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Old 2013-02-24, 09:17 AM   [Ignore Me] #1
MrVicchio
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PS2 to be the PS4's MAG?


Just a thought. Mag wasn't a bad game, it was like PS light IMHO, had some good things, and some bad things to it. I could see Sony porting it over for the PS4, be better if they did it cross platform...

What say you?
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Old 2013-02-24, 09:29 AM   [Ignore Me] #2
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Re: PS2 to be the PS4's MAG?


Smedley said after the PS4 was announced that they were ''Very excited for the PS4, make of that what you wish''

Also SOE was on the list of developers who where making games for the PS4. I think getting Planetside 2 on the PS4 is a very smart choice for both SOE and SCE. It's smart for SOE because FPS games are very popular on consoles, and since Planetside 2 is F2P people don't have anything holding them back to try it out.

And it is smart for SCE because it is another exclusive game, a good one at that too. Hell, make it a launchtitle, and make it come pre-installed on every PS4 system, and include a small amount of SC and/or some extra weapons and boosts to get players starting.

And it is also good for us players since that only means more people to play it with. But only if the game is cross platform of course, but I don't know if that is smart since a KB+M has an advantage to a controller.
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Old 2013-02-24, 09:36 AM   [Ignore Me] #3
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Re: PS2 to be the PS4's MAG?


If its cross platform, expect the rage-quit to be heard across the vastness of space from consoleros.

Seriously, its already inconsistent how this game handles infantry weapons, with a controller you are doomed to fail miserably against M+KBD unless you give them heavy aim-assist and then half the PC pop will call it cheating and quit.
I mean how do you have a competitive e-sports game (as SOE wants it to be) with controller vs MKBD?

I've plugged in my shitty 360-emulator-mouse for CoDMW MP and was immediately accused of being a cheater and a whore. Got me reported for hacking like 10 times on Live. And thats with a sub-par emulation of mouse controls, with horrible lag and smoothing.
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Old 2013-02-24, 09:43 AM   [Ignore Me] #4
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Re: PS2 to be the PS4's MAG?


Originally Posted by bjorntju1 View Post
And it is also good for us players since that only means more people to play it with. But only if the game is cross platform of course, but I don't know if that is smart since a KB+M has an advantage to a controller.
Won't happen, you wouldn't be able to play PS2 on the PS4, yeah confusing, without using aim assist. I don't see the two mixing sucessfully.
I can see PS2 on the PS4, seeing as it would be able to run it, it would certainly mean more money for SOE if the game ended up being popular.
Of course there are some problems with this. Patching for two different systems, since it's SOE I don't think we would get any time issues with verification periods and thus patch frequency. Taking development time away from the PC version, since they would at the very least have to develop a new UI, controls for the PS4 version. At least it's a x86 system and not like the old cell system, but it will probably still promote the good old console vs pc conflict.

IF they do end up doing it then they really need to be careful as to when they start allocating resources to it, the PC version really does need to be in a much better place.
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Old 2013-02-24, 09:57 AM   [Ignore Me] #5
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Re: PS2 to be the PS4's MAG?


Supposedly you can already play PS2 just fine with a gamepad. It's hearsay though, I certainly am not going to validate it.
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Old 2013-02-24, 10:06 AM   [Ignore Me] #6
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Re: PS2 to be the PS4's MAG?


Originally Posted by bjorntju1 View Post
Smedley said after the PS4 was announced that they were ''Very excited for the PS4, make of that what you wish''

Also SOE was on the list of developers who where making games for the PS4. I think getting Planetside 2 on the PS4 is a very smart choice for both SOE and SCE. It's smart for SOE because FPS games are very popular on consoles, and since Planetside 2 is F2P people don't have anything holding them back to try it out.

And it is smart for SCE because it is another exclusive game, a good one at that too. Hell, make it a launchtitle, and make it come pre-installed on every PS4 system, and include a small amount of SC and/or some extra weapons and boosts to get players starting.

And it is also good for us players since that only means more people to play it with. But only if the game is cross platform of course, but I don't know if that is smart since a KB+M has an advantage to a controller.
A [business] solution to the KB+M vs controller issue would be to produce a "specialized" PS2 "mouse" and gamepad package for the PS4 that is relatively cheap. Console developers are wanting to make consoles more like PCs, right? They need to start supporting their consoles with accessories that you would see with PCs and give them a practical use in their games without absolutely requiring them in order to get the full experience out of the games.

I'd be happy to see PS2 go cross-platform with the PS4 as long as the PS4 players have the option of using a M+KB in some way and PS2 is not "dumbed down" or adversely affected by the fact that it is cross-platform.
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Old 2013-02-24, 10:15 AM   [Ignore Me] #7
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Re: PS2 to be the PS4's MAG?


The game wouldn't be redesigned around a kb+m combo, but the controller. I don't see that many people being willing to purchase cheapist peripherals just to be able to play PS2, a F2P game, also considering what the quality of said peripherals would probably have to be to sell in large enough quantities.

How many people would be willing to buy a keyboard and mouse just to play something that they haven't tried yet, if the game was designed with that in mind.
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Old 2013-02-24, 10:17 AM   [Ignore Me] #8
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Re: PS2 to be the PS4's MAG?


It would just be software support for ps4 for m+kbb cause they would be just like PC ones ie usb ports and the ps3 can take a keybord just can't handle a mouse atm (as far as I'm aware but will test it out )
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Old 2013-02-24, 10:59 AM   [Ignore Me] #9
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Re: PS2 to be the PS4's MAG?


Originally Posted by bjorntju1 View Post
Smedley said after the PS4 was announced that they were ''Very excited for the PS4, make of that what you wish''

Also SOE was on the list of developers who where making games for the PS4. I think getting Planetside 2 on the PS4 is a very smart choice for both SOE and SCE. It's smart for SOE because FPS games are very popular on consoles, and since Planetside 2 is F2P people don't have anything holding them back to try it out.

And it is smart for SCE because it is another exclusive game, a good one at that too. Hell, make it a launchtitle, and make it come pre-installed on every PS4 system, and include a small amount of SC and/or some extra weapons and boosts to get players starting.

And it is also good for us players since that only means more people to play it with. But only if the game is cross platform of course, but I don't know if that is smart since a KB+M has an advantage to a controller.
Yeah something is UP.

And whats stopping the PS4 supporting keyboard and Mouse? Its not even out yet.
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Old 2013-02-24, 11:41 AM   [Ignore Me] #10
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Re: PS2 to be the PS4's MAG?


Allready said this several times, it will happen.

Not cross-platform though.
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Old 2013-02-24, 12:04 PM   [Ignore Me] #11
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Re: PS2 to be the PS4's MAG?


Originally Posted by Blynd View Post
It would just be software support for ps4 for m+kbb cause they would be just like PC ones ie usb ports and the ps3 can take a keybord just can't handle a mouse atm (Thar as I'm aware but will test it out )
Adding m&k is easy even with a PS3. Several games use it: dust514, ut3, and counterstrike go. They just have to enable it. You can use a most and keyboard in the menu.

The real question is cross platform. It's certainly possible: portal 2, but the process for getting patches takes longer on consoles which is why valve killed cross platform for cs:go. its this reason I doubt even Sony won't make it cross platform. Pc players shouldn't worry much.
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Old 2013-02-24, 12:15 PM   [Ignore Me] #12
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Re: PS2 to be the PS4's MAG?


Well the time delay on console patches mostly comes down to the certification process that companies have to go through with Sony and/or Microsoft.
It's possible that SOE wouldn't be exempted from that but since SOE is part of Sony, well I could certainly see them not having to go through that. If they also had to go through a certification process then it would certainly be a big reason as to why I wouldn't want PS2 to be ported, since that would probably mean that PC patching would follow the console patching time frame.
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Old 2013-02-24, 01:19 PM   [Ignore Me] #13
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Re: PS2 to be the PS4's MAG?


They wont do cross platform meaning it would only be bad for the PC community as people who don't get good FPS in the game now will probably jump ship to console.

But that's the thing that makes me skeptical a console port of the game is even possible. I mean is the PS4's CPU good enough to handle this game? Maybe if they gave it a much smaller pop cap.

If it is possible then I would fear for the game as then the console version would likely become their focus. We wouldn't see any new features added that the console couldn't handle. Instead of the game growing over the years along with better PC hardware we get to have it to stuck in time like every other console port. Pray they can't port it IMO.
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Old 2013-02-24, 01:28 PM   [Ignore Me] #14
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Re: PS2 to be the PS4's MAG?


Originally Posted by Baneblade View Post
Supposedly you can already play PS2 just fine with a gamepad. It's hearsay though, I certainly am not going to validate it.
I tested the old, free version of xpadder with my xbox360 controller in beta and it worked fine. I have not plugged it in since the beta patch that would crash the game if a controler was plugged in though, but I would imagine it still works fine.
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Old 2013-02-24, 01:47 PM   [Ignore Me] #15
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Re: PS2 to be the PS4's MAG?


Originally Posted by Sifer2 View Post
They wont do cross platform meaning it would only be bad for the PC community as people who don't get good FPS in the game now will probably jump ship to console.

But that's the thing that makes me skeptical a console port of the game is even possible. I mean is the PS4's CPU good enough to handle this game? Maybe if they gave it a much smaller pop cap.

If it is possible then I would fear for the game as then the console version would likely become their focus. We wouldn't see any new features added that the console couldn't handle. Instead of the game growing over the years along with better PC hardware we get to have it to stuck in time like every other console port. Pray they can't port it IMO.
Ps4 is x86, has an 8 core low wattage cpu with an on-die video card and 8GB of GDDR5 RAM. The cpu will function no worse than the core2 Quad that I use to play PS2 and the video card is light years better than the gts450 that I am using, not mention massive and very important improvement in memory latency compared to my 800mhz DDR2 RAM. For instance, I cant use high res textures, simply because my slow ass ddr2 ram cant feed them into the GDDR5 ram on my video card fast enough, but the PS4 will not have that issue at all - system and video ram are the same hardware on it!

SOE has been working on the OpenGL pipeline for the Mac client and you can bet your ass that the PS4 will be running a Unix-like, BSD derived OS with OpenGL. Given that OpenGL works great in Windows and is well supported by both AMD and nVidia, your "worries" are really silly. More than likely SOE will just drop the DirectX version down the road and no one will even notice the difference.
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