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2013-08-10, 12:35 AM | [Ignore Me] #1 | ||
PSU Admin
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All servers will come down at 6:00 AM PDT (3:00 PM CEST) for Game Update 14.
Downtime Start: 6 AM on Monday morning Downtime ETA: 90 minutes http://wiki.planetside-universe.com/...4_(2013/08/12) https://forums.station.sony.com/ps2/...m-cest.145926/ Similar to the patch that went out on PTS earlier this week. |
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2013-08-10, 03:45 AM | [Ignore Me] #5 | ||
Captain
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I can finally stop telling my gunners to not save ammo with my vulcan/walker.
They all think I have almost no ammo, while I got more 1.000 after the end of the display number! The worst part is with the vulcan: 60/080, the gunner almost always think he just have one more mag to go.
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In planetside since the close beta of the first game! Outfit Brasileira de Planetside 2 |
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2013-08-10, 04:03 AM | [Ignore Me] #6 | |||
Can drivers see how much ammo the secondary has left? I can't remember. That would be a good QOL upgrade. Also on Libbys and the like. Good for a quick look when you don't have microphone communication.
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2013-08-10, 08:47 AM | [Ignore Me] #9 | ||
Sergeant
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Yea im quite disappointed.. again
No Amerish Lattice.. No new continent (Hossin).. No new ESF weapons.. Just a bunch of bug fixed that should have been implemented on a weekly basis.. :/ Last edited by hashish; 2013-08-10 at 08:48 AM. |
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2013-08-10, 11:11 AM | [Ignore Me] #11 | |||
Master Sergeant
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This is the list of items the developers are comfortable with releasing. If they were pressured to add more features they'd just be bugged and/or poorly implemented... Also this list of items is a good list of stuff, all solid improvements and it's always nice to see bug fixes. I would have liked it if the ESF weapons came out with this update, but they aren't ready yet. No reason to be disapointed. |
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2013-08-10, 11:16 AM | [Ignore Me] #12 | ||
Master Sergeant
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I have a question regarding the player studio:
So I have Maya and 3d studio Max. What type of files should I be creating if I want to create art assets? If I designed a 2 man air vehicle (think aerial harrasser) that looked cool would it stand any chance of becoming used, or is the studio only for infantry art assets? Relatedly is C++ code also worthy of submission? We don't have access to the API, but there are some things, like player spawning, that the basics could be written down and 90% of the functionality could be coded without it. Would these be worth our time to work on? |
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2013-08-10, 11:24 AM | [Ignore Me] #13 | |||
Sergeant Major
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Post your Player Studio related questions there. |
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2013-08-10, 02:05 PM | [Ignore Me] #14 | |||
https://www.planetside2.com/player-studio/get-started |
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