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PSU: When Vanu Dance, its to the TR Gunman Band
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2012-12-23, 09:12 PM | [Ignore Me] #1 | ||
Sergeant Major
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Well, since we just had a triple station cash day, I spent 20 bucks and got 6000 station cash, which leaves me at 6,170 counting the sc I got from logging into everquest and clone wars adventures. The only problem is, I want to spend this station cash wisely, and I'm not doing good so far. In short; I need help.
I just spent 700 SC on the LC2 Lynx, and honestly I feel like I wasted my money. It's pretty much a TRAC 5 with a little bit faster fire rate, quite a bit more recoil, and not nearly enough of the attachments I prefer (2x reflex, compensator, etc.). So I feel like I've made an impulsive, stupid decision once and bought a gun that feels like a POS, and I don't want to make that mistake again. What should I spend my SC on now to make the most out of it? I have like 5,470 left, which is a good bit, but I want to make it all count greatly towards my gameplay. I'm only worried about getting things for my light assault and maybe a couple upgrades for vehicles, so that eliminates the possibility of spending SC on weapons for a different class. I am hoping some of you will know what would be wise for me, as a TR Light Assault player, to spend my station cash on. P.S. If someone could try to convince me how and why the Lynx is apparently so good, I would greatly appreciate it Last edited by Palerion; 2012-12-23 at 09:13 PM. |
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2012-12-23, 09:17 PM | [Ignore Me] #2 | ||
Major
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Cant help you with weapons ATM but the first thing I purchased was a 7 day XP booster. I figured that would be more helpful to me at this stage in my gaming.
I did the same as you. I bought a SABR rifle and I think I wasted my money on that. Second, I got some camo for my armour, which I didnt mind... TR medic outfit stands out like a dogs scrotum |
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2012-12-23, 09:28 PM | [Ignore Me] #3 | ||
Staff Sergeant
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you need 0 weapons. They're all good (default ones). If you like playing a max, get another AI weapon for it. Don't bother with dual bursters, playing aa max is boring and unrewarding as fuck.
I made the mistake of stacking up on 50% 7day boosters on friday, but I just know SOE is going to put a better booster +ev-wise in the ingame shop before I run dry of those. dunno, get another cycler or a variant of cycler (onslaught=<3) for your AI loving max, but don't bother with the infantry weapons. They're not better and most of the time they're worse than the stock ones.
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"People assume that time is a strict progression of cause to effect, but actually, from a non-linear, non-subjective viewpoint, it is more like a big ball of wibbly-wobbly, timey-wimey... stuff." |
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2012-12-23, 09:57 PM | [Ignore Me] #5 | ||
Private
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I heard the decimator was good.
Also the vehicle weapons for the magrider are also good. Also if you use the sunderer often as a spawn point upgrading it's weapons is a good choice. Alsooooo upgrading your MAX weapons is a good way to spend SC. Alsoooooooooooooo the zephyr and dalton are epic weapons for the liberator. |
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2012-12-23, 10:30 PM | [Ignore Me] #7 | ||
Major
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Don't spend any SC unless you are planning to play a lot the coming week. In that case the 50% XP boost for 7 days (500SC) makes sense as you will easily earn that investment back.
For the rest, just wait until a proper sale (>50% off) will show up and ask again. Your stock arsenal is good enough for now playing as LA. As you don't like the recoil and lack of attachments on the Lynx, wait for the TRAC 5 S to go on sale. It's the ultimate jack-of-all-trades attachment galore carbine in the TR arsenal. |
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2012-12-23, 11:43 PM | [Ignore Me] #11 | ||
Master Sergeant
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There are only two TR carbines that have compensators, the TRAC-5 S (which everybody uses for the grenade launcher attachment) and the T5 AMC.
http://wiki.planetside-universe.com/ps/Carbines The wiki is wrong here and shows that the Lynx has a 2x reflex, but I just checked in game and it doesn't. You can also look at the weapon data for the TR carbines here: https://docs.google.com/spreadsheet/...owsperpage=250 There are basically two ends of the spectrum: Short range -- Jaguar/Lynx. Soft point ammo, advanced laser sight, high rate of fire. Lynx is very similar to the Jaguar, losing a little hipfire accuracy and getting a higher rate of fire and right-leaning recoil. These are both really meant to be hipfire weapons (which is about 10m or less for me), with a max range of about 20m before the damage dropoff from soft point ammo starts to hurt you. Long range -- T5 AMC. High velocity ammo, advanced forward grip, compensator, all the long-range scopes (2x reflex and a 6x), slow rate of fire. Problem with this weapon is that it still has right-leaning recoil, which is a weapon feature I really dislike; I like my recoil to go straight up with none of this left/right leaning BS. Everything else is somewhere inbetween. Looking at the data sheet, the base carbines are all very similar (they all do the same damage per shot and have the same ammo pool), so it pretty much comes down to attachments. Very minimal difference compared to LMGs, where there is a fairly wide range of damages, accuracies, and fire rates. I would have a hard time spending money on carbines. I spent $20 on triple station cash day, and this is what I got so far (all the vehicle weaps were 15% off): Dual Mercy MAX -- this is great HE Prowler Turret -- this is great HE Lightning Turret -- haven't used it much A2A Mossie Missles -- I'm not really into flying, but I figured I would try it out. It's not bad and I have killed a few dudes with them. Still crash the plane too much. ROCKETPAWDS -- hard to hit ground targets while moving, which is pretty much what I expected. Stopping to aim gets you shot to pieces TMG-50 -- way better for me than the MSW-R; feels like I can actually kill people 1v1. Still have about 1800 SC left. I want to buy the SKEP, but I keep waiting to hear whether the Annihilator actually exists or not. Last edited by Bocheezu; 2012-12-23 at 11:48 PM. |
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2012-12-23, 11:52 PM | [Ignore Me] #12 | ||
Sergeant
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The lynx is a speed hip fire weapon. Try strafing back and forth with the lynx..hip fire or ads. You will see its power, it doesn't slow you down! You will give HA nightmares. It's powerful when used correctly with laser sights, although not good long range.
Personally, I think the tr automatic shotgun would match well for a LA that likes to ambush, kill, gtfo. Also shotguns are easy to free-trial because they don't need to be certed to see their potential. They suck for medium and long range. Trac 5-s is probably the most versatile weapon you can buy. you cant go wrong having this in your armory. It's damn fun trying out the attachments. Only downside is that it's kind of buggy. If I had the budget for just one gun this would be it. |
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2012-12-24, 12:00 AM | [Ignore Me] #13 | ||
Sergeant Major
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Damn, disappoints me a bit that they assume anyone wanting a high rate of fire wants to hipfire. Oh well, I really do hope they differentiate the carbines as much as they do the LMGs some day, as they are stupidly similar right now. I'm just going to lay off spending SC and wait for good sales to make it last longer, and be more worth while when my purchase is a piece of crap.
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2012-12-24, 12:37 AM | [Ignore Me] #14 | ||
I'll +1 the shotgun and also point out that with slugs and a reflex sight it can actually be pretty decent at medium range. 860 damage per shot with a 250 or 300 RPM fire rate is enough to make anyone on the receiving end have a bad day, particularly if you manage a headshot. If you can reign it in and use it carefully you'll have a lot of fun, and switch between pellets or slugs depending upon the situation.
Last edited by Electrofreak; 2012-12-24 at 12:40 AM. |
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2012-12-24, 12:41 AM | [Ignore Me] #15 | |||
Sergeant
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