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PSU: You call that a gun?
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2012-12-08, 08:55 PM | [Ignore Me] #1 | ||
Sergeant Major
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After thinking long and hard about the weapons and progression system of Planetside 2, I've found one outstanding flaw in the entire system.
The problem is, the weapons seem to just be a bunch of different stats. They're all the same thing with just a couple different little functions. Look at the LC2 Lynx and LC3 Jaguar for TR players. The way this weapon system works, I don't want to buy station cash to get new weapons because weapons tend to become obsolete. That is a huge problem. They aren't really unique. In a nutshell, when I buy a weapon, I want it to become a valuable part of my arsenal that I will enjoy every so often, kind of like a toy for a kid. Instead, with Planetside 2's current system, it just fades away when the next great weapon with better stats comes out. |
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2012-12-08, 09:42 PM | [Ignore Me] #2 | ||
Lieutenant Colonel
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So far they have not introduced any new weapon that obsoletes any existing weapon.
So while you may indeed have been thinking - you havent found anything. Think harder maybe?
__________________
Wherever you went - Here you are. |
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2012-12-08, 09:54 PM | [Ignore Me] #3 | ||
Major
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They did this on purpose so people can't buy their way to victory. However, these weapons can enhance things if the boosted attribute fits your play style, like fast reload weapons for close quarters hit and run, or faster rate of fire, etc., each fits a different situation, so choose your style and buy accordingly.
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2012-12-08, 09:55 PM | [Ignore Me] #4 | ||
Sergeant Major
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In response to Ghoest9, they have, actually. The LC3 Jaguar is like the LC2 Lynx with a bunch less recoil and slightly less ROF. And you're quite good at making arrogant posts. Instead of replying with sarcastic answers, perhaps you should consider gently "pointing me in the right direction". I appreciate your response BeerBeer. I feel that there simply isn't enough diversity to justify spending money on it though, and that is a serious problem. They can't keep releasing the same gun with a different stat and expect positive reception.
Last edited by Palerion; 2012-12-08 at 09:57 PM. |
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2012-12-08, 09:59 PM | [Ignore Me] #7 | ||
Sergeant Major
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Not the Jaguar, for sure, Ghoest. But aside from that they need to introduce new dynamics to the weapons. Everything is looking, feeling, and acting the same and it doesn't justify buying anything new. And I'm not exactly understanding the use of the word "lateral" in this context.
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2012-12-08, 10:04 PM | [Ignore Me] #10 | ||
Sergeant Major
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I also think they should stop making so many weapons that seem to overlap in their situational uses. It is irritating to have so many variants of one gun, like burst and S versions, and they really need to make it more streamlined so the choice of which weapon we want for what situation is more clear. I hate having to sift through the stats of two very similar weapons to figure out which one I want.
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2012-12-08, 10:08 PM | [Ignore Me] #11 | ||
Major
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They need to make more fun and unique weapons.
Like the TR could get a quad-rocket launcher on their infantry. It has 4 shots per load and is anti-infantry, kills on headshot has tiny AOE. Just more unique weapons! Just using bland fire-bullets-or-plama-thingies will get old. TR could get that, NC could get a bolter rifle, and VS could get like I dunno, a Razorjack. No, fuck that, NC get the razorjack. By unique, I mean unique within PlanetSide 2. It's OK if it's a near-ripoff of a weapon from another game, like a flak cannon, bio-gel gun, or razorjack would be. but these weapons are more entertaining than just bland rifles. Last edited by AThreatToYou; 2012-12-08 at 10:10 PM. |
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2012-12-09, 11:22 AM | [Ignore Me] #15 | ||
Sergeant Major
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That is the problem. And I watched a youtube video where a guy reviewed the serpent in comparison to the VX6-7, and he made a very good point that is very similar to this discussion of weapons becoming obsolete. He said he doesn't feel comfortable with the fact that he bought the VX6-7 because it had the fastest time to kill/fire rate, then the serpent came out with even higher fire rate and they expect him to pay them again. Watch this 8 minutes 20 seconds into the video:
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