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2013-09-11, 12:35 AM | [Ignore Me] #1 | |||
Contributor Lieutenant Colonel
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HUZZAH!!
Last edited by DirtyBird; 2013-09-11 at 12:37 AM. |
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2013-09-11, 01:13 AM | [Ignore Me] #3 | |||
First Sergeant
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Last edited by Obstruction; 2013-09-11 at 01:15 AM. |
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2013-09-11, 04:28 AM | [Ignore Me] #4 | ||
Good to see the lock-on fixes finally coming in.
As to the alert changes, I agree with making them happen less often but now it seems like they are going to be more of a diversion. Not sure how players will react to them now. Obviously I'm looking forward to seeing the spawn shield fix in action, I do wonder if they've also fixed the ability to fire through unrendered shields.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-09-11, 12:57 PM | [Ignore Me] #9 | ||
First Sergeant
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Yep bulldogs, UBGL, pods, furys, grenades and most shell based explosives all now not working (tanks seemed to be getting AP fine). Scatty hit detection and seemingly increased amount of lag - all non-patch notes extras.
Edit: Seems like the recon tool placeholder snuck through as well for 1000 certs - although it's not actually certable and will just deduct you the 1000 certs without giving you anything.. Last edited by Carbon Copied; 2013-09-11 at 01:10 PM. |
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2013-09-11, 01:12 PM | [Ignore Me] #10 | ||
Staff Sergeant
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This is why I'd rather they spend the time required to get it right, even if my patience is sorely tested in the process. Bitching about how they shouldn't have released the game in the state it was released and what have you is all well and good, but this is what we're stuck with (I have no problems calling them out on it, though).
I support them fully in fixing the game and taking the time necessary to do so successfully. |
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2013-09-11, 01:12 PM | [Ignore Me] #11 | ||
Colonel
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Just got into the game, and personally this is why I'm gonna play for free for a while. Love this game, but some of this is just silly, apparently the "discoballs" from PTS even made it in despite the bug being known about.
Meh, beautiful and fun as hell game still. |
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2013-09-11, 01:20 PM | [Ignore Me] #12 | ||
__________________
Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-09-11, 02:28 PM | [Ignore Me] #13 | ||
Sergeant
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The Magrider PPA is unhinged right now. Lots of stuff seems to be persisting right now, which is collapsing performance across the board in areas with a major battle.
Quartz Ridge on Cobalt is looking fairly bizarre right now... |
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2013-09-11, 04:20 PM | [Ignore Me] #15 | ||
Major
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If PS2 was Rome 2 SOE HQ had been burned down to the ground by an angry mob for all the bugs the new patch got us.
PS: For those that have not heard about all the fuckups SEGA and CA did Last edited by Sunrock; 2013-09-11 at 04:22 PM. |
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