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Old 2012-09-06, 02:08 PM   [Ignore Me] #1
Hamma
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SOE Announces Player Studio


http://www.planetside-universe.com/n...tudio-2865.htm
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Old 2012-09-06, 02:09 PM   [Ignore Me] #2
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If they make it happen in Germany and the Netherlands for Planetside 2, i could eventually manage to afford Art School that way.

It would be fundamentally awesome for me personally, and im sure for a lot of folks in a similar situation than me as well (Low on cash, want to get into the industry as an artist). It basically allows us to get good quality work Into big well known games, and even earn cash that way. Its brilliant. Lets say I make a Different Skin for a Gun or a Sword for Ps2 or EQ2 or Vanguard, and it gets sold for 2 bucks. Let 100 people buy it, and i just made 80 bucks (completly ignoring taxes right now, the price is random anyway). Let it be an absolutly awesome piece of work that many people like, sell 1000 copies of them, and 800 just get to me.

This is WTFPWN. Really. Im amazed. Im sitting in Germany, infront of my PC, and im completly thrilled.

AWESOME FUCKING THING SOE! ABSOLUTLY AWESOME!
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Old 2012-09-06, 02:09 PM   [Ignore Me] #3
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Re: SOE Announces Player Studio


Basically what Valve did with TF2.
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Old 2012-09-06, 02:12 PM   [Ignore Me] #4
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Doesn't affect me persay as I can't do art for shit...But for those who can this is a great step forward in player created content.
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Old 2012-09-06, 02:12 PM   [Ignore Me] #5
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I am hoping they allow for alternate chassis for the vehicles. They would otherwise function identically as their class of vehicle, while simply looking different. I would like to make some new fighters. 3D modelling is the ultimate Lego!

It should be noted that many of us asked for this kind of system to be added to Star Wars Galaxies years ago. So there ya go, SOE listening to the community and making things happen, eventually.
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Old 2012-09-06, 02:13 PM   [Ignore Me] #6
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That's pretty cool, I'm all over this. Hoping it allows use of standard 3D file formats and software.
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Old 2012-09-06, 02:13 PM   [Ignore Me] #7
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Re: SOE Announces Player Studio


Wasn't this supposed to be an industry changer according to smed? VALVe did this.
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Old 2012-09-06, 02:22 PM   [Ignore Me] #8
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Originally Posted by Tatwi View Post
I am hoping they allow for alternate chassis for the vehicles. They would otherwise function identically as their class of vehicle, while simply looking different. I would like to make some new fighters. 3D modelling is the ultimate Lego!

It should be noted that many of us asked for this kind of system to be added to Star Wars Galaxies years ago. So there ya go, SOE listening to the community and making things happen, eventually.
Need to think of silhouetting. If you start to change the physical design of say an aircraft, suddenly you're not identifying it's a Mossie/Reaver/Scythe. You're seeing a random aircraft. If you shoot it, you may cause Grief. If you don't not knowing what it is, you may get shot down.

Originally Posted by Bags View Post
Wasn't this supposed to be an industry changer according to smed? VALVe did this.
"A complete and fundamental shift for SoE" Seems like it was to me.
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Old 2012-09-06, 02:26 PM   [Ignore Me] #9
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Re: SOE Announces Player Studio


Its interest but i echo concerns for changes to any geometry, from helmets to vehicles if you are messing with their sillohette then you are effect target recognition. I'm all for skins though.
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Old 2012-09-06, 02:28 PM   [Ignore Me] #10
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Originally Posted by Bags View Post
Wasn't this supposed to be an industry changer according to smed? VALVe did this.
MMO Industry.

And there is a difference between valve and SOE. Vavles approach is similar, but the actual userbase that could buy your stuff is big, but limited.

With SOE, the concept now has a much bigger userbase that could buy stuff. This means those of us who can do 3d Modeling and Texturing now have a much bigger audience. Not just because more actual players, but also because its much more likley that someone buys a skin in an MMO.


Time to once again have plenty of sleepless nights with Blender. For that alone im happy. <3
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Old 2012-09-06, 02:31 PM   [Ignore Me] #11
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Originally Posted by basti View Post
Time to once again have plenty of sleepless nights with Blender. For that alone im happy. <3
You should do a twitch.tv live feed of that!
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Old 2012-09-06, 02:34 PM   [Ignore Me] #12
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Nice idea
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Old 2012-09-06, 02:37 PM   [Ignore Me] #13
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Originally Posted by Tatwi View Post
You should do a twitch.tv live feed of that!
A live feed of Modeling in Blender. Pff, why not.

SHall do so once im done with getting my foot into Max, Maya and Zbrush. Sadly wont be able to use them to get stuff done without buying it, Student versions dont allow that. :/
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Old 2012-09-06, 02:55 PM   [Ignore Me] #14
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Re: SOE Announces Player Studio


My first submission would be a reminder to take that excellent Sky Lance model, mount one on the roof at Allatum, stat it appropriately, and go.
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Old 2012-09-06, 03:01 PM   [Ignore Me] #15
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^^^ It's says on the website that players do not apply stats, only developers.
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