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2013-11-30, 01:00 PM | [Ignore Me] #1 | ||
Major
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Deliberately using your customers as marketing lab rats by frequently worsening the daily/bundle/SC deals over the year to see how much more money you can squeeze out of them, is kind of insulting and not a smart thing to do imo. Not to mention the effect of people refusing to spend money any more because they were used to better deals.
If you want to get more money out of your customers, make them more happy and give them more options to spend money (merchandise, weapon cosmetic slots, more PlayerStudio item types, etc.) but don't screw them over. If a game still in pre-alpha development like Star Citizen already ships shitloads of t-shirts and mouse mats to 99 countries, why oh why does SOE such a poor job of selling their universe? Edit: The original tweet I used to illustrate my point was confusing and not helping this discussion, so I removed it. Last edited by Rolfski; 2013-12-01 at 04:14 AM. |
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2013-11-30, 03:08 PM | [Ignore Me] #7 | |||
First Sergeant
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Its a 70%discount they are doing a black Friday sale like many stores are you muppet |
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2013-11-30, 03:29 PM | [Ignore Me] #8 | ||
Second Lieutenant
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Haha, he got you there. Weather it's smart business or not there isn't much we can do about it except hold onto our money until a sale worthwhile comes along. This shouldn't be too different from what a lot of us have been doing since last December.
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2013-11-30, 04:09 PM | [Ignore Me] #9 | ||
Lieutenant Colonel
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When you think its uncool to bitch about game balance - that means you have moved on from the game at a meta level and probably will stop playing soon if you havent already.
So long.
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Wherever you went - Here you are. |
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2013-11-30, 04:35 PM | [Ignore Me] #11 | ||
Important to note that the tweet in question was perhaps worded a bit strangely, but it actually mentioned a 70% discount as opposed to the regular 30/50%.
Well, this is how it works. You may find yourself going down in price if you find that not enough are buying what you're trying to sell. I can certainly see why someone would be miffed about having paid X amount for Y and then seeing Y being sold for less some months down the road.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2013-11-30 at 11:28 PM. |
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2013-11-30, 04:57 PM | [Ignore Me] #12 | |||
Lieutenant Colonel
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Did paying the early premium not get many months of use you would not have had if you waited? I get that people feel bad when a sale happens a few days after they buy something. But the general concept of prices going down over time as demand drops is pretty basic and ubiquitous.
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Wherever you went - Here you are. |
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2013-11-30, 05:07 PM | [Ignore Me] #13 | ||
It is indeed. I can still see why people would be miffed about it when it comes to ingame items, even if I don't feel the same way myself.
There are people who just keep waiting in order to get items on sales, but I would rather purchase what I want when I want/need it than wait for a cheaper price.
__________________
Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2013-11-30 at 11:27 PM. |
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2013-11-30, 05:48 PM | [Ignore Me] #14 | |||
Major
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Giving players increasingly less value to see how far they can go just doesn't seem the smart thing to do. Not only will it for sure piss off quite a few players, there are still so many more other options out there to earn more money from us customers, which SOE so far just fails to execute on. Edit: It was suggested on reddit that the daily deals tweet is not from SOE but actually from a player so I removed the link from the starter topic to keep the discussion focussed on price increases. Last edited by Rolfski; 2013-12-01 at 04:17 AM. |
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