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Old 2013-03-06, 02:35 PM   [Ignore Me] #1
Tatwi
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The head hit box seems too big, thus too easy to hit.


I have noticed that I get a significant amount of un-aimed headshot kills with my assault rifles, simply by shooting in the general area of the upper body. As a result, it seems as though we are being too easily rewarded with bonus damage or, more importantly, headshot kills aren't really content gear toward more skilled players (which I do not consider myself to be). Even with the sniper rifle I can be awfuly sloppy and still get the one hit kill.

It would be interesting to see how big the head hit box is. I also wonder how the game would play with the head hit damage bonus acting more like a two level archery target, with a much smaller center giving the current bonus and the outer part acting like a normal hit. That would make getting a "headshot" either a more skillful or a more special event, which may end up feeling more rewarding to both average and excellent players alike.
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Old 2013-03-06, 02:40 PM   [Ignore Me] #2
Bags
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Re: The head hit box seems too big, thus too easy to hit.


Wait, your innacurate assault rifle is hitting places you're not aiming?

huh
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Old 2013-03-06, 02:58 PM   [Ignore Me] #3
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Re: The head hit box seems too big, thus too easy to hit.


as rounds tend to go everywhere due to spread then head shots are going to happen. you should try sniping. the hit box for head shots is not too bad, id say about right. head shot with sniper rifle have to hit the head not near it. never noticed a big hit box. if i miss by a little i dont get the kill.

Last edited by RSphil; 2013-03-06 at 02:59 PM.
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Old 2013-03-06, 03:04 PM   [Ignore Me] #4
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Re: The head hit box seems too big, thus too easy to hit.


movement + lag = goofieness
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Old 2013-03-06, 03:08 PM   [Ignore Me] #5
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Re: The head hit box seems too big, thus too easy to hit.


Originally Posted by RSphil View Post
as rounds tend to go everywhere due to spread then head shots are going to happen. you should try sniping. the hit box for head shots is not too bad, id say about right. head shot with sniper rifle have to hit the head not near it. never noticed a big hit box. if i miss by a little i dont get the kill.
Awesome, two for two who didn't read beyond the thread title and completely missed the point. Had you bothered to read my post you would have noticed I talked about how easy 1HK sniping is (it's impossible to miss if the person is standing still, even at 15FPS...).

Starting to wonder why I bother posting here any more. No better than the official forums these days...
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Old 2013-03-06, 03:31 PM   [Ignore Me] #6
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Re: The head hit box seems too big, thus too easy to hit.


Originally Posted by Tatwi View Post
Awesome, two for two who didn't read beyond the thread title and completely missed the point. Had you bothered to read my post you would have noticed I talked about how easy 1HK sniping is (it's impossible to miss if the person is standing still, even at 15FPS...).

Starting to wonder why I bother posting here any more. No better than the official forums these days...
Have you read your own post? You clearly start with assault rifles.

That's besides the point though, head hit boxes are pretty much bang on the character model. Hitting a standing still target that is any large than a single pixel is fairly easy. That's why headshots are easy on standing still targets. If anything headshots aren't awarded enough bonus in this game.

2X isn't large enough to actually take the extra time to aim for the head. Coupled with the fact that flinch happens on all hits and not just headshots. No one should be aiming for the head unless you're using a sniper rifle.

Last edited by ThePackage; 2013-03-06 at 03:33 PM.
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Old 2013-03-06, 03:37 PM   [Ignore Me] #7
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Re: The head hit box seems too big, thus too easy to hit.


I can't agree. I get some truly WTF moments with the TR RAMS sniper rifle when I miss a soldiers head by the width of a gnat's dick.
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Old 2013-03-06, 03:59 PM   [Ignore Me] #8
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Re: The head hit box seems too big, thus too easy to hit.


Originally Posted by Ruffdog View Post
I can't agree. I get some truly WTF moments with the TR RAMS sniper rifle when I miss a soldiers head by the width of a gnat's dick.
This, I just cant believe some of the near misses I've got, the bullet is going directly to the head, but once the bullet is real close and looks like it's gonna hit the enemy in the cheek...it goes through without damage.

Last edited by Vashyo; 2013-03-06 at 04:00 PM.
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Old 2013-03-06, 04:18 PM   [Ignore Me] #9
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Re: The head hit box seems too big, thus too easy to hit.


Originally Posted by ThePackage View Post
Have you read your own post? You clearly start with assault rifles.
Originally Posted by Tatwi View Post
I have noticed that I get a significant amount of un-aimed headshot kills with my assault rifles, simply by shooting in the general area of the upper body. As a result, it seems as though we are being too easily rewarded with bonus damage or, more importantly, headshot kills aren't really content gear toward more skilled players (which I do not consider myself to be). Even with the sniper rifle I can be awfuly sloppy and still get the one hit kill.

It would be interesting to see how big the head hit box is. I also wonder how the game would play with the head hit damage bonus acting more like a two level archery target, with a much smaller center giving the current bonus and the outer part acting like a normal hit. That would make getting a "headshot" either a more skillful or a more special event, which may end up feeling more rewarding to both average and excellent players alike.
You clearly missed that part in red.

Originally Posted by Vashyo View Post
This, I just cant believe some of the near misses I've got, the bullet is going directly to the head, but once the bullet is real close and looks like it's gonna hit the enemy in the cheek...it goes through without damage.
I can't say that I have experienced this issue, so I guess I must just be better than you. Hitting moving targets, on the other hand, is a challenge, especially in a game like this where animation is choppy and movement is often spastic.
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Last edited by Tatwi; 2013-03-06 at 04:22 PM. Reason: quote fail
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Old 2013-03-06, 04:32 PM   [Ignore Me] #10
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Re: The head hit box seems too big, thus too easy to hit.


Petition for smaller heads.
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Old 2013-03-06, 04:38 PM   [Ignore Me] #11
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Re: The head hit box seems too big, thus too easy to hit.


Thus I disagree with your post, hitboxes seem fine. Your KD is 1 to 1 so you don't appear to be leveraging your ability to get insta-kills by headshotting everyone. What is the percentage of headshot kills you have to total kills? I think if anything PS2 encourages people to aim at the head if you don't want to get dropped and see the other guy left with full health. I constantly see my sniper rounds barely miss a head (I only aim for the head) and I am in shock how tight the hitboxes actually are compared to other FPS esspecially with the distances, number of players, and size involved in PS2. I think it's a major achievment to have the hitboxes so tight on a game of this size.
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Old 2013-03-06, 04:58 PM   [Ignore Me] #12
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Re: The head hit box seems too big, thus too easy to hit.


Originally Posted by Tatwi View Post
You clearly missed that part in red.
Starting a sentence with "Even" denotes a secondary point, not a primary one.

Besides that, no one has corroborated your argument in the slightest.
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Old 2013-03-06, 05:10 PM   [Ignore Me] #13
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Re: The head hit box seems too big, thus too easy to hit.


Originally Posted by VaderShake View Post
What is the percentage of headshot kills you have to total kills?
79.4% with the Sr-7. Should that be better? It's 21.1% with the T5 AMC, which is very high given how I am not actively trying to hit people in the head and, as you implied, I suck.

I really don't think you folks are "getting" what I am saying.
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Old 2013-03-06, 05:28 PM   [Ignore Me] #14
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Re: The head hit box seems too big, thus too easy to hit.


Done some testing with friends to see how big hitboxes are, how much damage headshots do vs body shots, etc.
The conclusion of our tests regarding hit boxes is that they are extremely accurate. The only slight quibble with head hitboxes is that they extend down onto the neck a little ways, but side to side and above they're dead on as far as we could tell.
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Old 2013-03-06, 05:34 PM   [Ignore Me] #15
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Re: The head hit box seems too big, thus too easy to hit.


Originally Posted by Ruzy View Post
Done some testing with friends to see how big hitboxes are, how much damage headshots do vs body shots, etc.
The conclusion of our tests regarding hit boxes is that they are extremely accurate. The only slight quibble with head hitboxes is that they extend down onto the neck a little ways, but side to side and above they're dead on as far as we could tell.
I think if you shoot someone in the throat then you should definitely get the headshot multiplier.
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