MBTs need a health buff and dedicated crews. - PlanetSide Universe
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Old 2013-04-09, 03:53 PM   [Ignore Me] #1
Goldoche
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MBTs need a health buff and dedicated crews.


MBTs are underwhelming and very easy to kill, especially by ESFs and Infantry weapons. They're too easily spammed and feel like disposable tin cans. They do not require cooperation to be efficient, a lone wolf can be fine on his own.

Here's what I propose on the Vanguard and Prowler:

-Dedicated driver and gunners: The driver controls the tank and tank abilities. He can't shoot any weapons. The gunner fires the main turret.
-Total HP: 200% of their current Health
-Cooldown: 200% of the current time.
-Resources: 200% of the current cost.
-Boost the torque, adherence and make the treads behave like treads, not like wheels. They need to do more traction.

Magriders can't have dedicated gunners because of the non rotatable turret, so I wouldn't buff their health. I'd make their faction specific secondary turrets more powerful and only slightly augment their Cooldown and Resource cost. They'd be more powerful tanks and less spammable than they are now but still more disposable than the other tanks. I'd balance it so 3 fully crewed magriders (2/2) can take on 2 fully crewed vanguards or prowlers (3/3). A fully crewed magrider (2/2) could take on a (2/3) prowler or vanguard.

Magriders:
-Damage buffed on faction specific secondary turrets
-Damage slightly nerfed on main turrets
-Cooldown:150% of the current time
-Resources:150% of the current cost

Obviously Magriders would be more difficult to balance so these stats are only arbitrary.

I'd give slightly more health to base turrets so they can still take on MBTs.

Last edited by Goldoche; 2013-04-12 at 03:34 PM.
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Old 2013-04-09, 04:07 PM   [Ignore Me] #2
NewSith
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Re: MBTs need a health buff and dedicated crews.


This is how it's gonna go:

NewSith: I agree
TankWhore: No, don't make them crew based, it's unrealistic, completely underpowered and it'll make my K/D of 10000/1 in a tank even worse.
ReasonablePerson: You're wrong, the current state is unrealistic, overpowered and your K/D has more to say about it, than you.
TankWhore: LOLUMAD< IMRAITURONG!!!!!111111oneone!!!1!!11oneoneone1!!
Troll: This is just another person complaining, who doesn't know how to drive a tank.
ReasonablePerson2: But... blah blah blah... (a good argument acknowledged only by those who stopped playing already, thus pretty much irrelevant for SOE)
Troll: LOLWUT?
Hamma: j_smed twitted: "Solo Tanks. Period. I like and I don't care". This thread is closed.
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Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.

Last edited by NewSith; 2013-04-09 at 04:09 PM.
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Old 2013-04-09, 04:12 PM   [Ignore Me] #3
Methonius
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Re: MBTs need a health buff and dedicated crews.


LOL newsith summed it up how this thread is going to go.
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Old 2013-04-09, 04:18 PM   [Ignore Me] #4
EVILPIG
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Re: MBTs need a health buff and dedicated crews.


I like the opening statement that claims they are too fragile, yet a lone wolf can do fine on their own. lol

T
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Old 2013-04-09, 04:19 PM   [Ignore Me] #5
wasdie
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Re: MBTs need a health buff and dedicated crews.


I hated that mechanic back in Planetside 1. Absolutely hated it.
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Old 2013-04-09, 04:26 PM   [Ignore Me] #6
SixShooter
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Re: MBTs need a health buff and dedicated crews.


Originally Posted by NewSith View Post
This is how it's gonna go:

NewSith: I agree
TankWhore: No, don't make them crew based, it's unrealistic, completely underpowered and it'll make my K/D of 10000/1 in a tank even worse.
ReasonablePerson: You're wrong, the current state is unrealistic, overpowered and your K/D has more to say about it, than you.
TankWhore: LOLUMAD< IMRAITURONG!!!!!111111oneone!!!1!!11oneoneone1!!
Troll: This is just another person complaining, who doesn't know how to drive a tank.
ReasonablePerson2: But... blah blah blah... (a good argument acknowledged only by those who stopped playing already, thus pretty much irrelevant for SOE)
Troll: LOLWUT?
Hamma: j_smed twitted: "Solo Tanks. Period. I like and I don't care". This thread is closed.
Yup, gotta them driver/gunner threads.

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Old 2013-04-09, 04:33 PM   [Ignore Me] #7
Goldoche
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Re: MBTs need a health buff and dedicated crews.


Originally Posted by EVILPIG View Post
I like the opening statement that claims they are too fragile, yet a lone wolf can do fine on their own. lol

T
Their effectiveness is too easily reached but too low.

Originally Posted by Smedley
But it's more fun this way!
That's why there's the lightning tank. MBTs need to behave like real tanks.
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Old 2013-04-09, 04:35 PM   [Ignore Me] #8
Goldoche
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Re: MBTs need a health buff and dedicated crews.


Originally Posted by NewSith View Post
This is how it's gonna go:

NewSith: I agree
TankWhore: No, don't make them crew based, it's unrealistic, completely underpowered and it'll make my K/D of 10000/1 in a tank even worse.
ReasonablePerson: You're wrong, the current state is unrealistic, overpowered and your K/D has more to say about it, than you.
TankWhore: LOLUMAD< IMRAITURONG!!!!!111111oneone!!!1!!11oneoneone1!!
Troll: This is just another person complaining, who doesn't know how to drive a tank.
ReasonablePerson2: But... blah blah blah... (a good argument acknowledged only by those who stopped playing already, thus pretty much irrelevant for SOE)
Troll: LOLWUT?
Hamma: j_smed twitted: "Solo Tanks. Period. I like and I don't care". This thread is closed.
Nice. Ignoring the problem won't solve it though, even if these threads are redundant. Damn you Smedley!
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Old 2013-04-09, 04:40 PM   [Ignore Me] #9
Sledgecrushr
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Re: MBTs need a health buff and dedicated crews.


I want three man tanks too. But they arent going to happen with the MBTs we have today.
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Old 2013-04-09, 06:36 PM   [Ignore Me] #10
Baneblade
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Re: MBTs need a health buff and dedicated crews.


I am a tank whore, and 85% of my tanking time is solo.

I support tank crews.
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Old 2013-04-09, 06:52 PM   [Ignore Me] #11
PredatorFour
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Re: MBTs need a health buff and dedicated crews.


OR they add in a new tank which has them desired qualities.... now for the incoming flames..
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Old 2013-04-09, 06:58 PM   [Ignore Me] #12
Artimus
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Don't quite understand op. They are easily killed but a lone wolf can do fine? The k/d ratio effecting gameplay is getting really old personally if k/d was even taken out it's not going to encourage people to play as a team people will still choose soloing tanks given the option. I do fully support the idea of dedicated gunners tho. I believe it should be an option to cert into tho. Like it was discussed prior to beta.
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Old 2013-04-09, 06:58 PM   [Ignore Me] #13
bpostal
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Re: MBTs need a health buff and dedicated crews.


Originally Posted by NewSith View Post
This is how it's gonna go:

NewSith: I agree
TankWhore: No, don't make them crew based, it's unrealistic, completely underpowered and it'll make my K/D of 10000/1 in a tank even worse.
ReasonablePerson: You're wrong, the current state is unrealistic, overpowered and your K/D has more to say about it, than you.
TankWhore: LOLUMAD< IMRAITURONG!!!!!111111oneone!!!1!!11oneoneone1!!
Troll: This is just another person complaining, who doesn't know how to drive a tank.
ReasonablePerson2: But... blah blah blah... (a good argument acknowledged only by those who stopped playing already, thus pretty much irrelevant for SOE)
Troll: LOLWUT?
Hamma: j_smed twitted: "Solo Tanks. Period. I like and I don't care". This thread is closed.

You should get a job telling fortunes at your local county fair.
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Old 2013-04-09, 06:59 PM   [Ignore Me] #14
ChipMHazard
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Re: MBTs need a health buff and dedicated crews.


Originally Posted by PredatorFour View Post
OR they add in a new tank which has them desired qualities.... now for the incoming flames..
The only problem I see with them adding in a new tank, which is the most likely scenario, is that it will probably make the MBT and/or Lightning somewhat more obsolete.
Especially considering that it would be useable by everyone.
Personally I see them having painted themselves into something of a corner.
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Old 2013-04-09, 07:05 PM   [Ignore Me] #15
Neutral Calypso
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Re: MBTs need a health buff and dedicated crews.


I am in favor of either adding a new tank or adding a module that will permit the old tank to operate this way, while allowing for the old system to work too.

Sometimes driving and gunning at the same time is a pain.

But also sometimes there ain't enough manpower running around to gun in your tank.

Anyone ever park a liberator in a warp gate and demand a gunner hop in? ~_~
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