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2012-12-18, 08:01 PM | [Ignore Me] #1 | ||
Private
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The new game is beautiful, plays great, and I don't like it as much as Planetside 1. Yes, I know its new and advanced and it has more options, etc etc.
I hate the gameplay. I find myself as infantry spending more time walking about than I ever did in PS1. Also, its all twitch "if I see you first your dead" gameplay. I miss the strategy. I know whining doesn't help, but am I alone? Oh yeah, those 1 shot sniper kills. It gets old after the 10th time in 20 minutes. Seriously. Crap..it was supposed to say Misses, not missed in the title Last edited by Xaephod; 2012-12-18 at 08:02 PM. |
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2012-12-18, 08:08 PM | [Ignore Me] #2 | |||
Captain
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I love the new gunplay and net code now in this game, I stopped sniping in PS1 because even if you aimed at the head or tried to pull off really skilled shots it wouldnt matter. Now I can actually do those long range sniping shots that I love doing...Do I get head shots all the time? No but it gives a sense of satisfaction when you pull them off. I also hated being about a foot or 2 away from a mag rider in PS1 and still getting ran over simply because of the netcode not reading right. |
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2012-12-18, 09:22 PM | [Ignore Me] #4 | ||
Contributor Major
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My feelings are mixed on the subject.
I want my old CE arsenal back in the worst possible way. I want a sanc with a VR range that'll let me test out any cert I want -- I think that would SELL bazillions of dollars in Station Cash. I'd like empire-specific buggies for the sheer fun factor. I'd appreciate an ever-so-slightly higher TTK for infantry across the board. I think a dynamic lattice that tied bases together -- where the enemy could cap an outpost and interrupt your assault if you didn't resecure, and where the lines on the map would swap around every so often -- would contribute to strategic gameplay. I want the stuff in my sig, badly, and am honestly afraid for the future of the franchise if they're not implemented *soon.* I want the best of what made PS1 great lifted into the new one. Would I prefer to play pre-BFR Planetside with full pops over what we have now....? Yes. Yes I would, warts and all. Take all of that however you please.
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No XP for capping empty bases -- end the ghost-zerg! 12-hour cooldown timers on empire swaps -- death to the 4th Empire! |
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2012-12-18, 09:54 PM | [Ignore Me] #5 | |||
Major
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Strategy is your plan. Planning in PS2 is essential because there is only a few seconds to deploy tactics. Tactics is basically how you execute your plan. This is how I argue that PS2 puts more stress on the strategy than the tactics, because flanking is rewarded more than it was in PS1 as you can take out targets almost instantly if they don't see you. My suggestion is for you to play more as a Light Assault and do more flanking; yes this game is very boring and excessively difficult if all you're trying to do is out-twitch your opponent (which will happen a lot if you're just boots). I'm not just telling you to "learn2play", I'm trying to describe what the difference is. PS1 had a more even balance between actual combat and setting up the combat, as the game had a longer TTK and it was easier to attack from a distance, so thus there was a longer time over which tactics could be employed (as there is a potential to see more enemies the wider your engagement window is). In PS2, combat is a lot more twitchy and close-quarters, encouraged by open bases with cover scattered basically everywhere. High-ground rewards more headshots and a lower likelihood that the zerglings will see you unless you shoot at them. Going up to CQC is a lot more risky as the battle-lines are a lot more dynamic and it's much harder to know how many enemies are around the next corner. Playing Light Assault will make it easier for you to flank that corner and control when and where you fight the bad guys, giving you an advantage in the twitchy environment. Hope that helps. Last edited by AThreatToYou; 2012-12-18 at 09:57 PM. |
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2012-12-18, 11:30 PM | [Ignore Me] #7 | ||
Lieutenant Colonel
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How are you spending lots of time walking?
I play lone wolf and spend very little time walking - others than the actual base approaches which involve moving from cover to cover as you try to flank. There is almost no travel time required. and when there is you can nearly always jump on an ATV. I think you are looking for excuses to not like it.
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Wherever you went - Here you are. |
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2012-12-18, 11:35 PM | [Ignore Me] #8 | ||
Private
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I've been playing PS2 since beta obviously, and I can list the things I dearly miss from PS1
1. Tower assaults. Drop a gal full of folks on a tower, hack the door and hold it. (Oh yeah, I miss the cloaker/hacker. I HATE cloaker/snipers). 2. CE! My first pick in PS2 was obviously the Engineer. I want to lay CE and do all that fun stuff engineers do. When I use a turret (Great idea) I get sniped literally in 3 seconds. So turrets are worthless. 3. Buggys! They were fun, empire specific. They were fun to drive, gun, and shoot at. 4. Lightenings...WTF OP? I don't recall a lightening being even with a prowler, but I see lightenings solo taking out a prowler. 4. Lightenings II. I want my goddam skyguard back! Lightenings are NOT skyguards! 5. I liked BFRs! I never piloted one, but I sure loved killing them. They were awesome (I mean I liked them!) 6. Old Osher was better than battle islands but it was overrated regardless 7. Sancs...they were awesome, they need to come back. 8. Instant action...seriously, when your in the middle of nowhere without a ride and you got 13 minutes left on your drop..You are SOL. Redeploy I guess, but damned I miss instance action with a random location where there is action! I don't want to think that much! There's more, but I will post as I get pissed, log off and come here to whine. /bow |
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2012-12-19, 12:37 AM | [Ignore Me] #9 | |||
Captain
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PS1, overrated? Maybe. But I miss the things about it that were better put together than PS2 is currently. I remain cynically hopeful. I see the potential that PS2 could become a game I enjoy more than PS1, but I remain cynical that SOE will actually succeed at that. BTW I liked sniping in PS1 more than sniping in any other game ever. Epic shots in PS2? meh not really it either feels like luck (yes I headshotted a heavy running diagonally to me) or easymode lol headshots on the unawares. PS1? two shots on the spastic guy surging in light armor across the CY... hells yeah! |
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2012-12-19, 01:26 AM | [Ignore Me] #11 | |||
Corporal
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Using this brand new engine to remake PlanetSide 1 would have been awesome. Right now as it stands for me, this development was someone's bad idea to mesh in Battlefield and Call of Duty aspects to appeal to that fan base more and bring them over to this game. At this rate, I do not see this game lasting one quarter of the time PlanetSide 1 did. I feel the Devs need to plan out their next steps carefully. If they release another continent that mirrors the same crap as the current three with a different skin, I foresee a sizable exodus of players and early server mergers. |
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2012-12-19, 03:28 AM | [Ignore Me] #14 | ||
I don't miss PS1 gunplay but I do miss most of the rest
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