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Old 2012-12-18, 03:47 PM   [Ignore Me] #1
StraitDumpinSMF
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17 Second Cloaker Video


In·fil·trate - To pass (troops, for example) surreptitiously into enemy-held territory.


Q: Str8, why don't you abuse the bolt driver more?
A: BORING!
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Old 2012-12-18, 04:14 PM   [Ignore Me] #2
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Re: 17 Second Cloaker Video


People don't expect enemies in a tight packed group...


C4ed quite a few groups in beta in LA too, just trod among them, try and look unsuspicious and join the crowd in huddling around the equipment terminal, lay your CE,toss a grenade, jump off, blow the AMS. >.>

Kill some leftovers with guns. Die to them finally waking up...
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Old 2012-12-18, 04:31 PM   [Ignore Me] #3
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Re: 17 Second Cloaker Video


he prolly lagged and didnt render.
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Old 2012-12-18, 05:00 PM   [Ignore Me] #4
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Re: 17 Second Cloaker Video


^ or they all had like 5 fps
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Old 2012-12-18, 05:05 PM   [Ignore Me] #5
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Re: 17 Second Cloaker Video


I love the grenade bandoleer too, so pro.
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Old 2012-12-18, 05:19 PM   [Ignore Me] #6
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Re: 17 Second Cloaker Video


Originally Posted by moosepoop View Post
he prolly lagged and didnt render.
Thats my guess.

I occassionally do something amazing(not that amazing) and afterwards realize I must have lagged because theres no way it should have worked.
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Old 2012-12-18, 05:52 PM   [Ignore Me] #7
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Re: 17 Second Cloaker Video


I got that a lot in BF3 when it first launched. I was pretty sure I was either lagging despite having like 30 ping or something, because every few lives I'd feel like I was invisible to the enemy team and would just go on like a 10 kill massacre with 1 clip of ammo.
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Old 2012-12-18, 05:54 PM   [Ignore Me] #8
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Re: 17 Second Cloaker Video


Originally Posted by moosepoop View Post
he prolly lagged and didnt render.
Not really, people aren't alert when they're in a group. Half probably didn't even realise what was going on, didn't expect enemies this close, were watching the map, having a convo on TS or looking at their cert screen and when they reacted, the guy was temporarily cloaked.

So meh. Lag? Not needed when you have several AOE one hit kill weapons. You act as if people didn't try this sort of thing with boomers.

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Old 2012-12-18, 06:13 PM   [Ignore Me] #9
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Re: 17 Second Cloaker Video


that vid was great

nothing in ps2 comes close to that much entertaining ;(
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Old 2012-12-18, 06:23 PM   [Ignore Me] #10
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Re: 17 Second Cloaker Video


Originally Posted by Bags View Post
that vid was great

nothing in ps2 comes close to that much entertaining ;(
http://forums.station.sony.com/ps2/i...il-vids.68939/
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Old 2012-12-18, 07:17 PM   [Ignore Me] #11
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Re: 17 Second Cloaker Video


Originally Posted by Figment View Post
You act as if people didn't try this sort of thing with boomers.
Oh gee, Figment is discussing PS1>PS2. That never happens.


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Old 2012-12-18, 07:22 PM   [Ignore Me] #12
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Re: 17 Second Cloaker Video


Originally Posted by Jaybonaut View Post
Oh gee, Figment is discussing PS1>PS2. That never happens.
If you can't handle my 1337 opinion, there's an ignore button.


And honestly, that isn't even a PS1>PS2 comment, that is a PS1=PS2 comment, as it's simply indicative that players can often be unaware in groups and this doesn't have anything to do with lag aaaaaand that players like the one in the vid... did that sort of thing before...

You don't ever look at the context and phrasing of a sentence?


Last edited by Figment; 2012-12-18 at 07:27 PM.
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Old 2012-12-18, 07:36 PM   [Ignore Me] #13
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Re: 17 Second Cloaker Video


Originally Posted by Figment View Post
If you can't handle my 1337 opinion, there's an ignore button.


And honestly, that isn't even a PS1>PS2 comment, that is a PS1=PS2 comment, as it's simply indicative that players can often be unaware in groups and this doesn't have anything to do with lag aaaaaand that players like the one in the vid... did that sort of thing before...

You don't ever look at the context and phrasing of a sentence?
Its unreal how dumb some people can be. I drove a GSD sunderer under a biolab, and went on a 17 kill spree with HA. People just didn't know I was there. So funny
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Old 2012-12-18, 07:51 PM   [Ignore Me] #14
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Re: 17 Second Cloaker Video


Originally Posted by Figment View Post
You don't ever look at the context and phrasing of a sentence?
You didn't write it to mean 'been there, done that, here's some footage in the first game I have been discussing as superior for weeks that shows proof'? If not, maybe an edit is needed.
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Old 2012-12-18, 08:56 PM   [Ignore Me] #15
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Re: 17 Second Cloaker Video


Originally Posted by Jaybonaut View Post
You didn't write it to mean 'been there, done that, here's some footage in the first game I have been discussing as superior for weeks that shows proof'? If not, maybe an edit is needed.
No, I was simply objectively responding to someone who tried to find some sort of rational dismissive reason and said it was all down to lag that this was possible - and did so with a video showing exactly that sort of behaviour of people.


And yes, PS1 is superior in many ways, equal in some and PS2 is superior in a few aspects as well. If you had quoted that other post, the link I sent to Bags, THAT actually is a PS1 > PS2 comment.

And so what if it is? It's not like you'd never see a positive comment about PS2 from me, fact is, that right now, there's so many negative things to improve in short order and focus on to retain playerbase, that there's very little reason to make positive comments.


We're all interested in a proper PS2 game. We all have differences in opinion, some greater, some smaller, but it doesn't help any discussion to exclude references because you're personally sick of hearing about it. Like it or not, there's thousands of systems in PS1 that can be referenced and if you didn't notice in that discussion with White Eagle on infils yesterday, there is quite a few systems and designs in PS1 that I also critique (pretty much the entire base viral design, BR40, extend to which interlink radar influenced fights, too narrow corridors, a few too few entrances, horrible cave design (AA, spawn buildings, ziplines, map and access), Battle Island inter-island and continental lattice configuration, Raider manpower reqs., capital shields, Flails, BFRs, Galaxy Gunship, plasma spam, etc, etc, etc.).


PLENTY of things to critique, many of which luckily didn't go into PS2, but some did in another way, shape or form. Many lessons have not been learned.


I try to avoid using rose teinted goggles. PS1 wasn't perfect, but PS2 should at the very least have been of equal worth (not equal design decisions) in its core mechanics design.

Critique has to be heard and dealt with now rather than in a year because in / the closer to beta, the more fundamental the changes you can make and yeah, they do have to look at PS1 more closely because many of its subsystems simply ARE better alternatives, where they started from scratch. You'll hear those arguments from voice macros to SOIs to niche units to cert systems to whatever, there's just so many systems to evaluate! If you tire of the reference term "PS1" , that's your problem, not mine. It doesn't mean anyone who mentions it wants a carbon copy. Heaven forbid no, the above complaints would get in.

But keep the derogatory, disparaging and prejudiced comments to yourself, please.

Last edited by Figment; 2012-12-18 at 08:58 PM.
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