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View Poll Results: How do you feel about the current frequency of Alerts?
Far too frequent 15 22.73%
A little too frequent 20 30.30%
It's just right 17 25.76%
Increase Frequency 9 13.64%
Make them back to back 5 7.58%
Voters: 66. You may not vote on this poll

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Old 2013-06-06, 01:27 PM   [Ignore Me] #1
EVILPIG
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Alert Frequency


I do not like to start any poll with bias, so I do not vote on my polls.

How do you feel about the current frequency of alerts?
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Old 2013-06-06, 01:32 PM   [Ignore Me] #2
Calista
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Re: Alert Frequency


Yeah we don't need Alertside. Somewhere in between is OK but just tone it down SOE please.
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Old 2013-06-06, 01:32 PM   [Ignore Me] #3
Ghoest9
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Re: Alert Frequency


There ois no reason not to have non stop alerts.
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Old 2013-06-06, 01:33 PM   [Ignore Me] #4
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Re: Alert Frequency


You are reading my mind, admit it. I was going to create a thread stating that Alerts happen far too often, and this ruins many good fights.
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Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
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Old 2013-06-06, 01:34 PM   [Ignore Me] #5
EVILPIG
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Re: Alert Frequency


I just hate the automation of player motivation. They're cute and fun at times, but all day long over and over? How about 2 a day? That's 4 of 24 hours of potential gameplay. That's playing Alertside 1/6 of the time.

Here's another idea. You win the Alert, you win the continent and it completely flips to your color.
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Old 2013-06-06, 01:39 PM   [Ignore Me] #6
Calista
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Re: Alert Frequency


Originally Posted by EVILPIG View Post
I just hate the automation of player motivation. They're cute and fun at times, but all day long over and over? How about 2 a day? That's 4 of 24 hours of potential gameplay. That's playing Alertside 1/6 of the time.

Here's another idea. You win the Alert, you win the continent and it completely flips to your color.
Whoah. That might be a little extreme but I like where you are going with this.
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Old 2013-06-06, 01:46 PM   [Ignore Me] #7
bpostal
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Re: Alert Frequency


Agreed, alerts should be a kind of last resort when fighting has become sporadic. Really, there shouldn't be an alert if all goes well during prime time.
To say that winning an alert = capping a cont...that's a bit much. And by a bit I mean a byte.
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Old 2013-06-06, 05:35 PM   [Ignore Me] #8
ringring
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Re: Alert Frequency


What we had was continent-side
Now we have alert-side
What we should have in planetside.


In other words it should be a war and the war should be sufficient reason to motivate the fight. At present the motivation is the XP provided by the alert system (which happen back to back with a deep breath in between) but the motivation should be winning the war which rages across continents.

XP is a poor substitute.
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Old 2013-06-06, 06:34 PM   [Ignore Me] #9
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Re: Alert Frequency


Originally Posted by EVILPIG View Post
I do not like to start any poll with bias, so I do not vote on my polls.

How do you feel about the current frequency of alerts?
Well you already made the poll bias with your questions. You gave no neutral option to it so those that does have no opinion on the question will not vote. This makes the poll not display the opinion of the entire com unity.
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Old 2013-06-06, 06:37 PM   [Ignore Me] #10
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Re: Alert Frequency


[QUOTE=ringring;929081

In other words it should be a war and the war should be sufficient reason to motivate the fight. At present the motivation is the XP provided by the alert system (which happen back to back with a deep breath in between) but the motivation should be winning the war which rages across continents.

XP is a poor substitute.[/QUOTE]

Absolutely agree. The value of controlling land needs to be allot higher.
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Old 2013-06-06, 07:11 PM   [Ignore Me] #11
camycamera
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Re: Alert Frequency


i really don't mind, but i'd welcome any change.
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Old 2013-06-06, 10:58 PM   [Ignore Me] #12
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Re: Alert Frequency


I feel like they are in a pretty good place.
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Old 2013-06-07, 05:00 AM   [Ignore Me] #13
Rolfski
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Re: Alert Frequency


I don't think there's any reason to discuss this because of this mechanic popping up too frequently. To me it seems that it's starting every 4 hours on low traffic times which feels right: Two hours on, two hours off.
You've got to remember that Alerts don't necessarily stop the regular meta-game from happening: You frequently see factions "abusing" the Alert to break/get a lock on another continent.
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Old 2013-06-07, 05:14 AM   [Ignore Me] #14
NewSith
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Re: Alert Frequency


Originally Posted by Rolfski View Post
I don't think there's any reason to discuss this because of this mechanic popping up too frequently. To me it seems that it's starting every 4 hours on low traffic times which feels right: Two hours on, two hours off.
You've got to remember that Alerts don't necessarily stop the regular meta-game from happening: You frequently see factions "abusing" the Alert to break/get a lock on another continent.
Yeah they just:

a) Make people rush off to a continent that HAD a nice fight going.
b) Make people rush OFF of a continent that was nearly captured.
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Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
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Old 2013-06-07, 09:15 AM   [Ignore Me] #15
Emperor Newt
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Re: Alert Frequency


Actually, I think alerts need to go. Yes, they are good in theory but on servers which already have population problems the current alerts seem to drive people off. I am already hearing people in my outfit talking about how they are already sick of getting beaten on every one of them by the overpop faction. It's simply not a fun mechanic when pops aren't even, that's why we decided that we don't go for alerts anymore if it doesn't happen to be where we curently are at anyways.
It just strengthens the fourth faction. (not saying that my outfit is but when it's already pissing off seasoned players, what will John Doe do?)

Last edited by Emperor Newt; 2013-06-07 at 09:17 AM.
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