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PSU: Marsman cant say Auraxis! FACT!
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2013-04-12, 08:38 PM | [Ignore Me] #4 | ||
First Sergeant
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I feel this change happened to get people to go back to the dying VS population.
They're gonna have the most versatile weapons if this happens. It's not a major change but still, they have similar level stuff in all scenarios + they never have to compensate for the drop Last edited by Vashyo; 2013-04-12 at 08:41 PM. |
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2013-04-12, 08:42 PM | [Ignore Me] #6 | |||
Lieutenant Colonel
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They have to be better than everyone else because not enough people want to be a purple alien.
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Wherever you went - Here you are. |
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2013-04-12, 08:45 PM | [Ignore Me] #8 | |||
First Sergeant
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or just make em all black, that should get all the "cool kidz" to join Last edited by Vashyo; 2013-04-12 at 08:46 PM. |
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2013-04-12, 08:45 PM | [Ignore Me] #9 | ||
Master Sergeant
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We suffer a severe ranged damage penalty Hamma, its disproportionate to the supposed advantage we have without bullet drop.
You can compensate for your bullet drop by aiming a fraction higher, I can't compensate for the damage fall off however. |
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2013-04-12, 08:55 PM | [Ignore Me] #10 | ||
Corporal
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I will switch Vanu<->TR weapons with you any day, Hamma
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Get this or an empire themed dynamic sig with your name on it at http://ps2.gilsweb.com/ Belonging to Long Forgotten Soldiers outfit on Miller, Technology IS Might |
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2013-04-12, 09:05 PM | [Ignore Me] #11 | ||
Private
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Though i mainly play NC i do have a low level VS i play with my irl friend and even though there's no bullet drop VS weapons stop dealing decent damage at ranges far shorter than feels reasonable (the damage seems to drop off considerably in just the distance of a biolab aircraft launch pad) and their guns though admittedly i only have access to the default weapons just don't feel as useful so this buff does indeed feel called for.
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2013-04-12, 09:07 PM | [Ignore Me] #12 | ||
I expected there to be an outcry about the damage fall off removal, but what you don't realize is that having it in was a cheap way to balance the weapons.
It's not the way it should have been in the first place. Someone list me the TR and NC "negativities" here so we can compare all 3 empires, because frankly, Bullet Drop is much more acceptable and can be compensated for by actions of the player, compared to knowing that no matter what you do, at a certain range, you just dont hit like the other guy. All TR and NC players had to do with take into account the drop and hey presto, they still hit you, where as we could not do anything - unless you consider running head on towards the enemy was an acceptable way to "compensate". If they introduce Bullet drop for the VS guns, we'll happily take it, I'm sure they're thinking of something. |
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2013-04-12, 09:09 PM | [Ignore Me] #13 | |||
Private
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other factions can overcome theyre disadvantages - shooting in bursts, aiming higher, but our miraculous no bullet drop doesnt help when we suffer a dmg penalty (and bullet drop doesnt come into the equation most of the time) |
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