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Old 2012-11-26, 08:00 PM   [Ignore Me] #1
RSphil
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NC, Miller, not happy


man the NC on miller need to grow a set. im sure all the ones at the tech plant tonight on Esamir where too worried about their K/D ratio. took the 3 hours id say to push through a door then get stuck behind more stuff.

i went LA out of frustration and bounced the shield 8+ times getting alot of kills from nades and bullets. 5+ of us doing and we could have cleared the area for the guys at the doors to rush in. no one wanted to die though. people need to learn we dont care about K/D ratio. we fight to win, not to be 1000 kills for 12 deaths lol.

i hope they pull their finger out soon as i spent alot of SC on my guy and cant afford to move to find NC who want to fight and not hide.


Rant over, dont normally rant but was so frustrated
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Old 2012-11-26, 08:11 PM   [Ignore Me] #2
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Re: NC, Miller, not happy


I wonder what Planetside 2 would be like if there weren't any K/D stat tracking...
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Old 2012-11-26, 08:21 PM   [Ignore Me] #3
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Re: NC, Miller, not happy


You see how fast Indar emptied the second the VS took the crown?

Whoooooooooooooooooooooooooooooooshhhh and I was by myself.

Alas, poor solo lad that I was I didn't get the subsequent invite to the Esamir party until everyone had drunk all the beer and gone home with the pretty girls. Then the server was taken down.... again.
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Old 2012-11-26, 09:10 PM   [Ignore Me] #4
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Re: NC, Miller, not happy


Ye would be great if k/d was removed. the other stuff is interesting like faction kills and certs erned ect but the k/d ruins a lot of games.

was trying different maps to see how NC was playing and had fun on esamir. then we started taking stuff but then just got stuck at the tech plant that was that LOL.
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Old 2012-11-27, 02:50 AM   [Ignore Me] #5
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Re: NC, Miller, not happy


Yeah. Most people wont rush in a base because they are worried about their k/d ratio. Instead they camp for hours. But i dont know if the personal stats are the real problem.
In ps1 you also have your k/d ratio and other stats. Nevertheless most people focused on the victory of their faction. Maybe ps2 players are not fully adapted to the game. Still to much solo players, still to much grinding and killwhoring. Maybe it will be better if real intercontinetnal warfare is possible and there are more meaningfull benefits for cont locks and base captures. Maybe at that time people will know that they are nothing and their faction is all.

Last edited by Mox; 2012-11-27 at 02:52 AM.
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Old 2012-11-27, 03:36 AM   [Ignore Me] #6
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Re: NC, Miller, not happy


Yeah its a freaking nightmare, even worse is when your attack has momentum and then your tankers get afraid of getting a few dings on their paintwork. Next thing you know the enemies postion has been reinforced and its a slugger match.

My outfit now has the mantra "If the zergs doing it we don't", but what we do is cover the zergs flanks and support with aa batteries and reaver strikes.
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Old 2012-11-27, 04:06 AM   [Ignore Me] #7
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Re: NC, Miller, not happy


Sounds like the NC need to change their name from New Conglomerate to No Cojones!

Seriously though are you guys part of organised outfits or just lone wolfing yourself? If it's the former then might I suggest taking the time to try and find a good group to join with, it can make all the difference in playing this game.
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Old 2012-11-27, 04:15 AM   [Ignore Me] #8
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Re: NC, Miller, not happy


Originally Posted by RSphil View Post
Ye would be great if k/d was removed. the other stuff is interesting like faction kills and certs erned ect but the k/d ruins a lot of games.
Would be really nice if they just took out the deaths, leaving kills. I don't know if any of you played Day of Defeat, but in DoD only your team points and kills were tracked in the leaderboard. Actually going for the objectives helped you advance up the leaderboard more than kills. Why does a game like Planetside emphasize individual conservation so much when they're working to hard to promote selfless acts of teamwork?

Regardless, this issue needs serious discussion and possibly an explanation from the dev team at some point. Because whether you care about your personal K/D ratio or not, you're being effected one way or another in the game, and none of the planetside elite ever talk about their success in helping their team, but rave on and on about their K/D ratios. It is sad.
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Last edited by Tooterfish; 2012-11-27 at 04:18 AM.
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Old 2012-11-27, 04:21 AM   [Ignore Me] #9
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Re: NC, Miller, not happy


150+ kills and 220 certs later after farming you nubs at the back door fo Eisa my K/D is very healthy thank you.
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Old 2012-11-27, 06:22 AM   [Ignore Me] #10
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Re: NC, Miller, not happy


Originally Posted by Tooterfish View Post
I wonder what Planetside 2 would be like if there weren't any K/D stat tracking...
One word: Much Better.

math wasn't my strongest subject.

Last edited by HeatLegend; 2012-11-27 at 06:24 AM.
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Old 2012-11-27, 06:51 AM   [Ignore Me] #11
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Re: NC, Miller, not happy


NC on Miller also have low pop, if you check on the continent terminal you sometimes see some crazy numbers. One time I think we had something like 28% on Amerish, 14% on Esamir and 9% on Indar (need to find back the screenshot)... Not a surprise we get owned.

And very few outfits want to play at a disadvantage so on top of the low pop we have very few outfits (also many consider the NC weapons to be inferior).

As soon as there's the transfer thing I'm out of Miller. I was playing with a TR alt on Woodman but it doesn't feel right, I'm NC since PS1 and while I'm not playing for über stats I don't like getting pwn everytime.
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Old 2012-11-27, 07:02 AM   [Ignore Me] #12
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Re: NC, Miller, not happy


To be honest i got a positive KD, however i never check the Leaderboards, and im also not interested in the K/D.

It´s nice to know this, but for me ,it is nothing Game changing.It simply has no Influence on me.I play Planetside because of the Fun in the Big Battle, it is,...
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Old 2012-11-27, 07:18 AM   [Ignore Me] #13
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Re: NC, Miller, not happy


I think the K/D ratio is a by product of the BF and CoD gamers, in most of those games that was your braging right to say, "check my K/D ratio dude Ill own you", for us Planetside vets it "Look at the map we own it". I think that after a couple of months of playing PS2 they will realise that these numbers dont mean Jack and they will either stop playing or actually start to have some real fun. The only real numbers I look at are the number of NC ive killed or the number of TR ive killed. Somthing about those numbers make me smille

Last edited by Qwan; 2012-11-27 at 07:20 AM.
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Old 2012-11-27, 08:37 AM   [Ignore Me] #14
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Re: NC, Miller, not happy


Originally Posted by Infernalis View Post
NC on Miller also have low pop, if you check on the continent terminal you sometimes see some crazy numbers. One time I think we had something like 28% on Amerish, 14% on Esamir and 9% on Indar (need to find back the screenshot)... Not a surprise we get owned.
FYI the numbers seen on the continent terminal are the territory you own rather than your population. That isn't made very clear ingame so thought I would point it out.
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Old 2012-11-27, 08:40 AM   [Ignore Me] #15
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Re: NC, Miller, not happy


MY god what is this? 2004?

NC: seriously, would you stop whining already?

There is exactly ONE reason why you lost Eisa: ITS YOUR FAULT! Yes, your fault personally, NC reader.

Instead of whining about how underpowered NC are, how much your number suck, and how bad every other NC is, FIX IT YOURSELF!
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