Scythe unlock questions - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Get in my bellay
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-12-04, 08:21 PM   [Ignore Me] #1
Jaged
Contributor
Lieutenant General
 
Jaged's Avatar
 
Scythe unlock questions


As my skills as pilot improve, I have decided to pour some unlocks into my favorite aircraft. I have some questions about which certs are more valuable.

1. A2A rockets vs photon pods. I know most people will say photon pods, but I do love dogfighting. A2A rockets seem like they would yield a huge advantage in the air.

2. Light PPA vs Hailstorm turbolaser vs default gun. Here I am thinking of gettng the PPA because it costs less station cash than the turbo laser (10 bucks could get me that and rockets of my choice.) Is the PPA a good weapon, or are the others significantly better here.

3. How good is the Light PPA vs vehicles?

4. IR vs Thermal Optics: IR is 50 cert points, Thermal is 200. Whats the difference?

5. and of course, the all important airframe question: Which airframe is best for scythe? I want to focus on air to air combat here, but I do engage in air to ground as well. It just seems air to air would benefit from an advantage more than other modes of combat.

Last edited by Jaged; 2012-12-04 at 08:23 PM.
Jaged is offline  
Reply With Quote
Old 2012-12-04, 08:58 PM   [Ignore Me] #2
Saintlycow
Sergeant Major
 
Re: Scythe unlock questions


Originally Posted by Jaged View Post
As my skills as pilot improve, I have decided to pour some unlocks into my favorite aircraft. I have some questions about which certs are more valuable.

1. A2A rockets vs photon pods. I know most people will say photon pods, but I do love dogfighting. A2A rockets seem like they would yield a huge advantage in the air.

2. Light PPA vs Hailstorm turbolaser vs default gun. Here I am thinking of gettng the PPA because it costs less station cash than the turbo laser (10 bucks could get me that and rockets of my choice.) Is the PPA a good weapon, or are the others significantly better here.

3. How good is the Light PPA vs vehicles?

4. IR vs Thermal Optics: IR is 50 cert points, Thermal is 200. Whats the difference?

5. and of course, the all important airframe question: Which airframe is best for scythe? I want to focus on air to air combat here, but I do engage in air to ground as well. It just seems air to air would benefit from an advantage more than other modes of combat.
If you want to be frugal, Photon pods give you more certs for your dollar.

1000 certs vs 500 certs, all at 700 SC.

I'd also make sure to pick up flares ASAP, just because of all the heavies with aa
__________________
Originally Posted by Aurmanite View Post
I plan to give intermittent fucks.
Some fucks here, some fucks there, other times no fucks at all.
But rest assured...
Fucks will be given!
Saintlycow is offline  
Reply With Quote
Old 2012-12-04, 09:45 PM   [Ignore Me] #3
Rbstr
Contributor
Lieutenant General
 
Rbstr's Avatar
 
Misc Info
Re: Scythe unlock questions


A2A missiles are insanely powerful against other ESFs, two missiles takes them down. Flares work on that first one, but if you keep some distance and don't lose them they can't escape. If that's what you want to do go with those.
The Rockets are good against ground but also good for Liberators and Galaxies.

The PPA is good for ground attack and Libs and Gals but not very good for ESF fights. Very slow projectiles.
The Hailstorm is superior for dogfighting with the ROF so you get more hits in...but low total ammo. If you get the jump on someone and land a whole clip it's a ton of damage. It does some A2G damage.
The base is decent generally and totaly usable if you're cheap.

IR vs. Thermal is just a color difference and you can see people in buildings with thermal.
I use IR because it's cheaper. Good on both rockets and cannons because you can see through smoke.

I've found no use for hover. Level 3 of speed can outrun SAMS and A2A missiles. Dogfighting is a big bonus if you're a gunfighter rather than a2a missiles.

I run Hailstorm, Rockets, Dogfighter and Armor. I like the versatility.
__________________

All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.
Rbstr is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:29 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.