Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: ANT Driver School, certifing terrorist bombers since 2003
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Rate Thread | Display Modes |
2013-06-11, 10:40 AM | [Ignore Me] #1 | ||
Private
|
To strengthen teamplay i would love to see a special class for driving/flying (and maybe operating
turrets). It's kinda stupid that every class can use every kind of high complex machinery. Weapons: Knife and Pistol or SMG only, no big weapons, no grenades Spyglass for avoiding enemys after loosing a vehicle Ability: Can hack unmanned enemy vehicles (and maybe turrets) Usability: Needs to choose between piloting or driving Hitpoints: 500/300 Class certification would adress vehicle movement and better usage of vehicle abilities, like more agility, more speed, faster turn speed, better radar spotting, stuff like that For example: High g suit : allows for faster turns Rough Terrain Training : allows better handling of the vehicle Im not sure about the turrets being hackable by this operator class, but they should be the only ones allowed using them. The class is not a infantry fighting class and should suck at that, so they depend on some kind of escorts to get to their target destination once they are outside their vehicles. What do you think? |
||
|
2013-06-12, 07:46 AM | [Ignore Me] #4 | ||
Private
|
The point is that the current engineer driven vehicles are kind of op.
You don't need teamwork to survive in your vehicle, you simply get a huge velocity, armor and damage buff for 200 res without any downsides. Just doesn't feels right for me that you can continue fighting with an powerful infantry combat class after you left your powerful metal coat. |
||
|
2013-06-14, 02:37 AM | [Ignore Me] #5 | |||
Second Lieutenant
|
And as always, no. I don't want to see more classes. |
|||
|
|
Bookmarks |
|
|