Prone Shooting Position - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: The only Fan Site where the fans don't even play the game.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 New Player Questions

 
 
Thread Tools Search this Thread Display Modes
Old 2012-11-19, 06:18 AM   [Ignore Me] #1
Tensei
Private
 
Tensei's Avatar
 
Prone Shooting Position


Did I see something about there being prone position for snipers with a bipod cert?

And does anyone have any additional info on this?
Tensei is offline  
Old 2012-11-19, 06:39 AM   [Ignore Me] #2
ChipMHazard
Contributor
PSU Moderator
 
ChipMHazard's Avatar
 
Re: Prone Shooting Position


As far as I know there won't be any proning.
__________________
Any sufficiently advanced bug is indistinguishable from a feature

*Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
ChipMHazard is offline  
Old 2012-11-19, 07:58 AM   [Ignore Me] #3
Schalla
Private
 
Re: Prone Shooting Position


Which is kinda sad, but I can confirm this.
Schalla is offline  
Old 2012-11-19, 08:51 AM   [Ignore Me] #4
Shinjorai
First Sergeant
 
Shinjorai's Avatar
 
Re: Prone Shooting Position


Ive been playing since tech test up through beta and till now. The game really doesnt need prone. I know some people think it would make it better but its fine the way it is. I like prone too, i even play infiltrator as a primary class but I can tell you honestly, in this game it would be very unbalancing. No prone as far as i know and i have to kind of agree with that decision. a 100 prone snipers who can also turn invisible doesnt make for fun gameplay lol.
Shinjorai is offline  
Old 2012-11-19, 09:49 AM   [Ignore Me] #5
KaskaMatej
Master Sergeant
 
KaskaMatej's Avatar
 
Misc Info
Re: Prone Shooting Position


Originally Posted by elfailo View Post
Yeah because being able to go almost completely invisible isn't enough for snipers to ruin the game, obviously they need to be able to shrink their hitboxes by 500% too.
Being able to cloak at sniping range doesn't mean anything, you already have range + ability to kill at range. Also, cloak is far from invisible at any range, half the time you're even more visible cloaked than not.
KaskaMatej is offline  
Old 2012-11-19, 04:10 PM   [Ignore Me] #6
MrBloodworth
Lieutenant Colonel
 
Re: Prone Shooting Position


Good games do not need Prone.
MrBloodworth is offline  
Old 2012-11-19, 05:26 PM   [Ignore Me] #7
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: Prone Shooting Position


They talked about toying with prone in beta but they never did. So no prone at this time and it's unlikely to appear.
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Old 2012-11-19, 07:30 PM   [Ignore Me] #8
Littleman
First Lieutenant
 
Re: Prone Shooting Position


If they ever add prone, there would have to be more function to it than keeping a low profile : / Like crawling through airducts, under vehicles (the sundy you can crouch under already) or below slightly raised flooring. Plant a little C4, crawl away, blow the C4, get a kill.

You know... if firing WHILE prone is the problem, I wouldn't mind denying firing while prone and keeping it to movement and utility use/placement purposes. It could open up some infiltration options in base/outpost design. We currently just kind of run in, with the most infiltration being hiding behind crates and guard rails.
Littleman is offline  
Old 2012-11-19, 07:32 PM   [Ignore Me] #9
Crator
Major General
 
Crator's Avatar
 
Re: Prone Shooting Position


^ Totally agree with that! Can we has please?

I get the arguments against it but it would be nice to be able to use for recon and subterfuge.
__________________
>>CRATOR<<
Don't feed the trolls, unless it's funny to do so...

Last edited by Crator; 2012-11-19 at 07:33 PM.
Crator is offline  
Old 2012-11-19, 09:27 PM   [Ignore Me] #10
Beanboy
Private
 
Beanboy's Avatar
 
Re: Prone Shooting Position


No prone, sorry.
Beanboy is offline  
Old 2012-11-20, 09:07 AM   [Ignore Me] #11
ChipMHazard
Contributor
PSU Moderator
 
ChipMHazard's Avatar
 
Re: Prone Shooting Position


While I wouldn't be against having prone as a non-combat maneuver (if that's the proper term to use here) only I do think, or rather know, that a lot of people will just complain about the reasoning behind not allowing players to shoot while being prone.
It would certainly improve players ability to move without being noticed, which could certainly make "spec-ops" more fun.
__________________
Any sufficiently advanced bug is indistinguishable from a feature

*Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
ChipMHazard is offline  
Old 2012-11-20, 02:53 PM   [Ignore Me] #12
Sunrock
Major
 
Sunrock's Avatar
 
Re: Prone Shooting Position


Well if they add prone they need to lower the TTK on all weapons too as prone. In games like Battlefield and Call of Duty prone works well with the game play as the TTK is alto lower then in PS2.

Personally I like prone because it makes it easer to sneak up on snipers so you can kill them with a knife. Killing snipers with knifes is very satisfying.
Sunrock is offline  
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 New Player Questions

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:43 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.