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Old 2013-04-08, 05:27 PM   [Ignore Me] #1
Hamma
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Exclamation First Test of Hex Changes Apr08


SOE would like to run the first test of the new Hex changes tonight on Public Test:

Hello everyone! Our outpost and battle flow changes need some solid testing, and that requires solid players and outfits. We're doing a focus test tonight at 5pm PST (8pm EST). The focus of this test is on the Indar map changes and battle flow. We'd like as many organized outfits in there as we can get, so of you are in or run an outfit please encourage your outfit to play on Test tonight. We'll also have a lot of the dev team playing alongside you and observing.

For information on policies or how to download and install the client please see this thread:
http://forums.station.sony.com/ps2/i...active.114080/

Be sure to patch early! Please use this thread for feedback on tonight's test.
http://forums.station.sony.com/ps2/i...pm-pst.114142/
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Last edited by Hamma; 2013-04-09 at 10:29 PM.
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Old 2013-04-08, 05:35 PM   [Ignore Me] #2
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Re: First Test of Hex Changes TONIGHT @ 5PM PDT


sooner than i thought. this is actually something i would ~log in~ for.
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Old 2013-04-08, 05:41 PM   [Ignore Me] #3
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I'm there!
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Old 2013-04-08, 06:14 PM   [Ignore Me] #4
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Re: First Test of Hex Changes TONIGHT @ 5PM PDT


Well I don't have an outfit, I'm a mangy wolf.

I'll play mercenary though. If any outfit needs/would like an extra set of hands, I'd gladly join up on the PTS.

Any faction is fine obviously and I can voip with any program you desire.

Just send me a PM if you want to hire me on for the testing tonight.
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Old 2013-04-08, 06:24 PM   [Ignore Me] #5
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Re: First Test of Hex Changes TONIGHT @ 5PM PDT


Too late for my blood, sadly. But I'm sure I'll get to see it soon enough.
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Old 2013-04-08, 06:54 PM   [Ignore Me] #6
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Re: First Test of Hex Changes TONIGHT @ 5PM PDT


I'll be jumping on.
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Old 2013-04-08, 07:07 PM   [Ignore Me] #7
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Re: First Test of Hex Changes TONIGHT @ 5PM PDT


Yea Higby did say that they will be doing some more euro friendly times.
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Old 2013-04-08, 07:08 PM   [Ignore Me] #8
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Re: First Test of Hex Changes TONIGHT @ 5PM PDT


How does the test client work? Is it an entirely seperate client or just a launcher? I'm a bit short on room on my SSD!
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Old 2013-04-08, 07:14 PM   [Ignore Me] #9
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Re: First Test of Hex Changes TONIGHT @ 5PM PDT


Originally Posted by Assist View Post
How does the test client work? Is it an entirely seperate client or just a launcher? I'm a bit short on room on my SSD!
Separate client I think. I had to download about 8 gigs.
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Old 2013-04-08, 07:19 PM   [Ignore Me] #10
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Re: First Test of Hex Changes TONIGHT @ 5PM PDT


Sadly I will miss this being in Australia time zone and working but I trust the Yanks to provide detailed feedback and some screen grabs and or footage of the new layouts....

Glad SOE and the team are fast tracking this. It should be No. 1 on the list of things to fix.

Good work.
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Old 2013-04-08, 07:39 PM   [Ignore Me] #11
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Re: First Test of Hex Changes TONIGHT @ 5PM PDT


Still downloading and too late for me, have fun.
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Old 2013-04-08, 07:53 PM   [Ignore Me] #12
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Re: First Test of Hex Changes TONIGHT @ 5PM PDT


Originally Posted by KALU View Post
Sadly I will miss this being in Australia time zone and working but I trust the Yanks to provide detailed feedback and some screen grabs and or footage of the new layouts....

Glad SOE and the team are fast tracking this. It should be No. 1 on the list of things to fix.

Good work.
Grab the client and get on when you can and have a look around.
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Old 2013-04-08, 07:54 PM   [Ignore Me] #13
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Re: First Test of Hex Changes TONIGHT @ 5PM PDT


Originally Posted by Aaron View Post
Separate client I think. I had to download about 8 gigs.
gracias, downloading now. Don't think I'll make the test tonight but maybe I can catch the tail end of it.
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Old 2013-04-08, 07:58 PM   [Ignore Me] #14
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Re: First Test of Hex Changes TONIGHT @ 5PM PDT


Going to need a few more VS and NC with the current server pop showing TR @ 50% (58% on Indar)
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Old 2013-04-08, 08:49 PM   [Ignore Me] #15
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Re: First Test of Hex Changes TONIGHT @ 5PM PDT


Looks pretty good to me. I just hope all those grey areas could have hackable facilities that can be hacked like Planetside 1 towers, no links needed. These large grey areas can be divided into hexes that add resources to your empire with adjacency. Enemies with no link can also hack them to deplete your resources or disturb reinforcement routes .
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