May 4th, the day the Terran Republic will stop! - PlanetSide Universe
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Old 2013-04-22, 04:13 PM   [Ignore Me] #1
Falcon_br
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May 4th, the day the Terran Republic will stop!


Ok, we are tired of all the nerfs we are receiving.
We are tired of having all LMG with almost the same status, unlike the other Factions.
We are tired of anchored mode to the prowler, and now we will receive it to the max! Every rocket launcher users will love us.
We are tired of getting nerfs, the T7, the Striker, the t9carv, and other weapons, while all the others receive buffs! I am sure now the Striker will have the worst score/minute now that it can´t lock on towers, they could not fix the lock on hit so they disable it!
We are tired of having the only directional mine that need skill to use while the others only run and drop them to get lots of multi kills.
We are tired of been handicapped so we must overcome all the odd to win.
We are also loosing more and more population while the NC is still on top.

So I had the idea, May 4th we will not fight, maybe we will only login in to see the weapon deal of the day, but we will not fight and not stay long logged in!

PS: We will watch AGN: Squad Beacon May 4th!
PPS: I know that TR are not in their stile to complain about anything but I think there is a limit for that and SOE already crossed that line long ago!
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Old 2013-04-22, 04:23 PM   [Ignore Me] #2
MrMak
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Re: May 4th, the day the Terran Republic will stop!


Lol knew this would happen. The TR has decided its UP all of a sudden just like the Vanu did before.

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Old 2013-04-22, 04:27 PM   [Ignore Me] #3
Sledgecrushr
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Re: May 4th, the day the Terran Republic will stop!


If you dont resist, then we promise we wont kill you 8 P
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Old 2013-04-22, 04:41 PM   [Ignore Me] #4
basti
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Re: May 4th, the day the Terran Republic will stop!


You have no right to whine until you endure being extremly underpowered for at least 3 Months.

Thats what the VS went through. And we kept fighting!
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Old 2013-04-22, 04:48 PM   [Ignore Me] #5
camycamera
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Re: May 4th, the day the Terran Republic will stop!


what? the tr is fine...

but anchored mode needs a buff.
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Old 2013-04-22, 04:53 PM   [Ignore Me] #6
MrMak
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Re: May 4th, the day the Terran Republic will stop!


Originally Posted by camycamera View Post
what? the tr is fine...

but anchored mode needs a buff.
Insane relaod speed and a projectile velocity increase not enaugh for you?

Seriously THIS needs a buff acording to you?

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Old 2013-04-22, 05:09 PM   [Ignore Me] #7
bpostal
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Re: May 4th, the day the Terran Republic will stop!


If I can, I'm going to log in and have a fight anyway. I could care less about anchored mode on the Prowler and I'm looking forward to lockdown on my MAX.
I'm going to get dual Thumpers and set up shop on top of the SCU shield gen in a biolab.
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Old 2013-04-22, 05:16 PM   [Ignore Me] #8
Ruffdog
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Re: May 4th, the day the Terran Republic will stop!


How about we fight our problems rather than run away from them? Give the devs data ...... and give our enemies hell!

"Once you learn to quit, it becomes a habit."
~ Vince Lombardi
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Old 2013-04-22, 05:26 PM   [Ignore Me] #9
JeffBeefjaw
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Re: May 4th, the day the Terran Republic will stop!


These are my viewpoints on what i dislike from a TR's point of view.

TR LMG's and especially the MCG are all a bit meh, think they gave up after they failed to have a ps1 style mcg in ps2.

Claymores are nowhere near inline with other empires AP mines with their glowing green lazors (surely more inline with vs?), stand up mini briefcase design and narrow angle of effect compared to the 360 degree coverage nc and vs get.

Never been a big fan of lockdown and being a sitting duck, i have always preferred overdrive.

Mercy nerf was unnecessary.

Map showing different colours to the mini map for friendlies, especially annoying for TR.

You don't need 3 months to realise this.

Last edited by JeffBeefjaw; 2013-04-22 at 05:29 PM.
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Old 2013-04-22, 05:28 PM   [Ignore Me] #10
Artimus
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You never played PS1 I take it.
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Old 2013-04-22, 05:35 PM   [Ignore Me] #11
JeffBeefjaw
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Re: May 4th, the day the Terran Republic will stop!


I made cr5 br40
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Old 2013-04-22, 05:55 PM   [Ignore Me] #12
Neutral Calypso
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Re: May 4th, the day the Terran Republic will stop!


Claymores are fine as long as the bug that let other factions see their lasers doesn't come back.

That being said someone needs to explain to me the functional difference between bouncing betties and prox mines.
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Old 2013-04-22, 06:01 PM   [Ignore Me] #13
p0intman
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Re: May 4th, the day the Terran Republic will stop!


... wtf?

You have some of the best weapons in the game. What is the fucking problem?
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Old 2013-04-22, 06:07 PM   [Ignore Me] #14
Wahooo
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Re: May 4th, the day the Terran Republic will stop!


While I agree with the OP on about all of the points about the TR. To say they are now UP is silly.

these are balance changes and they can be disliked it doesn't mean they put TR at a disadvantage.

Although I too HATE lock down. The things I hated most in PS1?

Scat maxes... especially wall humping.
imbalance between single man air and 1 or 2 man ground
Phoenixes
Lock Down Mode as a "bonus"

In PS2? I hate scats even more...
Thank god for no 3rd person wall humping
They've balanced some the imbalance between single man air and single person ground but air still dominates.
Phoenixes are still annoying.
Lock Down? I'm not looking forward to it. Rage about C4 now? How about when you can't move to even shoot back?

TR is fine.. but there are somethings that are annoying. They are not that bad.

Last edited by Wahooo; 2013-04-22 at 06:08 PM.
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Old 2013-04-22, 06:49 PM   [Ignore Me] #15
Falcon_br
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Re: May 4th, the day the Terran Republic will stop!


I am already in contact with some outfits in Waterson, a few of them are already supporting my idea, I just need now someone to contact the terran republic in other servers so we can make it work.

I will never forget on the roadmap about the max class, everyone saying we dont want anchored mode, nobody used it on PS-1, why we will use it on ps-2? We want overdrive!
What do SOE? Give us anchored mode an give VS overdrive.

A great quote from the official (but not great) forum:

“You can say TR are underpowered, but the proper way to phrase it would be this...

TR are overnerfed/underpowered...

CARV and CARV-S are terrible LMGs with recoil so bad and the switching speed penalty imposed on them. The CARV-S is a 1000 cert/700 SC POS LMG literally now, no way its worth the price of admission in its current sorry state.
Prowlers have to deal with having to fire more shots and recoil and their special ability makes them sitting ducks, and they have to fire more to kill infantry now too.
The Striker is the only ESRL that is TOTALLY useless vs. infantry, and now with GU7, its also TOTALLY useless vs turrets, and still has NO dumbfire mode.
TR MAXes got nerfed, but NC MAXes still obliterate anything up close, and VS MAXes got buffed.
ROF advantage that is half a myth... when we have no carbine that can match up to the GD-7F/Serpent's TTK.
Heck, even looks-wise we're sorta shafted, while VS got new good looks. And TR weapons look like it was made from iron that's about to rust anyday now.
Claymores... TR get a situational use AP mine, while everyone else can just chuck theirs anywhere and score kills.
About the only thing we have half decent is the Mosquito - which is totally destroyed anyways once VS/NC dual Bursters are around... and its not even as good as the Scythe yet NC/VS constantly make it out to be like god mode. And they say Strikers are OP vs. air when in truth dual Bursters MAXes will eat any TR Striker's HA's lunch/XP and leave none for them. Nose dive, and all our Striker does is fire missiles into the ground.


Yeah so you wonder why TR is getting the least number of new players among all the factions these days?”
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