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2012-11-21, 06:07 AM | [Ignore Me] #1 | ||
Contributor Second Lieutenant
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Logged in yesterday on Miller and it was a desaster.
My framerate in beta was 40-50. Now its about 10-20. Almost no connection issues during beta. Now it is almost unplayable. Ghosts everwhere! The medium grafics were ok during beta. Now ps1 looks even better. I think they tweaked down medium grafics for the launch. Thoughs? Own observations? |
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2012-11-21, 06:21 AM | [Ignore Me] #2 | ||
Contributor Corporal
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I have a laptop with an i5 and a 540m (i believe) and it's running smoother on medium than it ever has, I personally think comparing beta to release its so much better. The only time I had problems is when my lappy started overheating
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2012-11-21, 06:32 AM | [Ignore Me] #3 | ||
Lieutenant General
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For me performance seemed to have improved. Then again, I upgraded my pc extensively during beta:
Went from 10-30 fps on an Intel Core 2 Duo on an old motherboard with 4 GB RAM and Win 7 32 bit, to Win 7 64 bit, i5, 16 GB RAM and a new motherboard. Runs the game great in any battle despite having an older GeForce GTX 460 card. |
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2012-11-21, 07:46 AM | [Ignore Me] #9 | ||
for me the only problem was dc's. Game ran great other then that. some people i could see lagging but you have to expect that. there are now 3x more people then beta so there will be problems.
for a release day it went well. i have been in many, many betas and then went to release and alot have gone worse then this. for an mmo which people have to remember this is it started very well. WoW for example still cant get it right and they have done it for years. well done to the planetside team and soe for a good launch. now just iron out the kinks and we will be spot on.
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2012-11-21, 09:01 AM | [Ignore Me] #11 | ||
Captain
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I think the preformance was around the same as in beta (shit, around 35-40 FPS on high on an i5 3570k OC'ed to 4.4Ghz, dual GTX580 and 16 gigs of ram)
Also I had three crashes in total after playing the game for around 30 minutes. The fact that you have to wait in a queue whe you relog also didn't really help. |
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