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2013-03-26, 10:54 PM | [Ignore Me] #5 | ||
Sergeant Major
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I would like to reccomend that deconstruction still be an option but only if you have been outside of your vehicle for 30 seconds and it is not currently taking damage.
I can think of a few legit reasons to decon, such as: You are an infiltrator sneaking behind enemy lines to sabotage a base in preparation for your empire's eventual push to that area. You drive your wraith up to the anti-vehicle shield and then disembark and deconstruct to leave no trace that you're there, before you destabilize every generator and the SCU, then hack a console pull an ESF and fly away. That being said I understand entirely disabling it completely while a future solution is formulated. It is presently used 90% of the time to deny exp to the enemy, and probably very rarely for the kind of purposes I described. |
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2013-03-26, 10:56 PM | [Ignore Me] #7 | ||
Looks very promising. The vehicle decon timer should still make sure that abandoned vehicles don't start cluttering the map.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-03-26, 11:06 PM | [Ignore Me] #8 | |||
Sergeant Major
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Cant wait to see the first few days for people who don't read patch notes. Trying to decon their esf and instead crashing or the other esf getting the kill. A few lols shall be had.
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2013-03-26, 11:23 PM | [Ignore Me] #9 | ||
I can certainly picture some pilots screaming "REVENGE!" at the their monitor when this change takes effect.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-03-26, 11:37 PM | [Ignore Me] #12 | |||
Major
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After all, deconstruct to deny EX only works if you know for SURE whatever vehicle you have is going to be destroyed or you're not going to live long enough to make it back to it, which isn't really that easy in the heat of the moment. Can we at least keep deconstruction on the Flash? It's not like it's worth the Kill most of the time anyways... |
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2013-03-26, 11:42 PM | [Ignore Me] #13 | |||
Major
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2013-03-26, 11:44 PM | [Ignore Me] #14 | |||
Staff Sergeant
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That said I do think the Flash should keep the deconstruct, as nobody is really missing that much XP from those being deconstructed, and they are a telltale sign of infiltration on a smaller base. |
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