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2013-01-26, 07:41 AM | [Ignore Me] #1 | ||
Major
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Generally I like the road map idea and the direction this game is going, although e-sports can be a double edged sword. Also, I expect half of these planned features not seeing the daylight within that time span but it's a good way to test out ideas within the community nonetheless.
The road map interaction currently lacks a proper system to add your own features so this thread is about features you think should be in this 6 month plan. What I am missing in this plan:
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2013-01-26, 07:49 AM | [Ignore Me] #2 | ||
Contributor Second Lieutenant
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Lattice or hex system overhaul
Base overhaul Meta game At LEAST two more conts Shared squad xp Shared vec xp Dedicated diver/gunner for mbt Vec reequip at pads Proper squad/platoon visibility on the minimap Last edited by Mox; 2013-01-26 at 07:52 AM. |
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2013-01-26, 07:52 AM | [Ignore Me] #3 | ||
Contributor General
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Yea, mini map overhaul for sure.
My list follows, generally they're rather small buit I think will make things easier. - Revamp the platoon display on the main screen, rather give an option to display the platoon rather than just the squad. - Chat and kill spam should persist and not fade away, at the very least give the option. - Each element on the hud should be toggle-able and movable. Colour options should also be available (depending on the features already expected within the Jan 30th patch). - Provide a command chat or outfit leadesr chat or something to assist cooperation. Leader chat is not sufficient and niether would a VIOP channel. - I don't know how to say this properly but the game is not very social outside of outfits as compared to PS1 and the reason is the lack of cr5's and the command channel. Actually, I just think I said it p: - Talking about VIOP, allow channels to be turned on/off individually without having to delve into the useroptions.ini - Dynamic base capture and resecure xp Of course the big deficiencies were about the inter-continental meta game, but we know that's being worked on, it's just a long way away. To think that PS1 launched with 12 continents and the meta-game was fully formed by the time I joined in 11 months after launch. That won't happen here. Last edited by ringring; 2013-01-26 at 07:54 AM. |
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2013-01-26, 08:17 AM | [Ignore Me] #4 | ||
There're many features absent and what's more funny - many features present that do not require any kind of voting.
Like: Loadout Screen Revamp? (In "we're making it better" context) Community Grief Reporting? Improved Item Preview? Tutorial? - I especially like this one, since every post on the subject gets deleted... Cert Screen Revamp? (In "we're making it better" context) Color Blind Support? - This one is the crowning one! Why the heck should we vote for a feature that has NO negative impact on the game at all? Per Seat Vehicle Locking? |
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2013-01-26, 08:30 AM | [Ignore Me] #5 | ||
I agree. The voting system is sorta strange in that respect. Why would they allow us to vote on things that we have no say about, or shouldn't have any say about. Like adding in the new continent. Many, if not the most, of what I consider to be really good ideas should really be no brainers and shouldn't require any voting at all.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-01-26, 08:49 AM | [Ignore Me] #6 | |||
Staff Sergeant
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2013-01-26, 08:59 AM | [Ignore Me] #8 | |||
Things like redoing classes I get. Plugging the windows I get. Achievements I get.
__________________
Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2013-01-26 at 09:02 AM. |
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2013-01-26, 09:39 AM | [Ignore Me] #10 | ||
Sergeant
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What is missing?
- Meaningful Benefits for facilities, right now only the Techplant matters - Means to take those benefits away via sabotage missions - Tactical objectives for squad sized units in general - Continent bonusses that matter more, and that make it important to not just zerg counterzerg, but actually defend them, like they have a long warmup time before reaching full effect ( 6 hour period? ) |
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2013-01-26, 10:19 AM | [Ignore Me] #11 | |||||
First Lieutenant
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