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PSU: take one a day
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2012-12-12, 10:42 PM | [Ignore Me] #5 | ||
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The pod nerf was that it's splash damage is less, and it does less damage to Sunderers, and Turrets. I agree with less damage to Turrets but not the Sunderer. Seems more an more they keep making it so Sunderer is the only thing you should drive. Still hilarious how two Basilisk can melt a tank.
Oh the notes also said Pods do less damage to aircraft which is incredibly dumb. Guess they want to promote the no skill A2A missiles even more. |
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2012-12-12, 10:53 PM | [Ignore Me] #7 | |||
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If it was up to me on ground AA being a deterrent Id make them cost less certs/SC or give points for damage dealt. If a weapon costs the same number of certs/SC to deter something (read- not kill without an amount of help) as something that is more or less a pure upgrade (rocketpods) that flat out kills then why bother with it? Maybe ground AA should be about 500-750 certs instead of 1,000. IF takes at least 2X the amount of people being AA to take on air then why not make it so 1.5X-2X the amount of people can get it? Being AA will still be a dedication and it wouldn't seem to be such a massive setback for a mere deterrent. Win-win I think. |
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2012-12-12, 11:25 PM | [Ignore Me] #8 | ||
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I was of the opinion the Pods should have had their magazine size cut in half an direct hit damage doubled. So it wasn't impacted much as an AV weapon but is less good for farming Infantry. This patch just made them technically worse at AV at least against Sunderer/Air, and doesn't much change their effectiveness at farming Infantry.
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