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Old 2013-01-17, 10:17 AM   [Ignore Me] #1
Hamma
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1/17 Hotfix Notes. Spotting & Liberator Changes


I know we already somewhat have a thread on this - but wanted to create a new to keep it separate.

General:
  • Enemy spotting is now only shared with allies within 150 meters.
  • Spot duration has been lowered to 10 seconds.
  • At long distances you have to be closer to the center of the target to successfully spot.
  • Jump Jets should no longer function intermittently.
  • MAXes will render at a longer distance for players in aircraft.

Liberator:

C150 Dalton:
  • Firing adjustments have been made to the Dalton. This change will mainly be noticeable when attempting to fire on infantry or other small targets at a distance.
  • Dalton projectiles now have more gravity when fired. This makes the Dalton more accurate when the Liberator is above targets. Shot accuracy becomes more difficult as the Liberator increases its horizontal distance to its target.
  • The outer damage blast radius, where minimum damage occurs, has been reduced from 12 meters to 10 meters.

L105 Zephyr:
  • Firing adjustments have been made to the Zepher. This should only be noticeable when trying to hit infantry or other very small targets at a far distance.
  • Zephyr projectiles now have more gravity when fired. This makes the Zephyr more accurate when the Liberator is above targets. Shot accuracy becomes more difficult as the Liberator increases its horizontal distance to its target.
  • The inner damage blast radius, where maximum damage occurs, has been reduced from 4 meters to 1.5

Optics:
Infrared & Thermal Optics have had their effective viewing ranges tuned for the following weapons:
  • Scythe: All Weapons
  • Reaver: All Weapons
  • Mosquito: All Weapons
  • Liberator: Secondary Weapons (Shredder, Dalton, Zephyr)
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Old 2013-01-17, 10:24 AM   [Ignore Me] #2
james
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Re: 1/17 Hotfix Notes. Spotting & Liberator Changes


About time, glad to final see the lib nerf. Hopefully this stops the spam
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Old 2013-01-17, 10:36 AM   [Ignore Me] #3
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Re: 1/17 Hotfix Notes. Spotting & Liberator Changes


With the optics...what does it mean by 'tuned' great er range? sharper view?
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Old 2013-01-17, 10:37 AM   [Ignore Me] #4
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Re: 1/17 Hotfix Notes. Spotting & Liberator Changes


How fucking boring. See ya until something none beta is added
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Old 2013-01-17, 10:41 AM   [Ignore Me] #5
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Re: 1/17 Hotfix Notes. Spotting & Liberator Changes


certainly hope teh view distance is tuned down, u would actually have to use your eyes instead of optics showing all targets for you.
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Old 2013-01-17, 10:55 AM   [Ignore Me] #6
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Re: 1/17 Hotfix Notes. Spotting & Liberator Changes


This is a hotfix.. not the big end of month patch we were promised.

Originally Posted by Slavgaard View Post
With the optics...what does it mean by 'tuned' great er range? sharper view?
It just means you wont be able to see infantry at range as much I believe.
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Old 2013-01-17, 11:48 AM   [Ignore Me] #7
maradine
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Re: 1/17 Hotfix Notes. Spotting & Liberator Changes


Thermal was already next to worthless on aircraft - I wonder what they actually did. +1 Internet to the first lad (or lass) that posts some effective range numbers for the new systems.
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Old 2013-01-17, 12:05 PM   [Ignore Me] #8
PredatorFour
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Re: 1/17 Hotfix Notes. Spotting & Liberator Changes


Just gunned a lib and its still easy to get kills, i actually like the bullet drop now.
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Old 2013-01-17, 12:57 PM   [Ignore Me] #9
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Re: 1/17 Hotfix Notes. Spotting & Liberator Changes


The projectile gravity for the Zephyr/Dalton was increased from 1 to 5. All tank shells have a gravity of 4, and infantry weapons generally have a value of 11.25. The gravity change was negligible.
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Old 2013-01-17, 01:44 PM   [Ignore Me] #10
Chefkoch
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Re: 1/17 Hotfix Notes. Spotting & Liberator Changes


They should just make the Lib firing mode like in Planetside 1. The Gunner can´t shoot at all when the Lib is flying sideways.
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Old 2013-01-17, 02:12 PM   [Ignore Me] #11
IamEternal
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Re: 1/17 Hotfix Notes. Spotting & Liberator Changes


I hope they toned down the distance for IR/NV on the lib. I love using it as a gunner but it was way OP. I got so many kills because you just couldn't hide from me. Will be nice to make it a bit more challenging to farm with a Lib.
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Old 2013-01-17, 02:59 PM   [Ignore Me] #12
Sturmhardt
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Re: 1/17 Hotfix Notes. Spotting & Liberator Changes


It's a step forward but I don't think I will notice this much... let's see...
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Old 2013-01-17, 03:19 PM   [Ignore Me] #13
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Re: 1/17 Hotfix Notes. Spotting & Liberator Changes


It'll be nice to finally SEE the MAX that is shooting you! The rest don't seem to have too much impact. It would certainly be nice to see what "tuned" really means.
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Old 2013-01-17, 04:25 PM   [Ignore Me] #14
Assist
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Re: 1/17 Hotfix Notes. Spotting & Liberator Changes


Originally Posted by Spazmodian View Post
The projectile gravity for the Zephyr/Dalton was increased from 1 to 5. All tank shells have a gravity of 4, and infantry weapons generally have a value of 11.25. The gravity change was negligible.
This makes me sad
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Old 2013-01-17, 07:04 PM   [Ignore Me] #15
SeraphC
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Re: 1/17 Hotfix Notes. Spotting & Liberator Changes


Originally Posted by Slavgaard View Post
With the optics...what does it mean by 'tuned' great er range? sharper view?
I can only comment on the ESF IR. What that is concerned they significantly reduced the effective range of IR. It's now next to useless and actually makes you as good as blind if you're using it while flying rather than to spot infantry.

Originally Posted by Vashyo View Post
certainly hope teh view distance is tuned down, u would actually have to use your eyes instead of optics showing all targets for you.
The thing is, at the distance IR used to kick in infantry size is ridiculously small. Your eyes are often useless at that range. A regular zoom is only good to have you crash into stuff you can't see because of the zoom.
Controversially if I'm allowed to fly low the IR will still light up infantry like a Christmas tree.

In my opinion they broke it further instead of fixing it.
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