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2013-05-11, 11:41 PM | [Ignore Me] #1 | ||
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This douchebag teamkilled me with a plane collision into my reaver. This is the 2nd time this has happened (but not by him last time). A plane crash into another plane is INTENTIONAL. Hes a BR 85 so its obvious he knows what hes doing. And I was recording at the time, I doubted it at first I re-watched the video and he sharply veered off to the left to ram me, very clearly intentional.
Why are people so damn stupid? If anyone wants the vid I can bring it up here...seriously BR 85 are you so bored of this game by now you have nothing better to do??? |
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2013-05-12, 04:23 AM | [Ignore Me] #3 | |||
Sergeant Major
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2013-05-12, 04:50 AM | [Ignore Me] #4 | ||
this may be more a problem of infantry then ESF, but i decided to switch my behaviour of validating friend or foe before shooting.
if you are wearing a camo that masks your faction and you run into my reticule i will shoot you, no matter what faction you are on. i get killed far too often because i hesitate to shoot before i am sure it´s an enemy. is this intentional TKing? no, it´s a consequence of a gamedesign that makes it impossible to tell friend or foe apart. and it happens often, that i am standing in a room with 10 vanu who don´t realise i´m there until i start shooting at them, so i am not the only one who has a problem with this. we definitely need reliable friendly markers over every friendly unit at every distance. or the team killing will get worse with every new camo introduced.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2013-05-12, 05:01 AM | [Ignore Me] #5 | |||
Major
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The most common form of griefing is making an alt account and wreck havoc behind the lines as a friendly. They blow your Sunderer, they blow your Flash scout, they drop mines in the spawn room door so when the enemy hits it, they kill people inside. And most of the time, when they see a hated adversary (like me!), they literally just team kill you straight up. All while spying for the other faction. The general attitude of these griefers is "what are you gonna do about it?/deal with it". They know they won't get banned. Not even suspended. I'm sure they are still hackers out there but they are less apparent and 'plays smart' so to speak. They either aimbot conservatively or do the untraceable cheats like putting Sunderer in the SCU room or activating the SCU or Generators underground. How do you report these scum? Sunderers have no tags nor names of players who sabotage generators/SCU aren't announced, so it can't really be reported. Now cheaters are replaced by surge of griefers. It happens all too common every day now. |
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2013-05-12, 05:23 AM | [Ignore Me] #6 | |||
put a cooldown on the chars inactive chars, so that you cannot play a different empire on the same server without having to wait for an hour. AND because everybody can make new accounts, bind this cooldowntimer to the client, not the account! this will not stop people with multiple computers, gameinstances or hacking skills, but it will stop the bored or frustrated common asshole from doing it, significantly reducing the issue. and of course, reintroduce the "only one faction on one server" rule for new chars. i guess you cannot force people to erase or move the chars they already have.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2013-05-12, 05:24 AM | [Ignore Me] #7 | |||
Lieutenant Colonel
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Read: Not at all.
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2013-05-12, 05:39 AM | [Ignore Me] #8 | |||
make a point, man! so why would it not work, and why. and what would help instead?
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2013-05-12, 05:46 AM | [Ignore Me] #9 | |||
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These griefers are a problem yes. And it's only going to get worse once we actually have some sort of a metagame and the battles are about something other than "derp, I cap it, you cap it back 10 mins later for XP". It's a problem that needs to be solved sooner or later but I can't think of an effective way. Last edited by Ssential; 2013-05-12 at 05:55 AM. |
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2013-05-12, 06:05 AM | [Ignore Me] #10 | |||
i know people could just make a new account, but this would be additional hassle and at least they cannot use their advanced bought weaponry. i still think a combination of as many deterrents as possible would decrease the problem. it can´t be totally solved, we all know it. but a decrease is better than nothing. i still think a lock in the client could help. so the client saves what faction and server you played last. it will not let any account play another faction on this server for 30 minutes or an hour after logging off. no matter which account you use. it is saved in the client. so in order to use third empire, you have to install another instance of the game, do some hacking or use a second computer. i am sure this is enough inconveniance to stop a major part of the empirehopping trolls. at least the trolls that do it just after getting frustrated to inflict some frustration to the enemy as revenge. i can´t think of a way to stop those who consider themselves "badass blackop spies" or something and do it on a large scale to give their outfit an unfair advantage during longer playtimes. you know, where one follows his outfit all the time as an enemy, to cause havok and sabotage the enemy at the right times and places all the time. finding out who does this by mining the data seems impossible. don´t know if the devs have some black magic in store to stop this, because yes, this will become a greater problem when we get a working metagame. there is no honor to be expected from the players. they use every little exploit they can get their hands on.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2013-05-12, 07:17 AM | [Ignore Me] #11 | |||
Major
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2013-05-12, 09:24 AM | [Ignore Me] #12 | |||
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Was he flying a Liberator or Galaxy? If so, people tend to just keep going with those and Reavers along with other ESFs just have to get out of the way. This is due to the fact that ESFs are super agile and Galaxies and Libs are, even with High G maxed out, very clunky to control. Because they are very clunky, even if they do see they're about to collide with you there's no way that trying to dodge you will make any difference as their momentum will still force them into you. ESFs plink off a Galaxies and Libs, so it's indifferent to them. As such if you're in a Reaver it's YOUR responsibility to stay away. I know you can't do much if they suddenly change direction, but a general rule should be keep your distance. If he/she's in an ESF, then it was either their friend playing (unlikely), They're not very good pilots or they simply didn't see you. I find high ranking people are either one of the extremes; very nice people or completely d**k heads. Most the time they're really nice due to the fact that the majority of high ranking players are older and more mature than the general populace. If you send them a /tell asking them if they know what happened there, normally they can give you a good explanation and you'll know if it was; - intentional trolling - your fault - they didn't see you - it was their friend I occasionally gun for one of the best galaxy pilots in the world, and even he sometimes has to run over friendly ESFs because they just don't get out of the way. He does his best to avoid things like this, but sometimes ESF pilots can be quite silly Flying in third person whilst you're still getting acquainted with flying mechanics helps a great deal as it makes flying a lot easier for new pilots (Although if you're more experienced, first person is the best way to go) and vastly increases your situational awareness, hopefully allowing you to GTFO when you see a Galaxy headed your way. |
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2013-05-12, 10:39 AM | [Ignore Me] #13 | ||
Lieutenant Colonel
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Blue and purple camo look the same to me.
At point blank range if a friendly pops up in blue camo there is a high probability that he gets a chest full of bullets. I became sick of hesitating and dying while I get a look at the triangle before I shoot. 10 yards or more away this isnt an issue.
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Wherever you went - Here you are. |
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2013-05-12, 04:22 PM | [Ignore Me] #14 | ||
Lieutenant Colonel
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It isn't so much that it can't in theory work, more so its that it will piss a lot of people off. I'm not sure the benefit outweighs the cost with that in mind. Also, locking things at a client level seems like it could lead to trouble if its even possible.
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2013-05-12, 04:27 PM | [Ignore Me] #15 | |||
half an hour to wait if you want to play another faction. that´s no problem for a legit player. it will only piss off factionhoppers. and have no disadvantage for everyone else.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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