New NC SMG, AF-4 Cyclone, is perfect for LAs and infiltrators. - PlanetSide Universe
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Old 2013-02-04, 02:41 AM   [Ignore Me] #1
TGxCraig
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New NC SMG, AF-4 Cyclone, is perfect for LAs and infiltrators.


Here is the video review for the NC's AF-4 Cyclone:


The gun is great. The close range damage and accuracy (low recoil) make it an excellent choice and the ability to get 35 rounds in a magazine mean it is great for taking on 3+ people at once. For light assaults and infiltrators that flank a lot, the gun is simply Heaven.
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Old 2013-02-04, 03:07 AM   [Ignore Me] #2
psijaka
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Re: New NC SMG, AF-4 Cyclone, is perfect for LAs and infiltrators.


+1.

I want one!

I can see that this is the perfect gun for LA, but should infils be getting these at all?
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Old 2013-02-04, 04:01 AM   [Ignore Me] #3
ShadetheDruid
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Re: New NC SMG, AF-4 Cyclone, is perfect for LAs and infiltrators.


Yeah, the Cyclone seemed pretty good when I trialed it for 30 minutes. Unfortunately I don't really play a class that would make good use of SMGs with my NC character, but i'm still going back and forth with myself about getting the Eridani to use with my VS LA.

I trialed that and liked it, but I don't know what the next lot of SMGs they're doing are going to be like, so I don't know whether to hold off until they come out.
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Old 2013-02-04, 04:55 AM   [Ignore Me] #4
Stellarthief
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Re: New NC SMG, AF-4 Cyclone, is perfect for LAs and infiltrators.


I trialed the VS version. But didn't find any benefits over my VX6-7. On the otherhand my carbine has better range than the SMG allowing me to get a few kills on the way to CQC.
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Old 2013-02-04, 05:47 AM   [Ignore Me] #5
Baneblade
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Re: New NC SMG, AF-4 Cyclone, is perfect for LAs and infiltrators.


The SMG obsoleted over two hundred dollars of my SC unlocked weapons. I use it for every class to great effect. It has become my outfit's gun of choice.

It is just as awesome for HA as it is for LA.
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Old 2013-02-04, 05:50 AM   [Ignore Me] #6
Sturmhardt
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Re: New NC SMG, AF-4 Cyclone, is perfect for LAs and infiltrators.


It's perfect for LA, but infiltrators should not have that kind of firepower. They should be the lurkers in the shadows and/or snipers, not invisible rambos.
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Old 2013-02-04, 06:04 AM   [Ignore Me] #7
Utne
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Re: New NC SMG, AF-4 Cyclone, is perfect for LAs and infiltrators.


Originally Posted by Sturmhardt View Post
It's perfect for LA, but infiltrators should not have that kind of firepower. They should be the lurkers in the shadows and/or snipers, not invisible rambos.
Fair enough. Then give infiltrators the abillity to lurk and do stuff. A 12 second shimmering blob of a "cloak" that can't be extended duration-wise makes them unable to do anything but snipe.

With the SMG, atleast infiltrators have the chance of killing stuff in CQC instead of just being free certs for anyone with working eye-sight.

Untill then, SMG it is!
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Old 2013-02-04, 06:41 AM   [Ignore Me] #8
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Re: New NC SMG, AF-4 Cyclone, is perfect for LAs and infiltrators.


Originally Posted by Sturmhardt View Post
It's perfect for LA, but infiltrators should not have that kind of firepower. They should be the lurkers in the shadows and/or snipers, not invisible rambos.
People have been complaining that infiltrators had no proper weapons for CQB, and the SMGs address that issue. I have been on the receiving end and I feel your pain, but on the other hand infiltrators have basically no shield, especially if they use their cloak. They may kill one or two guys, but they can't really take on more than that, if the opponents are decent players.

I wonder if giving SMGs to HA wasn't a mistake. If you combine the deadliness of SMGs in CQB with the "invincibility" offered by the HA shield, you get a major source of frustration for the victim: You get the feeling you are shooting bubbles at your enemy.

I haven't tried the weapon yet, but I'm afraid I'll just have to buy it for CQB if it's as good as it seems, otherwise I won't stand a chance.
Did anyone say pay2win? Personally I think that's OK, I don't mind supporting SOE for providing us with a good game, but I thought that's something they really wanted to avoid.
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Old 2013-02-04, 07:17 AM   [Ignore Me] #9
Deadeye
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Re: New NC SMG, AF-4 Cyclone, is perfect for LAs and infiltrators.


Originally Posted by Baneblade View Post
The SMG obsoleted over two hundred dollars of my SC unlocked weapons. I use it for every class to great effect. It has become my outfit's gun of choice.

It is just as awesome for HA as it is for LA.
I know how you guys feel.

The gun hits decently hard, has excellent accuracy and reloads quick. I haven't tried long range with it but anyone under 20 feet is in for a hurting.

If there's one thing about the gun, it's got a low number of bullet and I had to use my trusty rebel to finish off a couple guys when in one of those super short range turning fights. The extended mag should fix that though as the gun doesn't really need the laser sight.

I stuck a suppressor and NV scope on mine so far.
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Old 2013-02-04, 07:19 AM   [Ignore Me] #10
psijaka
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Re: New NC SMG, AF-4 Cyclone, is perfect for LAs and infiltrators.


Originally Posted by Sturmhardt View Post
It's perfect for LA, but infiltrators should not have that kind of firepower. They should be the lurkers in the shadows and/or snipers, not invisible rambos.
Agree with this. I'm very tempted to run infiltrator with this gun just out of devilment, but it somehow feels as if it will be just so wrong.

Originally Posted by Utne View Post
Fair enough. Then give infiltrators the abillity to lurk and do stuff. A 12 second shimmering blob of a "cloak" that can't be extended duration-wise makes them unable to do anything but snipe.

With the SMG, atleast infiltrators have the chance of killing stuff in CQC instead of just being free certs for anyone with working eye-sight.

Untill then, SMG it is!
Infils already have the ability to sneak in if they play their cards right, but they were rightly gimped by not being able to carry a decent CQC weapon. Giving them a weapon as potent as this is just over the top; the perfect griefing class; bound to lead to trouble.

What next? Infils with shotguns?

Last edited by psijaka; 2013-02-04 at 07:22 AM.
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Old 2013-02-04, 07:20 AM   [Ignore Me] #11
Dkamanus
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Re: New NC SMG, AF-4 Cyclone, is perfect for LAs and infiltrators.


I sincerely use it only on my infiltrator, which is something VERY awesome. On my LA, I still run with my Gauss Compact S with UBSGL for utility.
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Old 2013-02-04, 07:30 AM   [Ignore Me] #12
Ghoest9
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Re: New NC SMG, AF-4 Cyclone, is perfect for LAs and infiltrators.


Originally Posted by Sturmhardt View Post
It's perfect for LA, but infiltrators should not have that kind of firepower. They should be the lurkers in the shadows and/or snipers, not invisible rambos.
?

This is a good gun but its not exceptionally powerful. It has less power than a CQC carbine. It has way less power than a shotgun(up close.)

And its range is highly limited.

What makes this gun stand out really is that exchanges range for extreme ease of use. The damage up close is roughly average compared to other normal guns.

I think its exactly what infs should be able to carry.
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Old 2013-02-04, 07:33 AM   [Ignore Me] #13
Utne
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Re: New NC SMG, AF-4 Cyclone, is perfect for LAs and infiltrators.


Originally Posted by psijaka View Post
Agree with this. I'm very tempted to run infiltrator with this gun just out of devilment, but it somehow feels as if it will be just so wrong.



Infils already have the ability to sneak in if they play their cards right, but they were rightly gimped by not being able to carry a decent CQC weapon. Giving them a weapon as potent as this is just over the top; the perfect griefing class; bound to lead to trouble.

What next? Infils with shotguns?
I thought the fact that they had less overall health than all other classes was that counter. It's 12 seconds of being semi-translucent coupled with a noise when you enter or exit the cloak. What, are LA's completely OP because their jetpack is silent and they can sneak up on people as well? They can even do it with a shotgun if they want to.

I've got the SMG for my infiltrator, and it's great fun, but it doesn't allow me to do anything I couldn't do as a LA. They still flank just as well(or better, depending on who you talk to).

It's basically a carbine with less bullets(25), that performs terrible at range. Anything outside of 20-30m isn't worth engaging.

Shotguns/carbines are still superior in CQC to the SMG.
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Old 2013-02-04, 07:37 AM   [Ignore Me] #14
Ghoest9
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Re: New NC SMG, AF-4 Cyclone, is perfect for LAs and infiltrators.


Originally Posted by coconut View Post
I wonder if giving SMGs to HA wasn't a mistake. If you combine the deadliness of SMGs in CQB with the "invincibility" offered by the HA shield, you get a major source of frustration for the victim: You get the feeling you are shooting bubbles at your enemy.
???

Originally Posted by coconut View Post
I haven't tried the weapon yet, but I'm afraid I'll just have to buy it for CQB if it's as good as it seems, otherwise I won't stand a chance.

Honestly if you have no idea what you are talking about - stop talking???


This gun does less damage than many LMGs. It has a MUCH smaller clip. And its range is really shot.
It has a role for a class like HA but its mostly for average and worse type players who are willing to give up range and capacity for ease of use.
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Old 2013-02-04, 07:37 AM   [Ignore Me] #15
Figment
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Re: New NC SMG, AF-4 Cyclone, is perfect for LAs and infiltrators.


Originally Posted by psijaka View Post
What next? Infils with shotguns?
Sadly, that was the previous step in beta. ;p



As a long term infil (again, 8-9 years of PS1 playing 80% of my time as infil), pistols and limited explosives are sufficient. Infils need meaningful objectives to open passages to their allies, sabotage and have some sort of advantage in taking over by stealth.

Melee power for infils sure, but basically we're talking AMP cloakers froms PS1 here, those wern't infiltrating, but people continuously looking for quick and easy kills. But at least the SMG of that time period was inferior to shotguns and rifles in all aspects but size and slot needed, including TTK, accuracy, clip and range.
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