Urban/City aspected.
It's been on my wish list for Planetside since 2003.
It doesn't have to be even a finished city. Central area is the most completed and as you move out it gets less so, with whole areas that are nothing but construction sites, moving out again into suburban areas and finally to more rustic outskirts where the warp gates are You could even incorporate the main bases into different boroughs of the city, they have become like island fortresses inside the urban zone. I think that a Urban zone would be a huge benefit to Planetside 2 and it will be to the games detriment not to add one.
I'm a Planetsider before any other FPS (except F.E.A.R. but that doesn't count ) but the Urban maps of BF series are some of my favourite.
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2012-08-13, 09:04 AM | [Ignore Me] #14 | |||
Major
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And no I would not consider that an urban map in a sci-fi war game. I would expect something like this. |
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2012-08-13, 09:11 AM | [Ignore Me] #15 | ||
Sergeant
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so which computer will be able to handle that ? :V
i dont fancy going to climate prediction super computers everytime i fancy playing an urban map of 64square kilometers! not saying i dont like the idea, iam a fan of futuristic designs and especialy large cities like in the screenshots but realisticly it would eat so much performance to do in way that its visualy pleasing unless you do dx11 tesselation which in tunr would require every client to have dx11 to play it which is alot of money lost Last edited by Ivam Akorahil; 2012-08-13 at 09:19 AM. |
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