Hard to destroy Gens and such - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Game over man, game over!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-03-26, 05:56 PM   [Ignore Me] #1
Duffman
Contributor
First Lieutenant
 
Hard to destroy Gens and such


How hard will it to destroy generators and inventory stations. Will it be like Tribes 1 where it was very fast to destroy them adn jsut a bit longer to repair them or like in Tribes 2(i only played at the very start if T2 so they may have changed this) where it took a good amount of time to destroy generators. Also will the lights go out when the power is lost like in T2.
Duffman is offline  
Reply With Quote
Old 2003-03-26, 06:24 PM   [Ignore Me] #2
MilitantB0B
Colonel
 
MilitantB0B's Avatar
 


/shrug
Hehehehe, hope that was helpfull.....






But seriously, I would like to know to.
__________________
MilitantB0B is offline  
Reply With Quote
Old 2003-03-26, 06:26 PM   [Ignore Me] #3
Duffman
Contributor
First Lieutenant
 


it sure was
Duffman is offline  
Reply With Quote
Old 2003-03-26, 06:26 PM   [Ignore Me] #4
MilitantB0B
Colonel
 
MilitantB0B's Avatar
 


Hehehe, thought it would be. If nothing else it served as a /bump.
__________________
MilitantB0B is offline  
Reply With Quote
Old 2003-03-26, 06:32 PM   [Ignore Me] #5
mr_luc
Sergeant Major
 


It's going to take longer than in T2.



I would imagine.
__________________
mr_luc is offline  
Reply With Quote
Old 2003-03-26, 06:33 PM   [Ignore Me] #6
Duffman
Contributor
First Lieutenant
 


thx for your support militantBOB
Duffman is offline  
Reply With Quote
Old 2003-03-26, 06:35 PM   [Ignore Me] #7
mr_luc
Sergeant Major
 


// what about ME?

poustcount++;
__________________
mr_luc is offline  
Reply With Quote
Old 2003-03-26, 06:38 PM   [Ignore Me] #8
Duffman
Contributor
First Lieutenant
 


lol u to LUC i love(In friendship sort of way non-sexual) you both with all my heart
Duffman is offline  
Reply With Quote
Old 2003-03-26, 06:43 PM   [Ignore Me] #9
EarlyDawn
Major General
 
EarlyDawn's Avatar
 


Armor piercing will probably wreck base equipment faster then normal rounds, and grenades will do damage too. Rocklets will probably work well too.
__________________
<Doop>
EarlyDawn is offline  
Reply With Quote
Old 2003-03-26, 06:55 PM   [Ignore Me] #10
Jakal
Staff Sergeant
 


Actually the thing the engineer uses to plant turrets and mines is also a c4 remote bomb. So if you got like 4 of them on the generators and blew them all youd probably kill it.
Jakal is offline  
Reply With Quote
Old 2003-03-26, 08:15 PM   [Ignore Me] #11
FraBaktos
First Sergeant
 
FraBaktos's Avatar
 


You know how in the screenshots it shows that when you use or look at items for the first time, you see captions explaining their function and purpose? I just read on one of those new PSS screens that the generator auto repairs with nanites or something like that. So the Generators, when destroyed, will slowly auto repair.
__________________
"If you can't beat 'em, arrange to have 'em beaten."
FraBaktos is offline  
Reply With Quote
Old 2003-03-26, 08:27 PM   [Ignore Me] #12
Civilian
Contributor
Major
 
Civilian's Avatar
 


Generators are pretty difficult to destroy, it's highly unlikely either of those games are a good comparison. I believe it has been described as "you can destroy them but it is very difficult" (paraphrasing of course).

I think the belief is, strategically it doesn't make sense to destroy a generator since you could basically capture the base as easy. You don't want to destroy the thing only to have it captured by your team soon after.
__________________
Civilian is offline  
Reply With Quote
Old 2003-03-26, 08:29 PM   [Ignore Me] #13
mr_luc
Sergeant Major
 


Agreed, gens should rarely be a target in this game. The inventory stations are good targets if the battle is big enough (and victory is not necessarily short-term) -- it will deprive them of battle-readiness.
__________________
mr_luc is offline  
Reply With Quote
Old 2003-03-26, 08:31 PM   [Ignore Me] #14
EarlyDawn
Major General
 
EarlyDawn's Avatar
 


Originally posted by Jakal
Actually the thing the engineer uses to plant turrets and mines is also a c4 remote bomb. So if you got like 4 of them on the generators and blew them all youd probably kill it.

Boomers aren't C4 charges, they are closer to claymores. So while they will probably do more damage then a clip from most of the rifles save the shotguns, a plasma grenade would be more effective.
__________________
<Doop>
EarlyDawn is offline  
Reply With Quote
Old 2003-03-26, 08:31 PM   [Ignore Me] #15
korezero
Staff Sergeant
 


The wonderful world of skepticism..
__________________
korezero is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:59 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.