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Old 2012-12-07, 05:48 PM   [Ignore Me] #1
Tooterfish
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Angry Ugh, double XP weekend is a zoo.


4/5 Reavers lost to friendlies, sunderers driving over me while repairing, getting shot in the back, friendly nades blowing me up. I'm 20-19, with 5 enemy deaths, that is not an exaggeration either. I think tonight is the first night I had to sign off before I ended up being "removed". lol. Hopefully you guys aren't having the same luck I am. Time for a pack of cigarettes. Feels good to vent around here.
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Old 2012-12-07, 06:05 PM   [Ignore Me] #2
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Re: Ugh, double XP weekend is a zoo.


Originally Posted by Tooterfish View Post
4/5 Reavers lost to friendlies, sunderers driving over me while repairing, getting shot in the back, friendly nades blowing me up. I'm 20-19, with 5 enemy deaths, that is not an exaggeration either. I think tonight is the first night I had to sign off before I ended up being "removed". lol. Hopefully you guys aren't having the same luck I am. Time for a pack of cigarettes. Feels good to vent around here.
Yes

Masses and masses of vehicles and masses and masses of roadkill to go with it.

I wish the devs would hurry up and fix the collision problem between troops and vehicles. I got a few "You have been firing on friendly troops" messages tonight where Infantry kept throwing themselves at the side of my Prowler trying to get in it. Even when I was idling they died when humping up against the side of my tank.

I don't like having trigger happy randoms in my tank so I always have it locked. I wish that a locked vehicle had an icon above it so that people could see that it was unavailable to them
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Old 2012-12-07, 06:14 PM   [Ignore Me] #3
Tooterfish
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Re: Ugh, double XP weekend is a zoo.


They could fix it by

A) If you fly or drive into a friendly vehicle, that vehicle is like a mountain of which you will explode into tiny glorious pieces, while the mountain remains.

B) Being ran over requires that you be in FRONT or BEHIND the moving vehicle. Why would brushing against it flatten you?
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Old 2012-12-07, 08:28 PM   [Ignore Me] #4
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Re: Ugh, double XP weekend is a zoo.


Originally Posted by Tooterfish View Post
B) Being ran over requires that you be in FRONT or BEHIND the moving vehicle. Why would brushing against it flatten you?
I guess you've never been anywhere near a Magrider.
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Old 2012-12-07, 09:02 PM   [Ignore Me] #5
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Re: Ugh, double XP weekend is a zoo.


Figured it would be a rough weekend.
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Old 2012-12-07, 09:20 PM   [Ignore Me] #6
Mr Underbeard
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Re: Ugh, double XP weekend is a zoo.


One way I found that reduced getting run over is to look both ways. Left, right, then left again will save your life.
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Old 2012-12-07, 10:01 PM   [Ignore Me] #7
Helwyr
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Re: Ugh, double XP weekend is a zoo.


2x the EXP for 2X the amount of retards
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Old 2012-12-08, 01:51 AM   [Ignore Me] #8
Galron
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Re: Ugh, double XP weekend is a zoo.


Hadn't seen the servers this crowded since launch, I'm a fan.
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Old 2012-12-08, 02:04 AM   [Ignore Me] #9
TheBladeRoden
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Re: Ugh, double XP weekend is a zoo.


Being spawn camped at the stronghold with 20 other guys was booming business for both their grenadiers and my medic/engy

Last edited by TheBladeRoden; 2012-12-08 at 02:05 AM.
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Old 2012-12-08, 04:09 AM   [Ignore Me] #10
Canaris
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Re: Ugh, double XP weekend is a zoo.


Originally Posted by Tooterfish View Post
4/5 Reavers lost to friendlies, sunderers driving over me while repairing, getting shot in the back, friendly nades blowing me up. I'm 20-19, with 5 enemy deaths, that is not an exaggeration either. I think tonight is the first night I had to sign off before I ended up being "removed". lol. Hopefully you guys aren't having the same luck I am. Time for a pack of cigarettes. Feels good to vent around here.
it's cos your NC....... undisciplined bunch of apes
You should join a professional army
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Old 2012-12-08, 05:06 AM   [Ignore Me] #11
Xaine
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Re: Ugh, double XP weekend is a zoo.


The rendering issues are fucking horrific, now more than ever.

Half the time I'm getting shot at by stuff that wasn't rendered for me.

Also, my Mag was one shot a few times. As in, blew up instantly. No idea if It was a hacker or a co-ordinated attack.
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Old 2012-12-08, 06:25 AM   [Ignore Me] #12
Bags
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Re: Ugh, double XP weekend is a zoo.


Originally Posted by Hamma View Post
Figured it would be a rough weekend.
where did you get your sig
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Old 2012-12-08, 06:38 AM   [Ignore Me] #13
Electrofreak
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Re: Ugh, double XP weekend is a zoo.


Originally Posted by Bags View Post
where did you get your sig
Pull it together Bags, he's got a thread up about it:

http://www.planetside-universe.com/s...ad.php?t=51020

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Old 2012-12-08, 07:03 AM   [Ignore Me] #14
Figment
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Re: Ugh, double XP weekend is a zoo.


No more zoo than usual.
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Old 2012-12-08, 07:38 AM   [Ignore Me] #15
Ghoest9
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Re: Ugh, double XP weekend is a zoo.


The activity is up but its not especially bad play.

That said I sure there will be more noobs around - that should actually favor you assuming you are kind of good.
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