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2012-12-27, 09:21 PM | [Ignore Me] #1 | ||
Corporal
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This is silly, I just got an AMD Fx-8350 (8 core 4.0ghz). It still lags, and yet it's as good as i5's in other games.
ScoreP4671 with NVIDIA GeForce GTX 560 Ti(1x) and AMD FX-8350 Graphics Score 4409 Physics Score 7069 Combined Score 4396 Every other game I play, there's no lag, except this one.
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-BlueTiger, the Legend himself. Last edited by Gunuko; 2012-12-27 at 09:23 PM. Reason: AMD Performance Patch Lag Help |
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2012-12-27, 09:32 PM | [Ignore Me] #2 | ||
Major
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1.
Reduce the size of your signature. 2. Probably in January. 3. Quit complaining, I doubt you get any less than 30 frames, and wait. Oh, actually you weren't complaining, just asking. Sorry. I'd just like to let you know that my Phenom II X4 plays the game at a very stable FPS, but it isn't 60. 4. Overclocking your rig to at least 3.5 GHz would go a long way for performance. |
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2012-12-27, 10:03 PM | [Ignore Me] #3 | |||
Corporal
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2012-12-27, 11:51 PM | [Ignore Me] #4 | |||
Major
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The issue with PS2 is solely your processor, and your video settings, for the most part, should not effect that. Secondly, there was one point during the beta where PlanetSide 2 could use 8 cores, but I don't think it does anymore. I can't be too sure as my processor only has four cores. A Phenom II X4 is also much different from a FX-series processor. Someone should have forewarned you that the FX series of AMD processors are most definitely not a good choice for gaming, especially PlanetSide 2. If you have any other audio applications open while playing PlanetSide 2, such as Steam voice, teamspeak, winamp, or Skype, close them before playing. I believe disabling in-game VOIP will also improve performance. Lowering the in-game audio channels (voice channels) to a number like 64 or 128 should also improve your performance greatly. As far as my settings go, I've changed so much over the years I'm not sure what all is important anymore. I just did a clean wipe of my drivers today, and then updated to the latest version, and the game runs just as well as it did before. Like I said, your video shouldn't matter for PlanetSide 2. system: Windows 7 64bit 8 GB of DDR3 RAM (fastest available for this motherboard, 1866 i believe, but it's not running at that speed!) 3.53 GHz AMD Phenom II X4 970 BE EVGA GTX 460 runs on average 30-40 FPS (i have a number of services disabled and have trimmed my boot, all through msconfig. I'm sure many readers would call me a computer n00b for it, but if you don't need it, don't run it. run --> msconfig.exe) Last edited by AThreatToYou; 2012-12-27 at 11:55 PM. |
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2012-12-28, 12:18 AM | [Ignore Me] #5 | ||
Sergeant
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Not any time soon, the game isn't multithreaded which AMD CPUs really need because their single core performance sucks.
Sadly in 2012 SOE make a Direct x9, 32bit non multi threaded game.......... Like we're in 2005 or something. |
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2012-12-28, 02:03 AM | [Ignore Me] #7 | ||
Private
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Google CPU Unparker.
It upped my FPS by 30. E: Basically unless a program tells your CPU to activate all cores, they will be in the "Parked" status as to save power. This program forces them all to the on position, thus spreading the load over all 4 cores. Last edited by xXArsisXx; 2012-12-28 at 02:06 AM. |
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2012-12-28, 03:21 PM | [Ignore Me] #10 | ||
Contributor Major
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Due to the design of the new AMD processors, for every two "cores" there is only one floating point unit. AMD calls these pairs of "cores" that share an FPU (and other resources), a "module". So for floating point heavy applications, your Octo-core CPU is actually a Quad-core CPU, which would be just fine if Windows knew how to use them properly. Sadly, Windows will send data to the first available "core", which works fine for Intel CPUs, because every Intel "core" has a FPU. For the new AMD CPUs this is problematic, because what is considered a "core" by Windows is physically an Integer Processing Unit on the AMD CPU. Pretty stupid scheduling for AMD Bulldozer/Piledriver cores, but that's Microsoft.
As an example, if the Core 0 is working on FPU data then Core 1's FPU is already occupied, because they are the same physical part. Unfortunately, rather than sending FPU data the perhaps unused Core 2, Windows sends it to Core 1 where it then has to wait for Core 0 to complete its FPU work. Some call this a limitation to the AMD CPUs, but realistically, Windows could make smarter use of the available resources and avoid the bottleneck completely for most programs. I read that one way to get around this issue on an Octo-core CPU is to disable one "core" per module, effectively making it a quad-core CPU with one IPU and one FPU per "core". This way Windows will always schedule tasks to hardware that is actually available, be it floating point activities or integer activities. Games are heavy on float, while media encoding is heavy on int, so some cases it would be better to limit your CPU to 4 cores (one per module - very important distinction here!) and in others it would be way better to use it as a full 8 core CPU. Off go ye to Google. Last edited by Tatwi; 2012-12-28 at 03:26 PM. |
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2012-12-28, 03:58 PM | [Ignore Me] #11 | |||
Private
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Ugh... no, please stop, the "dumb scheduler" was patched a year ago.
"Parked status" is only a Windows 7 thing and was also patched. Forgelight is MULTI threaded and large address aware 32-bit application, same as Frostbite 2, Unreal 4, and Crysis 3 engines. There is a large, VERY LARGE, optimization and bug fix patch coming in January according to Smedley's tweets.
Windows 8 performance on Bulldozer Go to your useroptions.ini file and find "Renderdistance", lower it to 2000, see if it makes a difference after a few hours of play. If not, return it to it's old value. This setting seems to affect CPU performance the most. |
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2012-12-28, 05:38 PM | [Ignore Me] #12 | ||
Private
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The game is unoptimize and has many more months down the road before it is goin to run well on systems. We were in beta for "MONTHS" and I still get 25-30 fps on LOW settings.
System Specs: i7-950 stock clock 2 GTX 580 SLI mode 6 gigs of ram. Learn to deal with if you can. This is the main reason what draws me away from the game besides had a hard time getting into it during beta. Cheers! |
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2012-12-28, 06:34 PM | [Ignore Me] #13 | |||
Private
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I don't really see how you don't get more out of that setup since only the cpu speed is the major difference (and I've got turbo turned off, and I would've thought double gtx 580 cards would at least make up for that) Last edited by Mriswith; 2012-12-28 at 09:07 PM. |
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2012-12-28, 08:45 PM | [Ignore Me] #14 | |||
Private
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2012-12-28, 10:11 PM | [Ignore Me] #15 | |||
Major
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I don't understand how I can have inferior hardware than you, and get superior performance on high settings. |
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