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2013-02-24, 09:17 AM | [Ignore Me] #1 | ||
Just a thought. Mag wasn't a bad game, it was like PS light IMHO, had some good things, and some bad things to it. I could see Sony porting it over for the PS4, be better if they did it cross platform...
What say you?
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2013-02-24, 09:29 AM | [Ignore Me] #2 | ||
Captain
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Smedley said after the PS4 was announced that they were ''Very excited for the PS4, make of that what you wish''
Also SOE was on the list of developers who where making games for the PS4. I think getting Planetside 2 on the PS4 is a very smart choice for both SOE and SCE. It's smart for SOE because FPS games are very popular on consoles, and since Planetside 2 is F2P people don't have anything holding them back to try it out. And it is smart for SCE because it is another exclusive game, a good one at that too. Hell, make it a launchtitle, and make it come pre-installed on every PS4 system, and include a small amount of SC and/or some extra weapons and boosts to get players starting. And it is also good for us players since that only means more people to play it with. But only if the game is cross platform of course, but I don't know if that is smart since a KB+M has an advantage to a controller. Last edited by bjorntju1; 2013-02-24 at 09:30 AM. |
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2013-02-24, 09:36 AM | [Ignore Me] #3 | ||
First Sergeant
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If its cross platform, expect the rage-quit to be heard across the vastness of space from consoleros.
Seriously, its already inconsistent how this game handles infantry weapons, with a controller you are doomed to fail miserably against M+KBD unless you give them heavy aim-assist and then half the PC pop will call it cheating and quit. I mean how do you have a competitive e-sports game (as SOE wants it to be) with controller vs MKBD? I've plugged in my shitty 360-emulator-mouse for CoDMW MP and was immediately accused of being a cheater and a whore. Got me reported for hacking like 10 times on Live. And thats with a sub-par emulation of mouse controls, with horrible lag and smoothing. |
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2013-02-24, 09:43 AM | [Ignore Me] #4 | |||
I can see PS2 on the PS4, seeing as it would be able to run it, it would certainly mean more money for SOE if the game ended up being popular. Of course there are some problems with this. Patching for two different systems, since it's SOE I don't think we would get any time issues with verification periods and thus patch frequency. Taking development time away from the PC version, since they would at the very least have to develop a new UI, controls for the PS4 version. At least it's a x86 system and not like the old cell system, but it will probably still promote the good old console vs pc conflict. IF they do end up doing it then they really need to be careful as to when they start allocating resources to it, the PC version really does need to be in a much better place.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2013-02-24 at 09:49 AM. |
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2013-02-24, 10:06 AM | [Ignore Me] #6 | |||
Private
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I'd be happy to see PS2 go cross-platform with the PS4 as long as the PS4 players have the option of using a M+KB in some way and PS2 is not "dumbed down" or adversely affected by the fact that it is cross-platform. |
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2013-02-24, 10:15 AM | [Ignore Me] #7 | ||
The game wouldn't be redesigned around a kb+m combo, but the controller. I don't see that many people being willing to purchase cheapist peripherals just to be able to play PS2, a F2P game, also considering what the quality of said peripherals would probably have to be to sell in large enough quantities.
How many people would be willing to buy a keyboard and mouse just to play something that they haven't tried yet, if the game was designed with that in mind.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2013-02-24 at 10:20 AM. |
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2013-02-24, 10:59 AM | [Ignore Me] #9 | |||
Captain
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And whats stopping the PS4 supporting keyboard and Mouse? Its not even out yet.
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Last edited by Pella; 2013-02-24 at 11:04 AM. |
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2013-02-24, 12:04 PM | [Ignore Me] #11 | |||
Sergeant Major
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The real question is cross platform. It's certainly possible: portal 2, but the process for getting patches takes longer on consoles which is why valve killed cross platform for cs:go. its this reason I doubt even Sony won't make it cross platform. Pc players shouldn't worry much. |
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2013-02-24, 12:15 PM | [Ignore Me] #12 | ||
Well the time delay on console patches mostly comes down to the certification process that companies have to go through with Sony and/or Microsoft.
It's possible that SOE wouldn't be exempted from that but since SOE is part of Sony, well I could certainly see them not having to go through that. If they also had to go through a certification process then it would certainly be a big reason as to why I wouldn't want PS2 to be ported, since that would probably mean that PC patching would follow the console patching time frame.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2013-02-24 at 12:24 PM. |
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2013-02-24, 01:19 PM | [Ignore Me] #13 | ||
Major
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They wont do cross platform meaning it would only be bad for the PC community as people who don't get good FPS in the game now will probably jump ship to console.
But that's the thing that makes me skeptical a console port of the game is even possible. I mean is the PS4's CPU good enough to handle this game? Maybe if they gave it a much smaller pop cap. If it is possible then I would fear for the game as then the console version would likely become their focus. We wouldn't see any new features added that the console couldn't handle. Instead of the game growing over the years along with better PC hardware we get to have it to stuck in time like every other console port. Pray they can't port it IMO. |
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2013-02-24, 01:28 PM | [Ignore Me] #14 | ||
Contributor Major
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I tested the old, free version of xpadder with my xbox360 controller in beta and it worked fine. I have not plugged it in since the beta patch that would crash the game if a controler was plugged in though, but I would imagine it still works fine.
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2013-02-24, 01:47 PM | [Ignore Me] #15 | |||
Contributor Major
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SOE has been working on the OpenGL pipeline for the Mac client and you can bet your ass that the PS4 will be running a Unix-like, BSD derived OS with OpenGL. Given that OpenGL works great in Windows and is well supported by both AMD and nVidia, your "worries" are really silly. More than likely SOE will just drop the DirectX version down the road and no one will even notice the difference. |
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