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Old 2013-03-26, 10:38 PM   [Ignore Me] #1
Hamma
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Vehicle Deconstruction going away via Higby


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Old 2013-03-26, 10:45 PM   [Ignore Me] #2
Assist
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Re: Vehicle Deconstruction going away via Higby


That's what I'm talking about!
Originally Posted by Assist View Post
Tired of being denied XP by a moronic feature. Just take the damn deconstruct option away Higby!@
<3
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Old 2013-03-26, 10:48 PM   [Ignore Me] #3
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Re: Vehicle Deconstruction going away via Higby


This is good imo
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Old 2013-03-26, 10:48 PM   [Ignore Me] #4
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Re: Vehicle Deconstruction going away via Higby


This is great news, but I know a few outfits on Connery will be upset they can't abuse this anymore.
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Old 2013-03-26, 10:54 PM   [Ignore Me] #5
Neutral Calypso
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Re: Vehicle Deconstruction going away via Higby


I would like to reccomend that deconstruction still be an option but only if you have been outside of your vehicle for 30 seconds and it is not currently taking damage.

I can think of a few legit reasons to decon, such as:

You are an infiltrator sneaking behind enemy lines to sabotage a base in preparation for your empire's eventual push to that area.

You drive your wraith up to the anti-vehicle shield and then disembark and deconstruct to leave no trace that you're there, before you destabilize every generator and the SCU, then hack a console pull an ESF and fly away.

That being said I understand entirely disabling it completely while a future solution is formulated. It is presently used 90% of the time to deny exp to the enemy, and probably very rarely for the kind of purposes I described.
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Old 2013-03-26, 10:55 PM   [Ignore Me] #6
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Re: Vehicle Deconstruction going away via Higby


Its an excelllent move soe. Keep up the good works guys.
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Old 2013-03-26, 10:56 PM   [Ignore Me] #7
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Re: Vehicle Deconstruction going away via Higby


Looks very promising. The vehicle decon timer should still make sure that abandoned vehicles don't start cluttering the map.
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Old 2013-03-26, 11:06 PM   [Ignore Me] #8
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Re: Vehicle Deconstruction going away via Higby


Cant wait to see the first few days for people who don't read patch notes. Trying to decon their esf and instead crashing or the other esf getting the kill. A few lols shall be had.
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Old 2013-03-26, 11:23 PM   [Ignore Me] #9
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Re: Vehicle Deconstruction going away via Higby


Originally Posted by Koadster View Post
Cant wait to see the first few days for people who don't read patch notes. Trying to decon their esf and instead crashing or the other esf getting the kill. A few lols shall be had.
I can certainly picture some pilots screaming "REVENGE!" at the their monitor when this change takes effect.
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Old 2013-03-26, 11:26 PM   [Ignore Me] #10
DirtyBird
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Re: Vehicle Deconstruction going away via Higby


Shame there was no news on the missing attachments yet.
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Old 2013-03-26, 11:36 PM   [Ignore Me] #11
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Re: Vehicle Deconstruction going away via Higby


Awesome to see that the devs are really listening since this has been a hot topic for awhile now. Especially with all the lock-on AA going on.
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Old 2013-03-26, 11:37 PM   [Ignore Me] #12
Whiteagle
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Re: Vehicle Deconstruction going away via Higby


Originally Posted by Neutral Calypso View Post
I can think of a few legit reasons to decon, such as:

You are an infiltrator sneaking behind enemy lines to sabotage a base in preparation for your empire's eventual push to that area.

You drive your wraith up to the anti-vehicle shield and then disembark and deconstruct to leave no trace that you're there, before you destabilize every generator and the SCU, then hack a console pull an ESF and fly away.
Yeah, this is almost exactly what I do.
After all, deconstruct to deny EX only works if you know for SURE whatever vehicle you have is going to be destroyed or you're not going to live long enough to make it back to it, which isn't really that easy in the heat of the moment.

Can we at least keep deconstruction on the Flash?
It's not like it's worth the Kill most of the time anyways...
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Old 2013-03-26, 11:42 PM   [Ignore Me] #13
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Re: Vehicle Deconstruction going away via Higby


Originally Posted by Whiteagle View Post
Yeah, this is almost exactly what I do.
After all, deconstruct to deny EX only works if you know for SURE whatever vehicle you have is going to be destroyed or you're not going to live long enough to make it back to it, which isn't really that easy in the heat of the moment.

Can we at least keep deconstruction on the Flash?
It's not like it's worth the Kill most of the time anyways...
Stop driving up to the building you are going to hack. Park it some where in the distance and cloak into the building. Sure it could still be found, but at least it would be a lot less obvious than HEY THERE IS A ENEMY FLASH HERE!! RIGHT HERE! BY THE BUILDING THAT IS BLINKING NOW!! DID I MENTION THE FLASH IS RIGHT HERE!!
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Old 2013-03-26, 11:44 PM   [Ignore Me] #14
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Re: Vehicle Deconstruction going away via Higby


Originally Posted by Whiteagle View Post
Yeah, this is almost exactly what I do.
After all, deconstruct to deny EX only works if you know for SURE whatever vehicle you have is going to be destroyed or you're not going to live long enough to make it back to it, which isn't really that easy in the heat of the moment.

Can we at least keep deconstruction on the Flash?
It's not like it's worth the Kill most of the time anyways...
That type of decon wasn't the problem. What was hapening was people were intentionally bailing when they started losing a battle (which now that the vehicle is worth more XP than the meatsack inside, Im ok with) but then they would hit deconstruct simply as a means of denying XP out of spite.

That said I do think the Flash should keep the deconstruct, as nobody is really missing that much XP from those being deconstructed, and they are a telltale sign of infiltration on a smaller base.
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Old 2013-03-26, 11:47 PM   [Ignore Me] #15
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Re: Vehicle Deconstruction going away via Higby


They still have to think of a suitable way to re implement it into the game eventually, but nice to see they know how big an issue it is right now.
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