I tried to add the comment below to the Roadmap forum. But my post, and other peoples, are not appearing.
TL/DR
- There is no problem to be solved
- The solution has significant cons.
I do not think the air vehicle loading needs to be streamlined. I'm never noticed people not being able get into a transport, and have never had a problem finding somewhere to land.
The solution proposed would have a number of impacts in the immersion of the game. The sights, sounds and actions on a busy loading area add significantly to the feeling of being in a big army, and a squad:
- The spectacle of looking over at Galaxys and Sunderers loading up. With two Gals waiting for a space to land and ESFs buzzing past. If you want to give new players an idea of the size of the game, Spawn them overlooking the warpgate loading field.
- Trying to find your squad and then tracking down your transport.
- As a pilot, trying to squeeze down while listening to the sarcastic comments of your squad about your flying skills.
- On your own, trying to decide whether you hitch a lift in the Gal with composite armour and Walkers, or the chap who is currently stuck upside down halfway up the spawn building.
- The little kick you get when the Gal you are sitting in finally goes wheels up. (And the Gal you avoided smacks into the warpgate)
I gave it a thumbs down. Do you feel that this sort of immersion has value in the game? I think it does.