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Old 2012-11-24, 12:20 PM   [Ignore Me] #1
Beerbeer
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New Class: The Grunt


Electrofreak got me thinking, and I agree, there's a class that is missing.

Instead of trying to make another specialized class, make a dumbed down grunt.

No jet packs, no toggable shield, but can equip any weapon, except the sniper rifle and AV. A true grunt that will probably be very popular. I would play this class a lot.
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Old 2012-11-24, 12:38 PM   [Ignore Me] #2
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Re: New Class: The Grunt


Yeah I even had a big post written up back in mid-beta proposing a "Medium Assault" class that could use nearly every weapon, but the idea felt too rough around the edges and I trash-binned it.

I almost want to say, let them use every weapon including the sniper rifles and rocket launchers, Infil and HA have abilities that make them better at using those weapons anyhow. Restrict MA's usage of explosives however (no C4 or mines) with the exception of frag grenades.

Initially I wanted to see them with some ability, but in retrospect, Engie doesn't have an "ability" so I guess it would be alright.

And, this thread probably will be moved to the Ideas forum, though I would love to see what people think about the concept.
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Old 2012-11-24, 12:45 PM   [Ignore Me] #3
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Re: New Class: The Grunt


I would personally just call it Assault the name Medium Assault just sounds stupid and maybe a class called Rifleman could be like a mix between Assault and Infil in which they use bolt action rifles without scopes similar to the Mosin Nagant or Kar 98 or semi auto medium-long range rifles similar to the M14 or Gewehr. I love using those type of weapons in WW2 shooters.

Last edited by Stormhall; 2012-11-24 at 12:47 PM.
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Old 2012-11-24, 12:47 PM   [Ignore Me] #4
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Re: New Class: The Grunt


Yeah, rifleman or assault would be better than Grunt, lol.

But, it would be a simple class with high appeal IMO. Simple is better sometimes.
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Old 2012-11-24, 12:47 PM   [Ignore Me] #5
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Re: New Class: The Grunt


Originally Posted by Stormhall View Post
I would personally just call it Assault the name Medium Assault just sounds stupid and maybe a class called Rifleman could be like a mix between Assault and Infil in which they use bolt action rifles without scopes similar to the Mosin Nagant or Kar 98 or semi auto medium-long range rifles similar to the M14 or Gewher. I love using those type of weapons in WW2 shooters.
Agreed; as I said in another post, who the hell wants to be a "Medium"?

How about Armsman? That has an attractive ring to it!
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Old 2012-11-24, 01:01 PM   [Ignore Me] #6
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Re: New Class: The Grunt


I don't see the point in this...
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Old 2012-11-24, 01:03 PM   [Ignore Me] #7
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Re: New Class: The Grunt


Originally Posted by Electrofreak View Post
Agreed; as I said in another post, who the hell wants to be a "Medium"?

How about Armsman? That has an attractive ring to it!
Armsman sounds like it would replace the current ammo carrying class (I admittedly don't know who that is) so that would be cool and why don't more games have a Communications class or a Signaling class you know to help receive and transmit radio signals and intel of the enemy instead of having a stupid map that tells you absolutely everything there and then.
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Old 2012-11-24, 01:03 PM   [Ignore Me] #8
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Re: New Class: The Grunt


Originally Posted by GhostfestivalSG View Post
I don't see the point in this...
Would you like to use an AR without playing as a Medic? How about a Scout Rifle without playing as an Infil? Some people would give up a special ability for that kind of versatility.
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Old 2012-11-24, 01:07 PM   [Ignore Me] #9
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Re: New Class: The Grunt


Maybe have this class default with more ammo. A true ground pounder.

It would just allow a slightly faster moving infantry class than the heavy, but allow the use of their weapons, including those found on the medic.
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Old 2012-11-24, 01:16 PM   [Ignore Me] #10
Stormhall
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Re: New Class: The Grunt


Originally Posted by Beerbeer View Post
Maybe have this class default with more ammo. A true ground pounder.

It would just allow a slightly faster moving infantry class than the heavy, but allow the use of their weapons, including those found on the medic.
This Assault class shouldn't use LMG's but it should be able to use Carbines and Assault Rifles.

And the other new Rifleman class should just use Scout Rifles but with other advantages such as an accuracy increase when using a Scout Rifle compared to when an Infiltrator uses one and more health than a Light Assault but less health than a Heavy Assault just like the above Assault class should have.

Last edited by Stormhall; 2012-11-24 at 02:59 PM.
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Old 2012-11-24, 03:14 PM   [Ignore Me] #11
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Re: New Class: The Grunt


bump
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Old 2012-11-24, 03:26 PM   [Ignore Me] #12
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Re: New Class: The Grunt


It hasn't even been two hours. Why bump?
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Old 2012-11-24, 03:39 PM   [Ignore Me] #13
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Re: New Class: The Grunt


Originally Posted by duomaxwl View Post
It hasn't even been two hours. Why bump?
Don't be anal it's only 2 minutes early and if you still don't like it then consider this a bump.
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Old 2012-11-24, 03:48 PM   [Ignore Me] #14
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Re: New Class: The Grunt


Oh stop it, you'll make me cry.
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Old 2012-11-24, 03:49 PM   [Ignore Me] #15
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Re: New Class: The Grunt


I like this idea a lot and I usually hate every idea!
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