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2013-03-18, 06:58 PM | [Ignore Me] #1 | ||
Captain
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anyone know if the devs have any info about possibility of multi crewed 3 man tanks? its been a couple months and people are complaining about tank spam and fragility of tanks. i really think crewed tanks is the best solution to reduce tank spam yet able to make them more powerful at the same time.
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2013-03-18, 07:13 PM | [Ignore Me] #4 | ||
Besides some times bringing up the possibility of having them added in at a later point, no.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-03-18, 08:52 PM | [Ignore Me] #5 | ||
Major
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it would be cool if they could add a "super tank?" like, one that is really slow, with one person driving, another manning the main turret, and another on the gun, and it can be picked up (GOD DAMNIT I WANT THIS SO MUCH) by a galaxy etc? just sayin
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2013-03-19, 07:29 AM | [Ignore Me] #6 | ||
Captain
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I think crewd tanks would actually be awesome, but lets look at the benifits.
1. longer life of a tank 2. less freindly deaths because the driver will be driving not running over friendlys while looking at a target. 3. Not falling off a cliff on narrow roads, because you were looking at the target and not the road. 4. As a VS 360 degree defence, damn engie's sneaking up behind us. Ive put little to no certs into my Mag because I dont like the feel of the tank, its a fixed barrel MBT, granted I like the hover and menuvering is nice, its just to clumsy, trying to shoot and move. Its funny to watch a tank rolling up to a fight and the driver hits a tree or rock, or runs over friendly's trying to aim at something on the side while he's moving forward. Lets just face it the tank is designed as a crew served weapon. The lightning on the other hand Ive put certs into it but only the sky guard, which I rarely fire on the move, im usually in a defensive position when I deploy one, or defending a convoy, (and even then I stop to engage air targets) Ive put the certs into that. So I dont know, the dev's designed the tank this way because they wanted solo players to exsperience the tank on a solo basis, but to me its just another BF Idea added to the game. But believe me if they made a tank that was crew served, Id actually spend some certs in it. |
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2013-03-19, 01:56 PM | [Ignore Me] #12 | ||
__________________
Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-03-19, 02:06 PM | [Ignore Me] #14 | ||
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My vote is firmly in the realm of VEHICLES NEED HELP. 1) YES, to MULTI-CREWED (3 ideal) TANKS that have better weapons & armor available versus any current MBT (whether 1 or 2 crewed). REDUCE TANK SPAM. 2) TWEAK THE LIGHTNING. I am a staunch believer that the Lightning should NOT flip easily. It should NOT be prone to getting stuck in ravines. It should be quick & highly agile .... the Armored hit-and-run Sniper-ish vehicle. Keep the Lightning 1-man, but add a 2ndary gun you can jump to to combat Tank Mine spammers. Or, add some sort of shrapnel/flak Cert, so if you were situationally aware you could fire anti-personnel flak in a 360 radius (up, and out) to counter LA or Engies looking to blow u up w/ C4 or mines. 3) Bring back the ES DELI VARIANTS. Make them float too ..... which means a LOT more water on at least one or two of the continents. 4) Something akin to the old CLOAK BUBBLE on the PS1 style AMS'. . Last edited by Chaff; 2013-03-19 at 02:18 PM. |
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