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PSU: Honey, I griefed the kids
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2013-02-14, 08:16 PM | [Ignore Me] #1 | ||
Master Sergeant
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Mines need to be changed how they are deployed because currently you can drop them in mid air and off the side of buildings and other objects. They need to implement them exactly how it was in ps1 by making it so you have to be touching the ground to be able to deploy them.
I've read many other forum posts on the main ps2 forums and ppl are finding some retarded ways to exploit the nature of them right now such as dropping out of aircraft 500m up and dropping them while falling and then dropping a c4 and insta gibbing sundies. Please fix this devs. Last edited by Methonius; 2013-02-14 at 08:17 PM. |
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2013-02-14, 08:47 PM | [Ignore Me] #8 | |||
Mines are an ambush attrition weapon, not something you toss under a bus to see fireworks. |
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2013-02-14, 08:55 PM | [Ignore Me] #11 | |||
Captain
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We're talking about a video game here. Just cert mine guard. Maybe leave someone behind to defend the bus. If it should die, that's unfortunate for sure but...you know...cycle of life. |
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2013-02-14, 09:15 PM | [Ignore Me] #12 | |||
Master Sergeant
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The thread isn't about killing strictly sundies though so don't throw the thread off topic its about how the mines are placed in game, which is essentially flawed. Which is why people are using them like they are C4. Last edited by Methonius; 2013-02-14 at 09:16 PM. |
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2013-02-14, 09:19 PM | [Ignore Me] #13 | |||
Major
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If it should die, it is unfortunate but its usually a tank or lib or a group of HAs... not by some cheap exploit. |
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2013-02-14, 09:26 PM | [Ignore Me] #14 | ||||
Captain
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