New "Conservative Aggression" Episode Out: ESF Tactics & Loadouts Gameplay Commentary - PlanetSide Universe
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Old 2013-04-24, 10:46 PM   [Ignore Me] #1
ItZMuRdA
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New "Conservative Aggression" Episodes and much more to come!


Hi guys,

You may remember seeing my thread about being a 10 year PlanetSide veteran trying to kick start my Twitch and YouTube channels recently. I'd say things are off to a great start, you can check out my daily live stream at http://twitch.tv/itzmurda_tv, and over the past few weeks I've been hard at work creating new series' for my YouTube channel that will receive regular updates. I've also got more ideas for future series to come, and am all ears for any suggestions that any of you may have as well.

For the time being, I recently began working on both my "Conservative Aggression" and "Analyze This" series and would love for you all to have a look. As of this past week, I released the 2nd and 3rd episodes in my Conservative Aggression series which focus on ESF Air-to-Ground Tactics/Loadouts and Infil CQC Outnumbered Tower Defense, respectively. Be sure to also check out the original episode as well as my other series and highlight videos that you can find in my playlists!

Thanks so much for your support and feedback!


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Last edited by ItZMuRdA; 2013-04-28 at 05:59 PM.
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Old 2013-04-25, 11:59 AM   [Ignore Me] #2
DirtyBird
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Re: New "Conservative Aggression" Episode Out: ESF Tactics & Loadouts Gameplay Commen


Not bad considering you have spent virtually no time in Scythe.
It looks like you seem to have lag pauses during the video, is that something you notice in game?
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Old 2013-04-25, 12:15 PM   [Ignore Me] #3
ItZMuRdA
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Re: New "Conservative Aggression" Episode Out: ESF Tactics & Loadouts Gameplay Commen


Thanks Dirty.

I noticed what you were talking about a little bit as well, but I believe it is on the video rendering end of things. My FPS these days is usually quite smooth, though since this was taken from a 6 hour stream encoded video, then chopped into a 16 minute segment and re-rendered, it may have caused some shakiness. I hadn't noticed that with previous videos I created in the same fashion, but am not sure why this one feels any different.
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Old 2013-04-26, 10:52 AM   [Ignore Me] #4
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Re: New "Conservative Aggression" Episode Out: ESF Tactics & Loadouts Gameplay Commen


Nicely done. I see you play on mattherson as well. I don't know if its time of day or what, but I almost never come across other ESF who give up their sixes like that and then hold steady for the easy kill as they get continuously peppered

That and almost no AA zeroing on yah..Locks yes..but didnt look like anyone on the ground was smart enough to pull bursters or roll skyguards. I have been having more luck myself lately, but it actually during heavy infantry engagements where the ground forces are too busy dealing with our infantry and armor to be able to focus on the sky as well. That's when I seem to be able to start pulling in the kills.

When its lighter skirmishes, I think it allows those your hunting on the ground more time to look up and zero in on yah. I too have found the hover lacking. I have rank II in it and I thought it would make a big difference. It doesnt. I'll be putting points to racer instead now and will try and see how nanite repairs fairs for me.
Thanks for the vid and keep'em coming.
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Old 2013-04-28, 06:00 PM   [Ignore Me] #5
ItZMuRdA
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Re: New "Conservative Aggression" Episode Out: ESF Tactics & Loadouts Gameplay Commen


Thanks so much for the feedback, Canuck!

I uploaded a new episode of Conservative Aggression today, this one being much shorter and focusing on some CQC Infil against-all-odds type of stuff when defending a tower and you're extremely outnumbered.

Hope you all enjoy!
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Old 2013-04-28, 09:12 PM   [Ignore Me] #6
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Re: New "Conservative Aggression" Episode Out: ESF Tactics & Loadouts Gameplay Commen


Yeah I'm really glad that you guys are having good times with flak. I'm sick of these **** sitting outside of TR WG all of the time that pull burster maxes and make hell out of trying to exit the WG.
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