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Old 2013-05-10, 07:21 PM   [Ignore Me] #1
Ruffdog
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Thumbs up Goodbye spinning drop pods


Now lets never mention it again
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Old 2013-05-10, 07:22 PM   [Ignore Me] #2
Neurotoxin
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Re: Goodbye spinning drop pods


Yeah, it was just a bad idea.
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Old 2013-05-10, 08:47 PM   [Ignore Me] #3
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Re: Goodbye spinning drop pods


Were they hotfixed out or something?
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Old 2013-05-10, 08:52 PM   [Ignore Me] #4
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Re: Goodbye spinning drop pods


they were hotfixed out? i dont see the point of spinning drop pods anyway laulz
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Old 2013-05-10, 08:58 PM   [Ignore Me] #5
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Re: Goodbye spinning drop pods


Had spinning drop pods today, so I guess it's a future change?
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Old 2013-05-10, 09:07 PM   [Ignore Me] #6
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Re: Goodbye spinning drop pods


Yea they are still in as far as i can tell. They are still on test also.
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Old 2013-05-10, 10:13 PM   [Ignore Me] #7
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Re: Goodbye spinning drop pods


Honestly, I like the spinning drop pods. Each drop feels like a little mini game to try and inch yourself closer to where you want to land.
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Old 2013-05-10, 10:39 PM   [Ignore Me] #8
Ghoest9
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Re: Goodbye spinning drop pods


I assume the point of spinning is to prevent people from choosing to land in good vantage points?
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Old 2013-05-10, 11:05 PM   [Ignore Me] #9
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Re: Goodbye spinning drop pods


Originally Posted by Ghoest9 View Post
I assume the point of spinning is to prevent people from choosing to land in good vantage points?
Using your brain and using features to advance your position in ways others don't consider is OP and absolutely not allowed now?

I mean, I guess when I started dropping on top of towers and murdering people in beta, and then some people took it further by using the top of the biolab, it was going to catch on...
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Old 2013-05-10, 11:07 PM   [Ignore Me] #10
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Re: Goodbye spinning drop pods


Originally Posted by Ghoest9 View Post
I assume the point of spinning is to prevent people from choosing to land in good vantage points?
If they wanted to do that they would just remove the ability to influence where you land. I would be extremely surprised if the spinning wasn't a bug. Unfortunately, like the vehicle shake, I assume it's something they can't hotfix.
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Old 2013-05-10, 11:32 PM   [Ignore Me] #11
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Re: Goodbye spinning drop pods


I like the spinning, makes it more fun.
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Old 2013-05-11, 12:28 AM   [Ignore Me] #12
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Re: Goodbye spinning drop pods


Originally Posted by p0intman View Post

I mean, I guess when I started dropping on top of towers and murdering people in beta, and then some people took it further by using the top of the biolab, it was going to catch on...

Are you making a funny or do you really think people learned that from you?

I thought I was pretty cool back in beta when I realized I could snipe from the inside of the bio dome top. And then I realized that everyone had thought of it - because it was obvious.
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Old 2013-05-11, 12:30 AM   [Ignore Me] #13
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Re: Goodbye spinning drop pods


Originally Posted by Kail View Post
If they wanted to do that they would just remove the ability to influence where you land. I would be extremely surprised if the spinning wasn't a bug. Unfortunately, like the vehicle shake, I assume it's something they can't hotfix.
On the plus side if it stays in the game defenders will stop looking up as much soit will help players who use other means of getting in location.
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Old 2013-05-11, 01:26 AM   [Ignore Me] #14
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Re: Goodbye spinning drop pods


Today my pod spinned much less them ever, maybe just two complete circles.
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Old 2013-05-11, 01:33 AM   [Ignore Me] #15
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Re: Goodbye spinning drop pods


Originally Posted by Hamma View Post
Yea they are still in as far as i can tell. They are still on test also.
Strange. I'm no longer spinning on squad deploy. Didn't check instant action or beacon. Maybe I'm the bugged one
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