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2012-08-13, 09:16 PM | [Ignore Me] #1 | ||
Private
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Please correct me if I'm utterly wrong but it seems to me that the gun models look very similar, Not on a faction vs. faction basis but within each faction the guns from the different classes seem indistinguishable.
For instance from the videos I've seen, The default TR medic gun and the default TR HA gun seem to look very similar. Is this just because they are using the early on guns? Is this because they want the guns from each faction to stay true to lore? Is this my ignorance and they are using the same guns? I personally would love to see some awesome looking unique gun models. If someone has pictures of the guns I'm speaking of and could link them thatd be great! Thanks, thoughts? |
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2012-08-13, 09:36 PM | [Ignore Me] #2 | ||
Sergeant
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I maybe wrong because I haven't watched anything in a while, but I think I recall seeing that the medic for the TR was using a carbine variant of the normal rifle and this maybe true for some of the other classes as well. They are suppose to be adding other weapons though like the mini chain gun and jackhammer though so that should break up some of the similar weapons we are currently seeing.
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2012-08-13, 09:43 PM | [Ignore Me] #3 | ||
Sergeant
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Does an M4a1 look similar to an M16? Does an AK Krinkov look similar to an AK47?
These are carbines. Similarly the current US Designated Marksman rifle is based on the M16 and a Dragunov looks similar to the AK as well. I'm hoping we'll see some sort of empire specific true smgs or pdws a well as a few NS weapons in future updates but I'm fine with what they've got for now. I'm also hoping that we'll see some disimilarity in the handgun models in the future. From the store screens we've seen there are several named different pistols for each empire but they're all the same model, or appear to be so in the store. I'm sure something is on the table for later in that regard. The NC in me needs an S&W model 500 revolver. I haven't seen anybody rolling with the shotgun that is currently supposed to be in the game yet. I'm wondering if it's made it to this stage of beta. Last edited by Mauser101; 2012-08-13 at 09:55 PM. |
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2012-08-13, 11:35 PM | [Ignore Me] #5 | ||
First Sergeant
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I really think they are place holders, because all riffles look the same. Sniper riffles, LMGs, regular ARs and Carbines. Its either longer/shorter barrel and or stock/no stock. So i think its just one of those things they will be adding later. Not to mention there are supposed to be more riffles for every class. Each one doesnt just get one choice for the class of weapon.
I dont really like weapons just looking like modified platforms of the other. It makes it harder to tell what someone else is using and if you choose the right load out after spawn. Plus its nice to look at something new when you unlock it, not just "oh the barrel has a groove in it... that means its different". |
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2012-08-14, 12:01 AM | [Ignore Me] #6 | |||
Private
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I do hope we are seeing placeholders because visual feedback for upgrades has always been a big incentive for me |
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2012-08-14, 12:33 AM | [Ignore Me] #8 | ||
Lieutenant Colonel
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I think it's mostly the lore perspective. I have no doubt that you'll be able to purchase guns that look very different from the original, they already said the models of the guns from PS1 might be available in the cash shop and those look vastly different from the current new guns.
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2012-08-14, 12:55 AM | [Ignore Me] #9 | ||
Major
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Also, if you are the only military force with no one to fight basically, all your guns will look the same because they are the same modal, just different variations of it. Like there will be the basic gun, then different versions. Like a sniper version, CQB version, carbine version, rifle version etc. So the TR are a refined military force and have only the best for their needs. I can see the NC and VS looking different because NC uses duct tape to make everyone from random junk, they are basically MacGyver but 1000 times not as cool. And VS integrate Alien technology into their designs.
So thats my explanation of why TR guns look the same. Could be wrong. Or the devs got lazy |
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