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PSU: I wonder how long Hamma's ban stick really is.
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2012-12-21, 05:08 AM | [Ignore Me] #1 | ||
Major
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Dunno about you guys playing on the other empires but as VS its quite obvious to me that the mosquito is hands down superior to the reaver in the skies. The mossie is fast, packs a punch and has a really thin profile. The reaver however, while packing a punch also, is slow and really bulky. I would take fighting a reaver in my tank EVERYDAY over trying to hit a mossie.
I reckon the mossie should of had a bigger profile like the reaver, but still retained its speed. While the reaver should of been the thin one but slow. Imo this would of helped the balance, albeit coming from a VS perspective ! I`d like to know your thoughts on this , plus any info regarding what its like to fight the scythe (particularly from a ground vehicle point of view) |
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2012-12-21, 06:00 AM | [Ignore Me] #2 | ||
Private
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Yeah, the NC is supposed to be slow and bulky, but hit hard and last long. We got the slow and bulky part, but I don't feel like it hits harder or lasts longer at all. It just feels like I'm doing the same damage for half the maneuverability and speed. 2 A2A missiles bring Reavers, Mosquitoes, and Scythes to the same level of critical damage, so I'm not seeing any difference in durability, either.
Perhaps the difference is much greater with a fully upgraded Reaver vs. a fully upgraded Mosquito? |
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2012-12-21, 07:32 AM | [Ignore Me] #3 | |||
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2012-12-21, 07:39 AM | [Ignore Me] #4 | ||
Sergeant
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A2Noob huh!?!? Sounds to me like we have a pilot that hasnt figured out how to manuver to avoid them. But if using the right tool for the job to kill enemy air is noob well then color me noob. See you up there Ace lol!
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2012-12-21, 08:54 AM | [Ignore Me] #6 | ||
Sergeant
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Agreed! I like to do a nice high altitude strafing run (more dive bomb like) unloading rockets on the target as I speed downward and finishing off the target with a little rotary cannon before pulling up. Works like a charm for turrets/lightnings and magmowers
Last edited by Storn; 2012-12-21 at 08:59 AM. |
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2012-12-21, 09:01 AM | [Ignore Me] #7 | ||
Captain
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i agree about the reaver not having good armor....a friggin NC pistol can kill it in only a few clips...wtf? I just don't see how that should be possible :\ this is probably the one and ONLY time i say that something in the NC needs to be buffed: and that's the reaver's armor. everything else is fine lol.
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2012-12-21, 10:08 AM | [Ignore Me] #8 | |||
Staff Sergeant
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except most of the time you can't outmaneuver them. They just keep coming and making ridiculous 1800 degree turns in the process. If you could actually dodge them AND ACTUALLY get a radar warning from which direction they are coming, I'd have no problems with them. Now they're just broken. I spit on them and their users.
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"People assume that time is a strict progression of cause to effect, but actually, from a non-linear, non-subjective viewpoint, it is more like a big ball of wibbly-wobbly, timey-wimey... stuff." |
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2012-12-21, 10:46 AM | [Ignore Me] #9 | |||
First Sergeant
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2012-12-21, 12:45 PM | [Ignore Me] #10 | |||
Private
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But you are wrong in this... the trick isn't dodging the A2A missiles once they are locked on, but preventing people from locking on by flying tight to the ground + breaking line of sight by flying around/underneath objects. It is incredibly hard to get a lock on a good pilot. I think A2A missiles in it's current state increase the skill ceiling significantly because only good pilots can prevent lock ons/escape successfully. And keep in mind that I have over 1700 kills as a reaver pilot. So... yeah, I know what I'm talking about and almost never die to lock missiles, even when I have several people trying to lock on to me. |
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2012-12-21, 01:35 PM | [Ignore Me] #11 | |||
Master Sergeant
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Overall, though, I think the aircraft need to get thier differences really underscored. -Mossie should go 50 kph faster than any other aircraft and have its boosts extended -Reaver should have much more armor than any other aircraft. (Akin to maybe double what it has now) -Scythe should be able to turn on a dime and accelerate/decelerate faster than other aircraft, but have 25% less health Last edited by thegreekboy; 2012-12-21 at 01:36 PM. |
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2012-12-21, 02:25 PM | [Ignore Me] #12 | |||
Private
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The Vanu on Jaeger have some ace pilots. They can really take advantage of the Scythe's out-of-this-world movement to a pants-wettingly high degree. They can dodge missiles while maintaining a good speed. It doesn't look easy, but I like Vanu this way. The idea behind missiles is that they're not supposed to be easily countered. If you chose rocket pods, you subjected yourself to becoming vulnerable to the pilots that didn't. You shouldn't be able to do strafing runs or air combat well against A2AM users. I do agree that it really takes no skill to use and its embarrassingly frustrating to be shot down by them after you take a lot of effort to try and dodge them. I also think the initial amount of missiles they can hold should be a tad lower. Edit: a word. |
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2012-12-21, 03:59 PM | [Ignore Me] #13 | ||
Major
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The reaver is all-around worst ESF because it's so fat and has absolutely zero damage bonus over other ESF.
Almost no empire-specificity in aircraft. Why did we copy the TR with Breakers? Why not aircraft-mounted 50mm explosive cannons, because that would be awesome? The scythe is unique though. Way to cut my own argument in half. I just want the Mossie and Reaver to be more different; as it stands, they are basically the same. Last edited by AThreatToYou; 2012-12-21 at 04:03 PM. |
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2012-12-21, 04:23 PM | [Ignore Me] #14 | |||
Private
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50 KPH is too fast. It already goes 33 KPH faster than the reaver (reaver = 212 with spacebar, mos = 245 KPH), though on the other hand the reaver's top afterburner speed is about 20 higher than either the Scythe or the Mossie, but AB only lasts for a few seconds, and moss is already definitely plenty fast to escape engagements. |
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2012-12-21, 05:26 PM | [Ignore Me] #15 | |||
Master Sergeant
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