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Old 2013-03-22, 12:30 PM   [Ignore Me] #1
Ghoest9
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So the Phoenix ....


Its slightly fun - it a totally useless way.

The range is short and the damage in inconsequential.

I cant imagine ever equiping this thing for a fight.
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Old 2013-03-22, 12:32 PM   [Ignore Me] #2
LoliLoveFart
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Re: So the Phoenix ....


Had a phoenix missle fly straight at me earlier closed my eyes and waited for the end but it flew straight through me and blew up on a tree behind me.
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Old 2013-03-22, 12:33 PM   [Ignore Me] #3
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Re: So the Phoenix ....


Originally Posted by LoliLoveFart View Post
Had a phoenix missle fly straight at me earlier closed my eyes and waited for the end but it flew straight through me and blew up on a tree behind me.
I hope you aren't serious.... well, we shouldn't be surprised. If SOE released a flawless patch I think I would crap my pants and pass out.
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Old 2013-03-22, 12:34 PM   [Ignore Me] #4
Ghoest9
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Re: So the Phoenix ....


Originally Posted by LoliLoveFart View Post
Had a phoenix missle fly straight at me earlier closed my eyes and waited for the end but it flew straight through me and blew up on a tree behind me.
After trying one in the VR room Im not sure if its even possible to hit infantry with one directly..

Most disappointing I guess is that they seem useless against MAX units.
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Old 2013-03-22, 12:41 PM   [Ignore Me] #5
Carbon Copied
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Re: So the Phoenix ....


I don't often play HA but I like to at least try out all the guns given the luxury of the VR instance - and to be honest it just felt underwhelming; once you get used to the flying mech I think that was about right (although sometimes it seemed to travel at different speeds on occasion??), the animations and model I thought were really good and that's where it stopped for me.
Don't get me wrong I wasn't expecting a small tactical nuke but I would have thought that for a 5 rocket launcher there would be more "oomph" behind it on impact.

One purchase I won't be rushing out to buy so I got the launcher bundle instead for the very few odd times I roll the HA out.
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Old 2013-03-22, 01:03 PM   [Ignore Me] #6
ThatGoatGuy
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Re: So the Phoenix ....


Could be abusable in biolabs lol
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Old 2013-03-22, 01:27 PM   [Ignore Me] #7
p0intman
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Re: So the Phoenix ....


tried it out in VR.
Pros: Yay camera guided explosives
cons: thing doesn't turn fast enough, it flies through all infantry (maxes included), the rocket explodes too close to the ground, meaning stuff like lightnings can become invulnerable, it flies too slow and its range is too short.

i cannot see myself ever buying or equipping this piece of junk. to think that the tr and vs whine about it is hilarious. they have it good!
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Old 2013-03-22, 01:28 PM   [Ignore Me] #8
HiroshiChugi
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Re: So the Phoenix ....


Originally Posted by ThatGoatGuy View Post
Could be abusable in biolabs lol
Not even. It's a guided rocket launcher that isn't the most agile one in the world. It would be SHIT in biolabs IMHO.
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Old 2013-03-22, 01:40 PM   [Ignore Me] #9
GrandBastard
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Re: So the Phoenix ....


Originally Posted by Ghoest9 View Post
After trying one in the VR room Im not sure if its even possible to hit infantry with one directly..

Most disappointing I guess is that they seem useless against MAX units.
It works pretty well against infantry outside of VR, it's acutally the only real use I found for when I trialed it, as you don't have to be all that precise for it to hit.
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Old 2013-03-22, 01:42 PM   [Ignore Me] #10
JesNC
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Re: So the Phoenix ....


- damage is close to the decimator

- manouverability is ok while the missile accelerates, aka until ~1 sec after launch. After that it's only slight adjustments really.

- pressing E while in flight exits guide mode, but the missile continues as a dumbfire (with about as much drop as the G2A missile)

- higher skillcap than the AV MANA, but that's a good thing IMO.

Overall it's a great weapon and decently balanced. It's my favourite of the 3. There's some bugs with it (flying through infantry/MAXes, randomly not being able to guide the missile), but once those are resolved I'd recommend this weapon for every NC heavy.

Last edited by JesNC; 2013-03-22 at 01:43 PM.
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Old 2013-03-22, 01:57 PM   [Ignore Me] #11
Dragonskin
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Re: So the Phoenix ....


Originally Posted by JesNC View Post
- damage is close to the decimator

- manouverability is ok while the missile accelerates, aka until ~1 sec after launch. After that it's only slight adjustments really.

- pressing E while in flight exits guide mode, but the missile continues as a dumbfire (with about as much drop as the G2A missile)

- higher skillcap than the AV MANA, but that's a good thing IMO.

Overall it's a great weapon and decently balanced. It's my favourite of the 3. There's some bugs with it (flying through infantry/MAXes, randomly not being able to guide the missile), but once those are resolved I'd recommend this weapon for every NC heavy.
That's a pretty detailed review. Makes me wish I liked the NC.
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Old 2013-03-22, 02:12 PM   [Ignore Me] #12
Rothnang
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Re: So the Phoenix ....


That weapons true potential is in making sure that no Sunderer even thinks about coming within Phoenix range of your base. 2, 3 heavies with this thing will make sure of that easily.
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Old 2013-03-22, 02:27 PM   [Ignore Me] #13
Fenrys
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Re: So the Phoenix ....


Originally Posted by JesNC View Post
There's some bugs with it (flying through infantry/MAXes, randomly not being able to guide the missile), but once those are resolved I'd recommend this weapon for every NC heavy.
I'm not sure the lack of guidance is random. During testing, it seemed to me that the projectile would only enter camera mode if there was a vehicle under the crosshair that was within a certain range.

If that's the case, it means you need LOS to use the camera, same as the other ESL's. Also, no free air drone for scouting AMS positions.

Last edited by Fenrys; 2013-03-22 at 02:30 PM.
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Old 2013-03-22, 02:38 PM   [Ignore Me] #14
snafus
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Re: So the Phoenix ....


Seems fair to me that you can't blast infantry and maxs. Espeacily since the TR variant can't lock on to a max and has no dumb fire.
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Old 2013-03-22, 02:42 PM   [Ignore Me] #15
JesNC
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Re: So the Phoenix ....


Originally Posted by Fenrys View Post
I'm not sure the lack of guidance is random. During testing, it seemed to me that the projectile would only enter camera mode if there was a vehicle under the crosshair that was within a certain range.

If that's the case, it means you need LOS to use the camera, same as the other ESL's. Also, no free air drone for scouting AMS positions.
That's not the case, I reliably engaged the Prowler/Magrider on the far end of the VR range while standing by the Vpads (which means no LOS at all).
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