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Old 2012-10-12, 12:32 AM   [Ignore Me] #1
Yenni
Corporal
 
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Auto-run please.


Games needs auto run. Please.

On that note, everything and anything needs auto run.

Infantry, Maxes, Vehicles.

It doesn't hurt anyone. No reason not to.

/sign.
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Old 2012-10-12, 01:29 AM   [Ignore Me] #2
Buggsy
Sergeant Major
 
Re: Auto-run please.


/sign
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Old 2012-10-12, 02:36 AM   [Ignore Me] #3
SaeS
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Re: Auto-run please.


Would be nice to have this, I could really use that one free hand from time to time.

/sign
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Old 2012-10-12, 02:51 AM   [Ignore Me] #4
The Kush
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Re: Auto-run please.


/sign
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Old 2012-10-12, 04:08 AM   [Ignore Me] #5
bodypopper
Corporal
 
Re: Auto-run please.


agreed.

it'd be nice if they fixed max autorun for me as well.
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Old 2012-10-12, 04:33 AM   [Ignore Me] #6
Gatekeeper
Sergeant Major
 
Re: Auto-run please.


/sign

I also think a return of the MAX's high-speed autorun ability from PS1 would make sense - just so a stranded MAX can cross the map in a reasonable period of time, given that they can't just grab a Flash like a normal soldier.

If people are worried about this being abused for purposes of MAX crashes, like it was in PS1, just have it automatically (and instantly) deactivate when the MAX takes damage from an attack.
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Old 2012-10-12, 04:50 AM   [Ignore Me] #7
GuyFawkes
First Sergeant
 
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Re: Auto-run please.


There's a tickable option in game to allow automatic use of sprint. Press shift and you sprint everywhere, press it once again, or do an action and it reverts back.Works for infantry and maxes.

I do wish they would add in variable speed changes for vehicles, in ps1 you could press 1 to 10 for increments in auto speed changes. I find = and - to be the most bizarre situated hotkeys ever for flying especially. Maybe come launch I can change this to my mousewheel.
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Old 2012-10-12, 10:54 AM   [Ignore Me] #8
Hamma
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Re: Auto-run please.


Pretty sure auto-run is coming.
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Old 2012-10-12, 12:07 PM   [Ignore Me] #9
Rat
First Sergeant
 
Re: Auto-run please.


would autorun into a wall count as activity? looks like it may just be another loophole to get around the inactivity timer.
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Old 2012-10-12, 01:28 PM   [Ignore Me] #10
Darkvenom
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Re: Auto-run please.


/sign
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Old 2012-10-12, 02:45 PM   [Ignore Me] #11
Crator
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Re: Auto-run please.


This should be a monthly thread until we get it!
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Old 2012-10-12, 03:06 PM   [Ignore Me] #12
Mox
Contributor
Second Lieutenant
 
Re: Auto-run please.


Originally Posted by GuyFawkes View Post
I do wish they would add in variable speed changes for vehicles, in ps1 you could press 1 to 10 for increments in auto speed changes. I find = and - to be the most bizarre situated hotkeys ever for flying especially. Maybe come launch I can change this to my mousewheel.
This!
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Old 2012-10-12, 03:19 PM   [Ignore Me] #13
Jaybonaut
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Re: Auto-run please.


/sign
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Old 2012-10-12, 05:02 PM   [Ignore Me] #14
Hamma
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Re: Auto-run please.


Originally Posted by Rat View Post
would autorun into a wall count as activity? looks like it may just be another loophole to get around the inactivity timer.
Hopefully this will be less of an issue as Auraxium becomes tied to experience.
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Old 2012-10-14, 07:53 PM   [Ignore Me] #15
Galron
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Re: Auto-run please.


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