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View Poll Results: Would you like or agree with linux support for the noted reasons! | |||
Yes, I Like or Agree! | 13 | 48.15% | |
No, I Dislike or Disagree! | 11 | 40.74% | |
I am uncertain! | 3 | 11.11% | |
Voters: 27. You may not vote on this poll |
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2013-05-12, 06:49 PM | [Ignore Me] #1 | ||
How many people would like to see linux support for this game. This could include full remake for a native client, stated support for wine or x flavor of linux(or any alternative), or even just unofficial attempts to help get it and help keep it in working in wine with no guarantees and whatever help to the community.
What are your votes! I purposely made the yes the broader answer to poll for it that way to try to get total potential support for some type of linux support! if you want to state which yes put it in a post! 8) BTW I only use linux now. I can't stand supporting Microsoft. I have a VM with xp, but it can't really play games(or I can't get it too). It's only because sometimes you need to install and port the folder over to wine. Last edited by Ait'al; 2013-05-13 at 07:39 PM. |
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2013-05-12, 07:06 PM | [Ignore Me] #2 | ||
Private
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I support having a linux port, however, it would either be impossible or take way to much time.
The biggest problem the engine is done in directx, which won't work on linux (people ported dx to linux and got sued, justifiably, by microsoft). And wine doesn't do dx9+ games very well at all. It would take way too long to try and port Forgelight to openGL, and may not even be possible. So, I support a port/wine support, but at the same time I know that it won't happen. Last edited by CToxin; 2013-05-12 at 07:08 PM. |
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2013-05-12, 07:14 PM | [Ignore Me] #3 | ||
BTW to clarify my personal reasoning. I support anything that gives you the ability to choose whatever operating system you want independently over specific software. I'm technically a part of the power software movement which is part of the free internet movement which is an argument about what the fullest potential of software and the natural world and is tied to natural work ethic. And hence a continuous reminder and pushing never give up the full potential to do these things. It is the origin of Linux's foss and other beliefs. It is also natural philosophy and the origin of all of the linux philosophies and came before computers in the natural world and being part of the culture of science and all other things that spawned this country and eventually led to the computer industry and it's inception!8) It should never be forgotten! It was never the work of corporations. They always take from the other when you look at it fully. It was the product of work and culture and the things we once held dear!
I say I'm of the power software movement over Linux’s beliefs since they have reduces what they mean and one fully encompasses the other and emphasizes all of the potentials and the required work to achieve and gain the other! And there isn't a point to an OS and hence the money to buy one if it can't run any software It's a compatibility layer! 8) Limited OSes only helps companies and small numbers of individuals and hence greed. That over culture and it's natural development! Last edited by Ait'al; 2013-05-12 at 07:55 PM. |
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2013-05-12, 09:23 PM | [Ignore Me] #4 | ||
Major
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Personally, I support an OpenGL (Linux-compatible) port of PlanetSide 2 even if the 3D support is essentially basic in comparison to the DirectX 9 support. Since this is client-side only, it shouldn't effect all other players who are currently using DirectX on the Windows version of the game.
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2013-05-12, 09:48 PM | [Ignore Me] #6 | ||
Private
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To those who think that an openGL port is possible. It isn't. The reason why Dx is preferred by most developers is that almost every function is already implemented. Example: Want to tessellate? run the tessellation function. Want to do that in openGL? Do it yourself. If they wanted to make a port it would take probably twice as long to make as it did to make the original engine, and then they would have to optimize it taking another few months of testing. The engine itself does more than just make the pretty pictures, it has to keep track of every object within a large radius of the player and predict where it will be when it is waiting on data from the servers (as stated by the devs, this is why the lib and harasser turrets stutter so much, they haven't perfected this part yet). They would also have to redo all of their anti-cheat to work with linux, which would also take a long time. By the time they get a working, stable port live, the game would probably be dead or close to. So all this work would be done, for what? A fractional increase in players, many of whom probably won't spend that much in the store? I would rather they spend their time and money making the game better rather than porting.
I would go into why wine wouldn't work, but I don't understand wine enough to go into the specifics. I just know it won't (at least not until Codeweavers or the dev team can get some sort of deal with Microsoft that is). |
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2013-05-13, 09:55 AM | [Ignore Me] #9 | ||
Second Lieutenant
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As using Linux myself and Windows mostly for gaming (and some other tools that won't run under WINE or in a VM) I would highly appreciate an official Linux port.
But I am also aware that, most likely, SOE does neither have the capacity nore the knowledge to create a stable Linux port within the near future. And I doubt they would outsource this or get new people for the team. Also I doubt that the game was written with OpenGL in mind. A transition/port is not that hard to do IF you planned for that before development started. But afterwards it can be a royal pain in the ass. Also, using CrossOver PS2 runs, but doesn't run all too well. Maybe that can be fixed, but surely would need some work. But I doubt that it will come far without some dev giving insight into what might be causing the problems. https://www.youtube.com/watch?v=RfwaJXOPVGw Last edited by Emperor Newt; 2013-05-13 at 09:57 AM. |
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2013-05-13, 02:41 PM | [Ignore Me] #11 | ||
Sergeant Major
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already switched to playing valve games in ubuntu. I wish more games would come over as well. I just love the Ubuntu environment compared to Windows. Everything other than games and Adobe products I use in Ubuntu.
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2013-05-13, 04:00 PM | [Ignore Me] #12 | ||
"Every year is the year the Linux desktop finally takes off"
Sure, it'd be cool to have. But also not likely worth spending any developer hours on.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2013-05-14, 01:52 AM | [Ignore Me] #15 | ||
Captain
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I would like to see it running in Linux.
The best part will be that the game will be able to use all memory you have and won't be limited to 4 gb like it is now (2 of ram + 2 of VRAM). But the biggest problem is, the engine is not complete, is lacking lots of features and effects, also it used lots of third parties engines on it, like the nvidia physics to fuck with AMD users and I also think the sound is 3rd party. Physics should have a good Linux support, since nvidia is on the Linux foundation, but since the last 3 years, the Linux drivers from nvidia are really lacking on support! During doom 3 time, the Linux drivers were better them the windows driver! But now they are just a bad joke. The AMD was never party of the Linux foundation, and never had good driver for Linux. I don't think the audio library of the game have a convert code for Linux, I need to research more about the issue. There were a time when you could install Linux on the play station 3, and it runned great, but I really don't think that SOE will ever allow us to do that on the play station 4, were the game will be released for sure! I also think SOE should focus on doing a 64 bits client of the game, before doing a Linux version of it.
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In planetside since the close beta of the first game! Outfit Brasileira de Planetside 2 |
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