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2012-11-17, 02:03 PM | [Ignore Me] #1 | ||
Private
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im one of those persons that wants to know every +1 and -1 before it gets serious
thus i got myself a list of which unlocks im gonna get first my main focus is gonna be ground combat here's my list: (be aware that some things are gonna be purchased instantly with station cash from alpha squad) ------------------------------------------------------------- 1. S-AMS 2. Weapons (station cash) and Scopes for Carbine, LMG and sniper rifle 3. Anti-Vehicle MANA Turret 4. MAX 2nd AA gun (station cash) 5. Nano Armor Kit (repair tool certs) 6. Restoration Kit 7. Vehicle Ammo Dispenser 8. Forward Grip for Carbine and LMG weapons secondary list. (unlocks that come after the primary unlocks, and in no specific order) Heavy Assault - Anti-Tank rocket launcher MAX Anti-Personal Upgrades Lightning - L100 Python Heat Attack Jet upgrades (reaver etc.) Squad spawn beacon Heavy Tank secondary turret ------------------------------------------------------------- and then everything else so does any1 else already got a idea / list? or just feedback for that matter do share cause it could help me improve my list |
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2012-11-17, 02:07 PM | [Ignore Me] #2 | ||
Private
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Going to focus mainly on certs for LA (C4, Jumpjets, Lynx, etc) and then probably move on to buffing up my Mosquito.
I had every intention of going full on Infiltrator in this game....but C4 + Jumpjets is too damn fun! |
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2012-11-17, 02:07 PM | [Ignore Me] #3 | ||
First Sergeant
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Don't have a specific list but I know some early picks....ish.
What I want to try and do is alternate something that's good for me with something that's good for the empire/outfit/squad. Can't play PS whatever the number after it without being a bit of a support nutjob. Intend to save back some of the Smed' bucks that come with the sub' in case any goodies turn up in a month or so, like Buggies. |
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2012-11-17, 02:15 PM | [Ignore Me] #4 | ||
Major
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Cert wise i'll be grabbing S-AMS followed by Resto Kits, then Reflex Sights.
SC wise i'll be grabbing a second Burster arm, Shotguns, an Rocket Pods. Would like to buy some of the vehicle weapons but i'm expecting lots of nerfs, and rebalancing to those once they are in wide circulation. Want to see where the chips fall before I spend anything. |
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2012-11-17, 02:26 PM | [Ignore Me] #5 | ||
Contributor General
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I have a fairly short 'things to buy list' this consists of the anti-armour rockets and either the anti-air rockets or the other arm for the burster.
With certs it's reflex, supressor and forward grip for the trac, cycler and carv and also the armour and the health tool buffs. I may buy the AV gun for the tank and I'll use certs to improve the ammo carries and to reduce the reload time. I'd would have wanted to add in the mines for the engy, but at present they're not woth it. |
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2012-11-17, 02:33 PM | [Ignore Me] #8 | |||
First Sergeant
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Last night before the server went pop we were being kicked by a big old TR zerg at Indar Exec'. I sat up in the spawn room dropping mines down through the shields. So many kills. Got one kill, group of medics ran forward to rez' the bugger, few more kills and so on and so forth. Real... ....stuff. Not to mention all the other kills I had with them in that last week, great in Bio lab's, pretty much any infantry fight. You can whack 'em down on the corner of a building, run out and shake your arse at someone and leg it back around the corner and a few seconds later, easy kill. |
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2012-11-17, 03:04 PM | [Ignore Me] #13 | ||
Lieutenant General
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I've added up everything I MUST have to be like 5-6k Station Cash.
All air fighter weaponry All Sniper Rifles A Pistol About 4-5 Vehicle Turrets Which still leaves me with like 15k station cash to spend lol. I plan on getting some camos too |
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2012-11-17, 03:12 PM | [Ignore Me] #15 | ||
Corporal
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With 5000 smedbucks I will get:
Liberator Tank buster canon (250) Zepher (700) W40 Walker (500) Total: I did the math in game that came up with 1300SC Infantry Heavy battle rifle (700) -> No stats on this in game, I gotta guiney pig this. AA launcher (700) -> keeps the flies off my back at least. So I still have 1300SC left over for a chaingun if necessary or more camo, masks etc. As for certs: Liberator: High speed airframe Chaff (until I unlock the 1000 cert afterburner) Zepher zoom (high altitude, high energy, precision bombing) Tank buster zoom Composite armor zepher mag increase (if available) Infantry (main is HA, engineer for vehicles & farming) Engineer repair gun nanoweave armor (1-3) Battle rifle grip, compensator, x4 scope (maybe x6) LMG T50 (included in alpha) compensator, grip x2 reflex HA resist shield max nanoweave medikits (very important) Flash (optional) I may spend 250SC on a Flash kobalt MG a stealth scout radar handling Thats most of what I want to slowly get. I have the alpha pack but sudden unemployment leaves me in the dust for cert gain. At least I start with the guns I want. Last edited by Minor; 2012-11-17 at 03:14 PM. |
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