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2013-01-10, 04:22 PM | [Ignore Me] #1 | ||
Contributor General
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As requested via tweet.
Personally I would remove it. a) I never spot myself simply because I play left-handed with left on mouse and right on cursor keys. I have to rebind important keys near to the cursors for quick access and spotting comes fairly low down the list after TS, 'g', 'f', up, down and so on. b) if there is ever a random in my tanks I often hear , enemy XXXXX spotted, but I never see what he's referring to. c) if I ever do see a red dot on the map and investigate it there is nothing there. In short, I can't use it in a practical sense and I don't find it useful when other people do. Maybe some kind of radar may be needed, especially on amp to boost defence, but I'd hesitate to recommend something. |
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2013-01-10, 04:32 PM | [Ignore Me] #2 | ||
First Lieutenant
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I never use it either. The majority of my reasoning for that is I generally play flanky/stealthy/ambushy, and spotting just gives away your position so easily.
I rebound Q to change weapon fire mode instead. Edit: I should clarify that i'm not against the spotting mechanic itself, just that it doesn't mesh with my usual playstyle (which is fine). Thus, indifference, really. Last edited by ShadetheDruid; 2013-01-10 at 07:33 PM. |
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2013-01-10, 04:32 PM | [Ignore Me] #3 | ||
Corporal
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I think spotting is very useful - I like receiving warnings from other infantry when on a quietish base defence and the enemy starts attacking again. It helps make up for the lack of enemy troop warnings in the voicemacros too.
Edit: plus, being a not very good player in one-on-one combat, I like at least being useful as a spotter (and getting bits of xp for it too). Last edited by musefrog; 2013-01-10 at 04:34 PM. |
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2013-01-10, 04:33 PM | [Ignore Me] #4 | ||
Private
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You are handicapping yourself if you use the arrow keys - why is that the game's fault? Why not use the Numberpad? plenty of surrounding buttons there. In that position you also have your thumb on the arrow keys for more functions - right handed players have only one key for their thumb and that is the space bar.
If you see a red triangle over an enemy, that's because somebody spotted him. Countless times people only get aware of a sniper in a distant, but obvious spot if someone spots him and others see his triangle. I do also love if "sneaky" enemies Q-spot all the time, so i can locate them Last edited by Killjaeden; 2013-01-10 at 04:36 PM. |
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2013-01-10, 04:37 PM | [Ignore Me] #5 | ||
Captain
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I used q most the time as an infiltrator since its one of the things we can do best is get a very good visual without being seen. If you were to remove it..remove it for the other classes but by removing it from infiltrator your handicapping a class that in itself isnt extremely powerful to begin with.
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2013-01-10, 04:46 PM | [Ignore Me] #6 | ||
Private
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A. make spotting only spot for players nearby, doritos shouldn't show up for someone 1km away
B. make it temporary. If you haven't been spotted in several minutes or you travel far enough, you should have your dorito removed C. If you fire a weapon it should attempt to auto-spot. D. spotting should show squad mates direction. All of the above could be certed/increased by cert ie increased spotting time/range |
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2013-01-10, 04:53 PM | [Ignore Me] #8 | ||
Staff Sergeant
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I think spotting should be a benefit of owning a particular type of base. Considering how interlink facilities gave you a radar bonus, it only makes some sense to create a new base which would grant that faction who owns it the ability to use spotting.
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2013-01-10, 04:57 PM | [Ignore Me] #9 | ||
I love the spotting system, though I'm not sure it's always working as attended. It's a passable substitue for having voice communications with everyone, and is an effective way to pass off targets that you can't handle yourself.
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2013-01-10, 04:58 PM | [Ignore Me] #10 | ||
Private
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I do feel like spotting should be a lot less for regular soldiers and greatly increased for infiltrators and scout equipment. While I use the IFF device a bit it's not terribly effective since the minimap is a jumbled mess.
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2013-01-10, 04:59 PM | [Ignore Me] #11 | ||
Lieutenant Colonel
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spotting is utterly useless as it stands. id just remove it and be done with the problem.
__________________
Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2013-01-10, 05:00 PM | [Ignore Me] #12 | ||
If spotting was anything like in BF3, you would've loved it. From every standpoint, starting with functionality, ending with immersion.
Besides the real function of spotting is a way to prevent unlimited sniper spam. With snipers being able to cloak it is even more valid. PS I am RIGHT handed and I use arrow keys and I have no problems spotting enemies at all. Code:
Move Forward - Up Move Backwards - Down Strafe Left - Left Strafe Right - Right Use - Enter Sprint - R Shift Reload - End Fire - LMB Zoom - RMB Switch Fire Mode - Middle MB Knife - Side Mouse Button TeamSpeak - Another Side Mouse Button Duck - R Ctrl Jump - Numpad 0 Spot - Numpad 1 Weapon Slot 2 (Primary Weapon) - Numpad 2 Grenade - Numpad 4 Ability - Numpad 5 |
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2013-01-10, 05:03 PM | [Ignore Me] #14 | ||
First Sergeant
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I'd rather have the spotting work automatically, maybe each class has to keep their aim at enemy for 3 seconds. Expect infiltrator could do it in 1 sec, since that's kinda what he's good for.
Right now, it's just tedious use of extra button and I'm quite annoyed at people constantly spotting and yelling ENEMY SPOTTED ENEMY SPOTTED ENEMY SPOTTED ENEMY SPOTTED SPOTTED SPOTTED SPOTTED SPOTTED. |
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2013-01-10, 05:04 PM | [Ignore Me] #15 | ||
Master Sergeant
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I would like it that only Infiltrator can spot infantry, and that should be limited to squad only. That would help at Infiltrators to be more than just "snipers" and "hack a terms then change class to something useful" type of things.
It would also help with HE cannons because they can have other means to see infantry (NV and thermal optics), red doritos are just... Retarded... |
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