Artificially lowering continent queue threshold - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Limited Lifetime Warranty.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-12-26, 07:45 PM   [Ignore Me] #1
Beerbeer
Major
 
Artificially lowering continent queue threshold


I just encountered something that I thought was funny. Maybe I'm just hallucinating, but I believe Sony has lowered the continental population number per continent that will trigger the queue.

They may have done this for a number of reasons:

1. To spread people out on continents other than Indar
2. To actually trigger something that would make membership beneficial other than latent experience gains.

The reason I suspect this is that I just ran into a queue for Indar, flew around to gauge battle activity and it's fairly empty, as usual.
Beerbeer is offline  
Reply With Quote
Old 2012-12-27, 12:13 AM   [Ignore Me] #2
MonsterBone
First Sergeant
 
MonsterBone's Avatar
 
Re: Artificially lowering continent queue threshold


Maybe it was just full....
MonsterBone is offline  
Reply With Quote
Old 2012-12-27, 03:04 AM   [Ignore Me] #3
Elahhez
Corporal
 
Elahhez's Avatar
 
Misc Info
Re: Artificially lowering continent queue threshold


Quote positive they didn't lower the cont pop cap. That would tamper with one of the fundamental features of the game. Most probably it was just more popular than usual
__________________

Get this or an empire themed dynamic sig with your name on it at http://ps2.gilsweb.com/
Belonging to Long Forgotten Soldiers outfit on Miller, Technology IS Might
Elahhez is offline  
Reply With Quote
Old 2012-12-27, 07:19 AM   [Ignore Me] #4
Beerbeer
Major
 
Re: Artificially lowering continent queue threshold


No, I don't know how well your memory is compared to mine, but there's a big difference between the week 1 population and now. No reason whatsoever for that queue to pop up at 4:30 pm on a west coast server for a continent that was relatively barren.

I remember what a week 1 queued continent looked like and yesterday was NOTHING like it. Of course, I don't have proof, but I suspect and this is the type of thing Sony would do considering their past history.
Beerbeer is offline  
Reply With Quote
Old 2012-12-27, 10:12 AM   [Ignore Me] #5
Calisai
Contributor
Sergeant
 
Re: Artificially lowering continent queue threshold


Originally Posted by Beerbeer View Post
No, I don't know how well your memory is compared to mine, but there's a big difference between the week 1 population and now. No reason whatsoever for that queue to pop up at 4:30 pm on a west coast server for a continent that was relatively barren.

I remember what a week 1 queued continent looked like and yesterday was NOTHING like it. Of course, I don't have proof, but I suspect and this is the type of thing Sony would do considering their past history.
I've noticed that the some conts look more barren than they are because a majority of the players are in the zerg, surrounding one base. I think it might be more a perception of emptiness than actual numbers.

Also, due to the 2x experience, there are more players trying to gain the most experience possible, so a lot more zerging and hanging around the large population areas and less ghost capping (since it isn't doubled)

Pretty much happened the last time they had 2x experience. All the fighting was concentrated and made the rest of the continent look barren.
__________________

Last edited by Calisai; 2012-12-27 at 10:14 AM.
Calisai is offline  
Reply With Quote
Old 2012-12-27, 10:32 AM   [Ignore Me] #6
Beerbeer
Major
 
Re: Artificially lowering continent queue threshold


Well, I travelled to the Zerg to see for myself, and frankly even that one Zerg wasn't much of a Zerg anymore at 4:30 PM, comparatively speaking.

If anything, that lowered threshold gives the illusion more so than I might be hallucinating.

Remember, a lot of us have become accustomed to these lower pops; they seem normal after a while. You really have to think back. I remember, though.
Beerbeer is offline  
Reply With Quote
Old 2012-12-27, 11:21 AM   [Ignore Me] #7
Sledgecrushr
Colonel
 
Re: Artificially lowering continent queue threshold


Beerbeer I think you are a sky is falling kind of guy.
Sledgecrushr is offline  
Reply With Quote
Old 2012-12-27, 11:36 AM   [Ignore Me] #8
bpostal
Contributor
Lieutenant Colonel
 
Re: Artificially lowering continent queue threshold


While it wouldn't surprise me, I doubt that it's occurred yet.
__________________

Smoke me a Kipper, I'll be back for breakfast
bpostal is offline  
Reply With Quote
Old 2012-12-27, 11:52 AM   [Ignore Me] #9
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: Artificially lowering continent queue threshold


This is just silly they have no reason to do this at all. Not to mention about 98% of the team is away on vacation for the holiday.
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2012-12-27, 11:53 AM   [Ignore Me] #10
Beerbeer
Major
 
Re: Artificially lowering continent queue threshold


The same thing happened to ps1, only it seems to be occurring here at a faster rate. I don't like it anymore than you.

Besides, I'm no prophet of doom, but I will call it like I see and perceive it, good or bad.
Beerbeer is offline  
Reply With Quote
Old 2012-12-27, 11:57 AM   [Ignore Me] #11
Dragonskin
Major
 
Re: Artificially lowering continent queue threshold


Originally Posted by Beerbeer View Post
The same thing happened to ps1, only it seems to be occurring here at a faster rate. I don't like it anymore than you.

Besides, I'm no prophet of doom, but I will call it like I see and perceive it, good or bad.
But you are basically defending yourself saying you are right when you even stated you have no real proof this is what is happening. So that is kinda a prophet of doom philosophy.
Dragonskin is offline  
Reply With Quote
Old 2012-12-27, 12:02 PM   [Ignore Me] #12
Beerbeer
Major
 
Re: Artificially lowering continent queue threshold


I never said that. I said I will call it when I see something, which is different from me saying I'm 100% right on this observation.

You're right, I don't know, but I suspect.
Beerbeer is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:49 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.